Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Asauxil
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,451 Elo+
Party 3
Hera
Hera
Dylailan09
Hera
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,451 Elo+
Party 3
Ganesha
Ganesha
Jovan146
Ganesha
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,551 Elo+
Solo
Vamana
Vamana
empty340
Vamana
Level 22
God Stats
9W - 14L
1,427 SR
Queue Stats
38W - 55L
1,418 Elo+
Solo
Team Averages
Level 14
1,485 SR
1,474 Elo+

VS

Team Averages
Level 36
1,510 SR
1,448 Elo+
Cliodhna
Cliodhna
BuyWards00
Cliodhna
Level 18
God Stats
8W - 4L
1,523 SR
Queue Stats
102W - 86L
1,549 Elo+
Solo
Ymir
Ymir
Kauldrer
Ymir
Level 125
God Stats
1W - 0L
1,690 SR
Queue Stats
151W - 129L
1,576 Elo+
Party 2
Olorun
Olorun
LoveeBite
Olorun
Level 15
God Stats
5W - 2L
1,618 SR
Queue Stats
16W - 14L
1,364 Elo+
Party 1
Artemis
Artemis
ToastieRoastie
Artemis
Level 9
God Stats
17W - 15L
1,416 SR
Queue Stats
26W - 42L
1,362 Elo+
Party 2
Bellona
Bellona
narravontotberg
Bellona
Level 14
God Stats
1W - 1L
1,302 SR
Queue Stats
14W - 11L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
5 / 0 / 0
6,538
594
4,706
5,705
1,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Asauxil
Danzaburou
8
0 / 4 / 0
5,141
467
1,999
5,190
1,615
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 4 / 3
5,622
511
3,083
5,260
1,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
Jovan146
Ganesha
8
0 / 4 / 1
4,692
427
2,203
8,468
4,362
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
empty340
Vamana
9
1 / 4 / 2
5,433
494
3,116
7,750
3,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BuyWards00
Cliodhna
14
8 / 0 / 2
7,869
715
6,349
5,747
1,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
9
2 / 0 / 3
5,837
531
2,935
4,939
3,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Olorun
LoveeBite
Olorun
10
3 / 4 / 3
6,318
574
4,730
9,404
2,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 0 / 3
5,032
457
2,629
2,552
677
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 2 / 2
6,610
601
5,722
6,351
6,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
6
Kills
16
16
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
5
0
0
5
L
Danzaburou
Asauxil
Danzaburou
0
4
0
0
W
Cliodhna
BuyWards00
Cliodhna
8
0
2
9
L
0
4
3
0.38
L
Ganesha
Jovan146
Ganesha
0
4
1
0.13
W
Ymir
2
0
3
3.5
W
Olorun
LoveeBite
Olorun
3
4
3
1.13
W
0
0
3
1.5
L
Vamana
empty340
Vamana
1
4
2
0.5
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,107
Damage
22,365
32,373
Taken
28,993
13,432
Mitigated
15,176
7,771
Healing
10,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,706
690
0
2,952
5,705
1,985
0
1,156
4,549
0
31,344
L
Danzaburou
Asauxil
Danzaburou
1,999
1,039
0
531
5,190
1,615
0
1,813
3,377
0
25,344
W
Cliodhna
BuyWards00
Cliodhna
6,349
1,069
0
3,552
5,747
1,892
0
406
5,269
0
52,754
L
3,083
1,138
0
875
5,260
1,622
240
2,516
2,744
23,134
0
L
Ganesha
Jovan146
Ganesha
2,203
705
240
535
8,468
4,362
83
2,405
6,063
9,883
0
W
Ymir
2,935
965
0
1,321
4,939
3,615
0
1,396
3,475
16,756
0
W
Olorun
LoveeBite
Olorun
4,730
2,421
56
4,125
9,404
2,942
504
2,631
6,595
33,072
0
W
2,629
1,719
0
590
2,552
677
0
61
2,491
0
16,055
L
Vamana
empty340
Vamana
3,116
1,164
0
2,638
7,750
3,848
26
703
7,047
0
18,777
W
5,722
1,133
0
808
6,351
6,050
354
595
5,756
4,977
28,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,426
Gold Earned
31,666
231
Minions Killed
307
0
Camps Cleared
0
1,036,975
Distance Traveled
1,011,288
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,538
594
70
6
0
237,277
1
L
Danzaburou
5,141
467
59
5
0
198,075
3
W
Cliodhna
7,869
715
99
9
0
260,991
2
L
Hera
5,622
511
53
5
0
178,745
2
L
Ganesha
4,692
427
6
1
0
207,795
1
W
Ymir
5,837
531
31
3
0
201,509
2
W
Olorun
6,318
574
66
6
0
176,018
4
W
Artemis
5,032
457
36
3
0
160,029
0
L
Vamana
5,433
494
43
4
0
215,083
2
W
Bellona
6,610
601
75
7
0
212,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role