Player Matchup

Medusa
Medusa
 
Medusa
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
dilfypapi
Awilix
Level 113
God Stats
0W - 1L
1,189 SR
Queue Stats
56W - 66L
1,467 Elo+
Party 1
Guan Yu
Guan Yu
trumptrainMAGA69
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,382 Elo+
Party 1
Team Averages
Level 50
1,396 SR
1,450 Elo+

VS

Team Averages
Level 53
1,420 SR
1,475 Elo+
Ymir
Ymir
PRODEOETPATRIA
Ymir
Level 119
God Stats
1W - 0L
1,451 SR
Queue Stats
71W - 73L
1,533 Elo+
Party 2
Freya
Freya
Raccoonator-kun
Freya
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 49L
1,584 Elo+
Party 2
Loki
Loki
YOUSAF27ASCZ
Loki
Level 35
God Stats
5W - 10L
1,307 SR
Queue Stats
275W - 371L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
0 / 6 / 1
5,944
594
5,827
8,229
2,580
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
dilfypapi
Awilix
9
1 / 7 / 0
5,787
579
3,753
10,053
2,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 5 / 1
5,806
581
1,913
10,503
6,892
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 12
7,765
777
4,994
5,520
4,524
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

12
5 / 0 / 10
7,671
767
7,940
6,856
2,895
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
10 / 0 / 8
8,523
852
10,395
7,404
4,003
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
48
1
Kills
18
18
Deaths
1
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
6
1
0.08
W
3
1
12
9
W
5
0
10
10
W
10
0
8
14
L
Awilix
dilfypapi
Awilix
1
7
0
0.14
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,493
Damage
23,329
28,785
Taken
19,780
12,449
Mitigated
11,422
2,317
Healing
7,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,827
3,100
0
437
8,229
2,580
0
4,461
3,768
0
22,815
W
4,994
891
1,132
1,645
5,520
4,524
622
80
5,440
11,909
0
W
7,940
3,752
0
3,348
6,856
2,895
844
0
6,856
15,510
0
W
10,395
2,328
0
1,650
7,404
4,003
274
267
7,137
0
32,638
L
Awilix
dilfypapi
Awilix
3,753
1,105
0
1,048
10,053
2,977
0
4,468
5,585
0
12,500
L
1,913
455
242
590
10,503
6,892
0
4,521
5,982
0
10,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,537
Gold Earned
23,959
87
Minions Killed
82
3
Camps Cleared
6
458,706
Distance Traveled
505,151
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,944
594
50
5
1
148,704
3
W
Ymir
7,765
777
18
2
2
161,573
0
W
Freya
7,671
767
15
2
0
162,296
1
W
Loki
8,523
852
49
5
4
181,282
1
L
Awilix
5,787
579
17
2
2
169,844
0
L
Guan Yu
5,806
581
20
2
0
140,158
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role