Player Matchup

Thanatos
Thanatos
G-prop
Thanatos
Level 112
God Stats
37W - 61L
1,322 SR
Queue Stats
89W - 139L
1,239 Elo+
Solo
Yemoja
Yemoja
KyeThaGuy
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,163 Elo+
Solo
Chang'e
Chang'e
Lady ReLLz 27
Chang'e
Level 44
God Stats
58W - 92L
1,425 SR
Queue Stats
94W - 140L
1,284 Elo+
Solo
Team Averages
Level 57
1,416 SR
1,229 Elo+

VS

Team Averages
Level 45
1,534 SR
1,220 Elo+
Sylvanus
Sylvanus
SilverKiento
Sylvanus
Level 18
God Stats
10W - 7L
1,569 SR
Queue Stats
79W - 113L
1,205 Elo+
Party 1
Zeus
Zeus
Verse grizz
Zeus
Level 59
God Stats
2W - 2L
1,358 SR
Queue Stats
63W - 116L
1,245 Elo+
Solo
Danzaburou
Danzaburou
den1989
Danzaburou
Level 59
God Stats
2W - 3L
1,675 SR
Queue Stats
83W - 115L
1,210 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
G-prop
Thanatos
15
7 / 7 / 0
12,320
770
9,093
15,306
6,105
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
KyeThaGuy
Yemoja
15
2 / 5 / 6
10,324
645
10,807
17,168
18,816
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chang'e
15
3 / 8 / 5
10,727
670
9,949
24,982
8,462
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
SilverKiento
Sylvanus
15
1 / 2 / 16
11,746
734
6,147
18,143
19,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
8 / 5 / 10
12,135
758
26,494
12,950
4,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
den1989
Danzaburou
15
11 / 5 / 6
12,483
780
16,207
17,413
8,483
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
12
Kills
20
20
Deaths
12
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Thanatos
G-prop
Thanatos
7
7
0
1
L
Yemoja
KyeThaGuy
Yemoja
2
5
6
1
L
Chang'e
3
8
5
0.69
W
Sylvanus
SilverKiento
Sylvanus
1
2
16
4.5
W
8
5
10
2.6
W
Danzaburou
den1989
Danzaburou
11
5
6
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,849
Damage
48,848
57,456
Taken
48,506
33,383
Mitigated
32,977
14,666
Healing
21,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
G-prop
Thanatos
9,093
2,676
0
4,596
15,306
6,105
0
7,930
7,376
0
27,204
L
Yemoja
KyeThaGuy
Yemoja
10,807
1,317
1,070
284
17,168
18,816
0
10,207
6,961
26,613
0
L
Chang'e
9,949
1,161
2,932
5,784
24,982
8,462
0
15,095
9,887
37,780
0
W
Sylvanus
SilverKiento
Sylvanus
6,147
2,660
5,322
8,245
18,143
19,606
333
8,760
9,370
14,214
0
W
26,494
2,056
846
2,575
12,950
4,888
349
5,370
7,461
73,940
0
W
Danzaburou
den1989
Danzaburou
16,207
8,974
734
3,805
17,413
8,483
1,511
6,468
10,511
0
36,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,371
Gold Earned
36,364
133
Minions Killed
169
4
Camps Cleared
6
758,025
Distance Traveled
736,797
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,320
770
37
2
3
224,240
0
L
Yemoja
10,324
645
36
2
0
265,000
3
L
Chang'e
10,727
670
60
4
1
268,785
0
W
Sylvanus
11,746
734
10
1
0
225,640
0
W
Zeus
12,135
758
119
7
6
258,259
4
W
Danzaburou
12,483
780
40
3
0
252,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role