Player Matchup

Merlin
Merlin
Alibabexo
Merlin
Level 147
God Stats
1W - 2L
1,503 SR
Queue Stats
186W - 193L
1,452 Elo+
Party 2
Zhong Kui
Zhong Kui
Im Mance
Zhong Kui
Level 104
God Stats
5W - 3L
1,687 SR
Queue Stats
218W - 210L
1,495 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Im R1kardo
Kumbhakarna
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
117W - 105L
1,506 Elo+
Party 1
Bacchus
Bacchus
Roobert75
Bacchus
Level 62
God Stats
2W - 1L
1,405 SR
Queue Stats
87W - 77L
1,481 Elo+
Party 1
Bastet
Bastet
turnedagainst
Bastet
Level 48
God Stats
5W - 4L
1,521 SR
Queue Stats
135W - 130L
1,462 Elo+
Party 2
Team Averages
Level 86
1,523 SR
1,479 Elo+

VS

Team Averages
Level 81
1,414 SR
1,408 Elo+
Khepri
Khepri
FigzBeeTV
Khepri
Level 106
God Stats
2W - 4L
1,252 SR
Queue Stats
214W - 213L
1,424 Elo+
Solo
Anhur
Anhur
Monzo2Fly
Anhur
Level 115
God Stats
3W - 2L
1,384 SR
Queue Stats
140W - 143L
1,437 Elo+
Solo
Discordia
Discordia
YoyoTripp
Discordia
Level 109
God Stats
8W - 4L
1,579 SR
Queue Stats
278W - 266L
1,447 Elo+
Party 3
Osiris
Osiris
limeyballz
Osiris
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 22L
1,289 Elo+
Party 3
Hercules
Hercules
mosbysjedi
Hercules
Level 59
God Stats
8W - 12L
1,354 SR
Queue Stats
283W - 278L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alibabexo
Merlin
18
2 / 5 / 15
10,383
799
13,922
9,568
4,493
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Im Mance
Zhong Kui
16
5 / 8 / 7
10,372
798
16,764
18,213
9,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
Im R1kardo
Kumbhakarna
15
4 / 6 / 7
9,118
701
5,735
17,144
15,629
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bacchus
Roobert75
Bacchus
17
3 / 5 / 11
9,743
749
6,503
12,573
12,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
6 / 10 / 8
9,121
702
11,507
14,378
5,415
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
FigzBeeTV
Khepri
16
1 / 5 / 16
10,524
810
5,249
13,365
17,217
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Anhur
Monzo2Fly
Anhur
19
8 / 6 / 16
11,625
894
9,930
13,373
5,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
YoyoTripp
Discordia
20
10 / 2 / 13
11,994
923
21,734
8,225
3,460
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Osiris
limeyballz
Osiris
15
2 / 4 / 14
9,492
730
1,958
9,224
9,761
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
mosbysjedi
Hercules
20
13 / 3 / 16
11,941
919
21,899
22,903
21,554
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
109
20
Kills
34
34
Deaths
20
48
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Merlin
Alibabexo
Merlin
2
5
15
1.9
W
Khepri
FigzBeeTV
Khepri
1
5
16
1.8
L
Zhong Kui
Im Mance
Zhong Kui
5
8
7
1.06
L
Kumbhakarna
Im R1kardo
Kumbhakarna
4
6
7
1.25
W
Anhur
Monzo2Fly
Anhur
8
6
16
2.67
L
Bacchus
Roobert75
Bacchus
3
5
11
1.7
W
Discordia
YoyoTripp
Discordia
10
2
13
8.25
W
Osiris
limeyballz
Osiris
2
4
14
2.25
W
Hercules
mosbysjedi
Hercules
13
3
16
7
L
6
10
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,431
Damage
60,770
71,876
Taken
67,090
47,385
Mitigated
57,513
14,927
Healing
24,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Alibabexo
Merlin
13,922
1,087
1,110
801
9,568
4,493
82
3,156
6,412
38,446
0
W
Khepri
FigzBeeTV
Khepri
5,249
421
795
1,742
13,365
17,217
491
7,436
5,929
16,931
0
L
Zhong Kui
Im Mance
Zhong Kui
16,764
316
1,693
4,485
18,213
9,387
0
6,057
12,156
25,638
0
L
Kumbhakarna
Im R1kardo
Kumbhakarna
5,735
128
872
3,470
17,144
15,629
0
7,894
9,250
14,041
0
W
Anhur
Monzo2Fly
Anhur
9,930
5,065
1,278
3,210
13,373
5,521
1,461
9,915
3,458
0
29,148
L
Bacchus
Roobert75
Bacchus
6,503
354
530
1,093
12,573
12,461
0
4,614
7,959
17,419
0
W
Discordia
YoyoTripp
Discordia
21,734
1,850
3,059
2,880
8,225
3,460
1,804
6,998
1,227
43,639
0
W
Osiris
limeyballz
Osiris
1,958
1,049
0
120
9,224
9,761
1,257
7,743
1,481
0
5,643
W
Hercules
mosbysjedi
Hercules
21,899
6,455
1,570
10,246
22,903
21,554
920
10,832
12,071
0
28,355
L
11,507
5,143
793
80
14,378
5,415
0
5,262
9,116
0
15,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,737
Gold Earned
55,576
112
Minions Killed
128
0
Camps Cleared
0
1,065,300
Distance Traveled
1,164,590
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,383
799
47
4
0
220,565
0
W
Khepri
10,524
810
14
1
0
186,147
0
L
Zhong Kui
10,372
798
6
0
0
203,654
0
L
Kumbhakarna
9,118
701
19
1
0
209,429
1
W
Anhur
11,625
894
39
3
0
216,235
0
L
Bacchus
9,743
749
27
2
0
227,230
0
W
Discordia
11,994
923
56
4
0
253,282
0
W
Osiris
9,492
730
10
1
0
251,800
0
W
Hercules
11,941
919
9
1
0
257,126
0
L
Bastet
9,121
702
13
1
0
204,422
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role