Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
LokiMainsAreBad
Danzaburou
Level 17
God Stats
18W - 7L
1,707 SR
Queue Stats
39W - 13L
1,681 Elo+
Party 2
Set
Set
Mercen00
Set
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 87L
1,487 Elo+
Party 3
Zeus
Zeus
SnyKoi
Zeus
Level 86
God Stats
2W - 1L
1,497 SR
Queue Stats
447W - 423L
1,470 Elo+
Party 2
Team Averages
Level 42
1,541 SR
1,528 Elo+

VS

Team Averages
Level 71
1,550 SR
1,550 Elo+
Kali
Kali
AliceTheRedVixen
Kali
Level 160
God Stats
18W - 9L
1,675 SR
Queue Stats
763W - 358L
1,721 Elo+
Party 1
Sylvanus
Sylvanus
Angelfall
Sylvanus
Level 42
God Stats
4W - 5L
1,341 SR
Queue Stats
22W - 42L
1,329 Elo+
Solo
Kuzenbo
Kuzenbo
GutenTagderHerr
Kuzenbo
Level 42
God Stats
4W - 0L
1,500 SR
Queue Stats
118W - 11L
1,970 Elo+
Party 1
Persephone
Persephone
Nord92
Persephone
Level 82
God Stats
16W - 28L
1,380 SR
Queue Stats
236W - 261L
1,416 Elo+
Party 4
Izanami
Izanami
guwien
Izanami
Level 29
God Stats
10W - 11L
1,853 SR
Queue Stats
172W - 210L
1,313 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
8
0 / 1 / 6
5,343
534
2,732
6,800
4,875
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
 
Gilgamesh
8
0 / 4 / 0
5,001
500
3,418
8,026
2,238
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
LokiMainsAreBad
Danzaburou
9
6 / 3 / 0
5,854
585
6,925
7,219
2,191
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
3 / 7 / 0
6,125
613
3,689
7,748
2,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
SnyKoi
Zeus
8
1 / 6 / 0
5,167
517
2,953
5,620
1,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
10 / 4 / 4
7,021
702
8,816
9,173
4,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Angelfall
Sylvanus
8
2 / 3 / 1
5,200
520
3,762
6,837
6,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
2 / 0 / 4
6,012
601
4,482
5,909
5,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
Nord92
Persephone
11
7 / 0 / 3
7,081
708
4,297
3,078
798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
guwien
Izanami
8
0 / 3 / 2
4,933
493
4,070
6,012
1,615
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
10
Kills
21
21
Deaths
10
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
1
6
3
L
Gilgamesh
 
Gilgamesh
0
4
0
0
W
10
4
4
3
W
Sylvanus
Angelfall
Sylvanus
2
3
1
0.83
W
2
0
4
4
L
Danzaburou
LokiMainsAreBad
Danzaburou
6
3
0
2
L
3
7
0
0.43
W
Persephone
Nord92
Persephone
7
0
3
8.5
L
Zeus
SnyKoi
Zeus
1
6
0
0.17
W
Izanami
guwien
Izanami
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,717
Damage
25,427
35,413
Taken
31,009
13,355
Mitigated
18,106
7,326
Healing
12,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,732
674
234
1,548
6,800
4,875
220
1,889
4,911
8,136
0
L
Gilgamesh
 
Gilgamesh
3,418
962
0
2,292
8,026
2,238
0
2,907
4,634
0
24,561
W
8,816
5,244
0
4,237
9,173
4,068
0
1,917
7,084
0
33,063
W
Sylvanus
Angelfall
Sylvanus
3,762
1,288
1,019
1,832
6,837
6,538
0
1,665
5,172
15,290
5,840
W
4,482
732
0
2,782
5,909
5,087
0
0
5,909
25,224
0
L
Danzaburou
LokiMainsAreBad
Danzaburou
6,925
3,519
0
1,574
7,219
2,191
1,119
2,578
4,619
0
32,534
L
3,689
1,983
0
1,178
7,748
2,876
0
2,147
5,401
0
23,802
W
Persephone
Nord92
Persephone
4,297
0
0
1,361
3,078
798
247
1,194
1,762
28,563
0
L
Zeus
SnyKoi
Zeus
2,953
512
0
500
5,620
1,175
0
1,881
3,739
21,067
0
W
Izanami
guwien
Izanami
4,070
3,082
0
1,580
6,012
1,615
218
838
5,174
0
27,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,490
Gold Earned
30,247
230
Minions Killed
283
0
Camps Cleared
0
887,306
Distance Traveled
946,563
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,343
534
3
0
0
185,337
1
L
Gilgamesh
5,001
500
59
6
0
193,270
1
W
Kali
7,021
702
48
5
0
211,677
0
W
Sylvanus
5,200
520
37
4
0
158,653
3
W
Kuzenbo
6,012
601
59
6
0
210,539
3
L
Danzaburou
5,854
585
72
7
0
157,979
2
L
Set
6,125
613
50
5
0
200,292
2
W
Persephone
7,081
708
74
7
0
193,578
2
L
Zeus
5,167
517
46
5
0
150,428
1
W
Izanami
4,933
493
65
7
0
172,116
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role