Player Matchup

Vamana
Vamana
 
Vamana
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
BingleSnapsVI
Cliodhna
Level 112
God Stats
6W - 3L
1,843 SR
Queue Stats
244W - 267L
1,523 Elo+
Party 3
Skadi
Skadi
McBingi
Skadi
Level 136
God Stats
9W - 1L
1,965 SR
Queue Stats
842W - 881L
1,505 Elo+
Party 3
Merlin
Merlin
fireyrhythm111
Merlin
Level 108
God Stats
5W - 8L
1,465 SR
Queue Stats
201W - 209L
1,482 Elo+
Party 2
Team Averages
Level 125
1,655 SR
1,502 Elo+

VS

Team Averages
Level 105
1,554 SR
1,527 Elo+
Hel
Hel
 
Hel
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Africa4Ever500
Ne Zha
Level 138
God Stats
4W - 4L
1,713 SR
Queue Stats
245W - 215L
1,617 Elo+
Party 1
Nemesis
Nemesis
GoldenCenturiom
Nemesis
Level 124
God Stats
11W - 17L
1,444 SR
Queue Stats
454W - 459L
1,502 Elo+
Solo
Thor
Thor
Morcrad
Thor
Level 106
God Stats
27W - 13L
1,610 SR
Queue Stats
204W - 179L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
0 / 3 / 0
6,053
504
3,687
9,099
5,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
 
Sylvanus
9
3 / 4 / 2
5,632
469
5,868
11,810
9,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Cliodhna
BingleSnapsVI
Cliodhna
11
5 / 4 / 2
6,748
562
6,644
9,473
2,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Skadi
McBingi
Skadi
8
2 / 4 / 6
5,769
481
10,635
7,239
1,600
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 6 / 2
6,022
502
5,493
7,250
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
6 / 1 / 4
7,776
648
5,748
7,544
2,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
 
Achilles
13
4 / 0 / 0
7,403
617
8,511
8,771
8,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
8 / 1 / 3
7,174
598
9,432
13,755
5,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 4 / 8
6,622
552
5,685
8,957
2,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thor
Morcrad
Thor
9
2 / 5 / 3
5,543
462
3,392
8,278
3,750
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
11
Kills
21
21
Deaths
11
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
3
0
0
L
Sylvanus
 
Sylvanus
3
4
2
1
W
Hel
 
Hel
6
1
4
8
W
Achilles
 
Achilles
4
0
0
4
W
8
1
3
9.5
L
Cliodhna
BingleSnapsVI
Cliodhna
5
4
2
1.5
W
1
4
8
1.25
L
Skadi
McBingi
Skadi
2
4
6
1.25
W
Thor
Morcrad
Thor
2
5
3
0.7
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,327
Damage
32,768
44,871
Taken
47,305
21,893
Mitigated
22,268
15,032
Healing
19,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
3,687
1,460
0
4,022
9,099
5,912
0
1,114
6,956
0
36,216
L
Sylvanus
 
Sylvanus
5,868
1,616
841
5,240
11,810
9,481
0
687
10,515
19,151
7,437
W
Hel
 
Hel
5,748
389
395
2,965
7,544
2,181
0
2,053
5,491
43,302
0
W
Achilles
 
Achilles
8,511
1,454
0
5,291
8,771
8,351
294
0
8,771
12,434
33,130
W
9,432
2,149
0
5,571
13,755
5,513
0
4,251
9,504
0
25,059
L
Cliodhna
BingleSnapsVI
Cliodhna
6,644
957
0
2,360
9,473
2,870
0
1,778
7,341
0
33,600
W
5,685
1,928
0
3,300
8,957
2,473
0
2,023
6,934
0
33,666
L
Skadi
McBingi
Skadi
10,635
5,080
0
1,212
7,239
1,600
233
832
6,160
0
28,631
W
Thor
Morcrad
Thor
3,392
460
0
1,680
8,278
3,750
108
2,467
5,811
0
22,082
L
5,493
383
60
1,297
7,250
2,030
0
2,298
4,565
29,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,224
Gold Earned
34,518
271
Minions Killed
339
0
Camps Cleared
0
1,124,805
Distance Traveled
1,212,578
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,053
504
68
6
0
235,997
0
L
Sylvanus
5,632
469
37
3
0
198,981
4
W
Hel
7,776
648
83
7
0
245,340
4
W
Achilles
7,403
617
94
8
0
251,434
2
W
Ne Zha
7,174
598
48
4
0
241,302
1
L
Cliodhna
6,748
562
74
6
0
253,428
2
W
Nemesis
6,622
552
74
6
0
250,676
1
L
Skadi
5,769
481
35
3
0
230,503
1
W
Thor
5,543
462
40
3
0
223,826
2
L
Merlin
6,022
502
57
5
0
205,896
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role