Player Matchup

Artemis
Artemis
DarkEquation694
Artemis
Level 64
God Stats
3W - 4L
1,476 SR
Queue Stats
37W - 40L
1,411 Elo+
Party 2
Zeus
Zeus
IHateYourFace82
Zeus
Level 6
God Stats
3W - 10L
1,472 SR
Queue Stats
7W - 14L
1,334 Elo+
Party 2
Achilles
Achilles
Jaeger Sin
Achilles
Level 77
God Stats
2W - 1L
1,524 SR
Queue Stats
7W - 6L
1,308 Elo+
Solo
Team Averages
Level 49
1,491 SR
1,351 Elo+

VS

Team Averages
Level 33
1,402 SR
1,282 Elo+
Chaac
Chaac
GALLELUI7777
Chaac
Level 61
God Stats
4W - 6L
1,112 SR
Queue Stats
40W - 50L
1,276 Elo+
Party 1
Cerberus
Cerberus
astevo21
Cerberus
Level 17
God Stats
2W - 7L
1,285 SR
Queue Stats
3W - 8L
1,211 Elo+
Party 1
Hades
Hades
xxSGTbetoxx
Hades
Level 21
God Stats
43W - 31L
1,809 SR
Queue Stats
240W - 249L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
6,268
627
5,874
7,778
2,324
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 6 / 3
6,663
666
3,941
7,848
2,253
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
Jaeger Sin
Achilles
11
3 / 5 / 2
7,455
746
6,119
10,911
11,920
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 3 / 6
8,735
874
10,379
9,823
8,648
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
astevo21
Cerberus
10
1 / 1 / 4
6,497
650
3,149
5,550
2,433
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 2 / 8
8,319
832
8,653
9,118
4,424
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
5
Kills
15
15
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
9
3
6
4
L
1
6
3
0.42
L
Achilles
Jaeger Sin
Achilles
3
5
2
0.8
W
Cerberus
astevo21
Cerberus
1
1
4
3
W
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,934
Damage
22,181
26,537
Taken
24,491
16,497
Mitigated
15,505
2,184
Healing
6,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,874
2,738
0
685
7,778
2,324
0
4,128
3,650
0
16,334
W
10,379
1,015
518
2,913
9,823
8,648
648
1,246
8,577
0
29,051
L
3,941
590
0
732
7,848
2,253
78
4,396
3,452
16,906
0
L
Achilles
Jaeger Sin
Achilles
6,119
776
0
767
10,911
11,920
52
3,663
7,248
0
13,461
W
Cerberus
astevo21
Cerberus
3,149
392
0
341
5,550
2,433
0
1,561
3,989
10,987
0
W
8,653
776
288
2,843
9,118
4,424
0
1,482
7,636
19,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,386
Gold Earned
23,551
80
Minions Killed
81
5
Camps Cleared
4
455,288
Distance Traveled
543,008
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,268
627
24
2
1
148,881
2
W
Chaac
8,735
874
37
4
2
186,705
0
L
Zeus
6,663
666
33
3
3
139,543
1
L
Achilles
7,455
746
23
2
1
166,864
4
W
Cerberus
6,497
650
19
2
0
191,952
0
W
Hades
8,319
832
25
3
2
164,351
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role