Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
DethzHed
Baron Samedi
Level 160
God Stats
16W - 15L
1,557 SR
Queue Stats
1,109W - 1,221L
1,342 Elo+
Solo
Arachne
Arachne
The-Rickist-Rick
Arachne
Level 62
God Stats
36W - 35L
1,470 SR
Queue Stats
337W - 409L
1,365 Elo+
Solo
Kumbhakarna
Kumbhakarna
skimaskhunter
Kumbhakarna
Level 44
God Stats
0W - 1L
1,193 SR
Queue Stats
157W - 201L
1,307 Elo+
Party 1
Ullr
Ullr
xOfficial_10k
Ullr
Level 61
God Stats
5W - 8L
1,318 SR
Queue Stats
102W - 137L
1,364 Elo+
Solo
Team Averages
Level 76
1,407 SR
1,376 Elo+

VS

Team Averages
Level 93
1,494 SR
1,339 Elo+
Da Ji
Da Ji
 
Da Ji
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
IssanStrife
Ganesha
Level 102
God Stats
1W - 0L
1,639 SR
Queue Stats
4W - 8L
1,093 Elo+
Solo
Nike
Nike
SpectreCERO
Nike
Level 66
God Stats
3W - 1L
1,519 SR
Queue Stats
19W - 19L
1,382 Elo+
Party 2
Hachiman
Hachiman
Tothmegistus
Hachiman
Level 58
God Stats
1W - 1L
1,290 SR
Queue Stats
4W - 6L
1,319 Elo+
Party 2
Baron Samedi
Baron Samedi
wickdwitchy
Baron Samedi
Level 127
God Stats
25W - 21L
1,522 SR
Queue Stats
507W - 575L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
5 / 2 / 2
7,829
435
5,745
11,389
8,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
DethzHed
Baron Samedi
15
2 / 6 / 3
9,019
501
8,603
14,449
6,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
1 / 4 / 1
6,442
358
2,139
5,934
1,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Kumbhakarna
skimaskhunter
Kumbhakarna
11
1 / 3 / 5
7,214
401
3,536
17,503
14,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
4 / 8 / 1
8,778
488
4,367
14,082
3,586
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
6 / 5 / 5
9,272
515
8,970
13,562
4,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
IssanStrife
Ganesha
15
0 / 2 / 6
8,885
494
3,068
9,172
10,272
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
8 / 3 / 4
9,598
533
10,626
12,572
5,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hachiman
Tothmegistus
Hachiman
14
3 / 2 / 7
9,203
511
7,160
9,274
3,042
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
wickdwitchy
Baron Samedi
16
6 / 1 / 3
9,911
551
10,378
9,959
4,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
48
13
Kills
23
23
Deaths
13
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
5
2
2
3
W
Da Ji
 
Da Ji
6
5
5
1.7
L
Baron Samedi
DethzHed
Baron Samedi
2
6
3
0.58
W
Ganesha
IssanStrife
Ganesha
0
2
6
1.5
W
8
3
4
3.33
L
1
4
1
0.38
W
Hachiman
Tothmegistus
Hachiman
3
2
7
3.25
L
Kumbhakarna
skimaskhunter
Kumbhakarna
1
3
5
1.17
W
Baron Samedi
wickdwitchy
Baron Samedi
6
1
3
7.5
L
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,390
Damage
40,202
63,357
Taken
54,539
33,956
Mitigated
27,956
14,151
Healing
15,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
5,745
1,235
56
3,851
11,389
8,027
268
1,878
9,471
2,881
21,981
W
Da Ji
 
Da Ji
8,970
1,516
0
3,360
13,562
4,740
836
3,660
9,691
0
48,602
L
Baron Samedi
DethzHed
Baron Samedi
8,603
1,237
462
4,495
14,449
6,198
0
4,013
10,177
57,936
0
W
Ganesha
IssanStrife
Ganesha
3,068
432
0
816
9,172
10,272
2,197
902
7,607
40,101
0
W
10,626
1,368
244
2,277
12,572
5,786
629
2,112
10,460
0
49,079
L
2,139
1,378
0
1,826
5,934
1,826
141
114
5,820
0
19,480
W
Hachiman
Tothmegistus
Hachiman
7,160
5,488
318
3,595
9,274
3,042
1,710
1,968
7,220
0
37,225
L
Kumbhakarna
skimaskhunter
Kumbhakarna
3,536
634
138
1,719
17,503
14,319
253
4,431
12,880
14,653
0
W
Baron Samedi
wickdwitchy
Baron Samedi
10,378
967
1,263
3,495
9,959
4,116
0
4,654
5,305
59,430
0
L
4,367
3,108
0
1,604
14,082
3,586
600
2,446
11,563
0
42,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,282
Gold Earned
46,869
291
Minions Killed
355
0
Camps Cleared
0
1,316,250
Distance Traveled
1,654,836
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,829
435
41
2
0
228,865
1
W
Da Ji
9,272
515
76
4
0
337,658
2
L
Baron Samedi
9,019
501
101
6
0
294,131
0
W
Ganesha
8,885
494
41
2
0
326,165
0
W
Nike
9,598
533
67
4
0
355,090
1
L
Arachne
6,442
358
48
3
0
161,777
1
W
Hachiman
9,203
511
65
4
0
317,678
4
L
Kumbhakarna
7,214
401
11
1
0
340,255
0
W
Baron Samedi
9,911
551
106
6
0
318,245
6
L
Ullr
8,778
488
90
5
0
291,222
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role