Player Matchup

Mercury
Mercury
Janga28
Mercury
Level 86
God Stats
1W - 7L
1,432 SR
Queue Stats
48W - 66L
1,309 Elo+
Solo
Rama
Rama
NutGaming66
Rama
Level 86
God Stats
1W - 2L
1,715 SR
Queue Stats
118W - 111L
1,466 Elo+
Solo
Merlin
Merlin
PeachyPirat3
Merlin
Level 104
God Stats
6W - 8L
1,622 SR
Queue Stats
133W - 146L
1,424 Elo+
Solo
Hera
Hera
PooPSteam
Hera
Level 69
God Stats
0W - 1L
1,312 SR
Queue Stats
3W - 8L
1,156 Elo+
Party 2
Da Ji
Da Ji
h4irytoil3tb0wl
Da Ji
Level 123
God Stats
1W - 1L
1,727 SR
Queue Stats
40W - 48L
1,507 Elo+
Party 2
Team Averages
Level 94
1,562 SR
1,373 Elo+

VS

Team Averages
Level 102
1,453 SR
1,405 Elo+
Morgan Le Fay
Morgan Le Fay
INeedDarkMatter
Morgan Le Fay
Level 103
God Stats
2W - 4L
1,516 SR
Queue Stats
223W - 213L
1,497 Elo+
Party 1
Chronos
Chronos
MAXIMO-_-KILLER
Chronos
Level 138
God Stats
2W - 0L
1,492 SR
Queue Stats
188W - 189L
1,326 Elo+
Solo
Hachiman
Hachiman
Qwesda
Hachiman
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,292 Elo+
Solo
Bastet
Bastet
cgh8844
Bastet
Level 145
God Stats
3W - 4L
1,548 SR
Queue Stats
84W - 74L
1,439 Elo+
Solo
Ymir
Ymir
patriotsfan8888
Ymir
Level 58
God Stats
1W - 2L
1,211 SR
Queue Stats
22W - 16L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Janga28
Mercury
15
3 / 7 / 9
9,626
802
8,515
10,923
3,946
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 6 / 11
10,142
845
11,418
13,648
4,635
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
15
3 / 7 / 11
9,448
787
13,336
10,699
3,274
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
18
4 / 5 / 13
10,555
880
12,991
11,466
3,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
8 / 6 / 12
11,010
918
14,752
15,526
9,164
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
INeedDarkMatter
Morgan Le Fay
16
6 / 6 / 8
10,223
852
12,038
11,902
6,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
6 / 6 / 15
10,091
841
9,480
12,935
6,344
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Qwesda
Hachiman
20
12 / 3 / 13
11,905
992
17,987
12,559
6,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bastet
cgh8844
Bastet
18
3 / 3 / 17
10,094
841
11,883
13,981
7,056
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
4 / 5 / 19
10,724
894
3,918
20,931
28,429
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
103
23
Kills
31
31
Deaths
23
56
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
INeedDarkMatter
Morgan Le Fay
6
6
8
1.67
L
Mercury
Janga28
Mercury
3
7
9
1.07
W
6
6
15
2.25
L
5
6
11
1.75
L
Merlin
3
7
11
1.21
L
Hera
4
5
13
2.1
W
Hachiman
Qwesda
Hachiman
12
3
13
6.17
W
Bastet
cgh8844
Bastet
3
3
17
3.83
L
8
6
12
2.33
W
4
5
19
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,012
Damage
55,306
62,262
Taken
72,308
24,933
Mitigated
54,670
17,342
Healing
19,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
INeedDarkMatter
Morgan Le Fay
12,038
862
2,255
2,627
11,902
6,017
1,424
4,858
7,044
28,795
0
L
Mercury
Janga28
Mercury
8,515
1,772
2,243
1,578
10,923
3,946
800
3,516
7,407
0
19,415
W
9,480
2,164
1,246
1,333
12,935
6,344
899
4,651
8,284
21,594
0
L
11,418
5,278
1,458
2,915
13,648
4,635
1,678
8,585
5,063
0
26,970
L
Merlin
13,336
79
79
683
10,699
3,274
532
3,256
7,443
22,424
0
L
Hera
12,991
1,602
1,008
3,615
11,466
3,914
1,356
5,527
5,939
27,833
0
W
Hachiman
Qwesda
Hachiman
17,987
11,952
975
3,623
12,559
6,824
2,323
5,072
7,487
0
40,891
W
Bastet
cgh8844
Bastet
11,883
3,030
1,497
3,557
13,981
7,056
866
4,903
9,078
0
19,797
L
14,752
2,803
718
3,045
15,526
9,164
0
4,552
10,974
0
18,233
W
3,918
614
320
2,184
20,931
28,429
272
6,843
14,088
10,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,781
Gold Earned
53,037
134
Minions Killed
129
0
Camps Cleared
0
1,053,484
Distance Traveled
1,061,295
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,223
852
35
3
0
169,849
0
L
Mercury
9,626
802
26
2
0
243,047
0
W
Chronos
10,091
841
24
2
0
205,891
0
L
Rama
10,142
845
40
3
0
185,784
0
L
Merlin
9,448
787
17
1
0
198,519
0
L
Hera
10,555
880
34
3
0
224,090
0
W
Hachiman
11,905
992
44
4
0
210,787
0
W
Bastet
10,094
841
16
1
0
265,122
0
L
Da Ji
11,010
918
17
1
0
202,044
0
W
Ymir
10,724
894
10
1
0
209,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role