Player Matchup

Thanatos
Thanatos
Deathknightvade2
Thanatos
Level 69
God Stats
2W - 1L
1,718 SR
Queue Stats
69W - 75L
1,447 Elo+
Party 3
Ra
Ra
FynionThePK
Ra
Level 44
God Stats
4W - 1L
1,717 SR
Queue Stats
96W - 100L
1,384 Elo+
Party 2
Sylvanus
Sylvanus
Wale88
Sylvanus
Level 66
God Stats
25W - 30L
1,486 SR
Queue Stats
243W - 312L
1,376 Elo+
Party 2
Sol
Sol
diabeastes
Sol
Level 29
God Stats
4W - 1L
1,636 SR
Queue Stats
91W - 91L
1,448 Elo+
Party 2
Bellona
Bellona
tacothursday
Bellona
Level 46
God Stats
3W - 3L
1,488 SR
Queue Stats
94W - 87L
1,447 Elo+
Party 3
Team Averages
Level 51
1,609 SR
1,420 Elo+

VS

Team Averages
Level 72
1,389 SR
1,410 Elo+
Cliodhna
Cliodhna
Lucas_Dos_
Cliodhna
Level 88
God Stats
1W - 8L
1,174 SR
Queue Stats
434W - 510L
1,348 Elo+
Party 1
Skadi
Skadi
Philomathes
Skadi
Level 41
God Stats
2W - 3L
1,500 SR
Queue Stats
83W - 83L
1,470 Elo+
Solo
Baron Samedi
Baron Samedi
WhiteAlien13
Baron Samedi
Level 90
God Stats
84W - 96L
1,457 SR
Queue Stats
236W - 278L
1,419 Elo+
Party 1
Merlin
Merlin
psfireplay
Merlin
Level 121
God Stats
1W - 3L
1,315 SR
Queue Stats
501W - 546L
1,396 Elo+
Party 1
Geb
Geb
zZCarminatiZz
Geb
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 34L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 1 / 7
10,242
602
13,465
12,592
4,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
6 / 0 / 10
10,173
598
10,193
8,432
3,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Wale88
Sylvanus
13
3 / 0 / 12
9,123
537
6,088
10,347
12,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 4 / 7
9,541
561
8,646
11,393
3,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
tacothursday
Bellona
14
2 / 2 / 4
8,776
516
5,227
12,430
12,386
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Lucas_Dos_
Cliodhna
13
2 / 5 / 3
8,047
473
5,542
10,804
3,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 5 / 2
7,633
449
8,012
10,329
3,119
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
WhiteAlien13
Baron Samedi
11
1 / 8 / 2
7,101
418
3,953
11,437
4,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Merlin
psfireplay
Merlin
12
1 / 5 / 3
7,658
450
6,523
9,703
3,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 4
6,420
378
2,761
14,168
7,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
21
27
Kills
7
7
Deaths
27
40
Assists
14
Player
Kills
Deaths
Assists
KDA
W
12
1
7
15.5
W
6
0
10
11
L
Cliodhna
Lucas_Dos_
Cliodhna
2
5
3
0.7
L
3
5
2
0.8
W
Sylvanus
Wale88
Sylvanus
3
0
12
9
L
Baron Samedi
WhiteAlien13
Baron Samedi
1
8
2
0.25
W
4
4
7
1.88
L
Merlin
psfireplay
Merlin
1
5
3
0.5
W
Bellona
tacothursday
Bellona
2
2
4
2
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,619
Damage
26,791
55,194
Taken
56,441
37,168
Mitigated
21,596
29,274
Healing
9,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,465
3,201
0
13,270
12,592
4,898
512
2,750
9,842
0
55,448
W
10,193
1,128
1,289
5,113
8,432
3,393
951
2,103
6,329
62,414
0
L
Cliodhna
Lucas_Dos_
Cliodhna
5,542
0
0
2,565
10,804
3,316
0
4,180
6,474
0
38,921
L
8,012
2,962
0
912
10,329
3,119
0
6,912
3,247
0
41,603
W
Sylvanus
Wale88
Sylvanus
6,088
1,205
1,988
3,106
10,347
12,917
373
3,215
7,132
23,851
0
L
Baron Samedi
WhiteAlien13
Baron Samedi
3,953
166
360
1,808
11,437
4,547
66
810
10,587
27,474
0
W
8,646
3,581
0
2,608
11,393
3,574
1,651
2,271
9,122
68,075
0
L
Merlin
psfireplay
Merlin
6,523
172
0
1,454
9,703
3,042
0
2,983
6,608
49,184
0
W
Bellona
tacothursday
Bellona
5,227
795
0
1,900
12,430
12,386
457
3,069
9,361
0
43,066
L
2,761
224
193
2,151
14,168
7,572
0
9,428
4,598
7,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,855
Gold Earned
36,859
417
Minions Killed
304
0
Camps Cleared
0
1,655,997
Distance Traveled
1,547,237
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,242
602
86
5
0
373,790
4
W
Ra
10,173
598
114
7
0
373,314
7
L
Cliodhna
8,047
473
74
4
0
329,173
6
L
Skadi
7,633
449
77
5
0
309,738
4
W
Sylvanus
9,123
537
38
2
0
331,897
8
L
Baron Samedi
7,101
418
61
4
0
283,728
1
W
Sol
9,541
561
108
6
0
284,231
4
L
Merlin
7,658
450
83
5
0
295,910
2
W
Bellona
8,776
516
71
4
0
292,765
2
L
Geb
6,420
378
9
1
0
328,688
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role