Player Matchup

Sol
Sol
AnywaysSo
Sol
Level 29
God Stats
4W - 4L
1,570 SR
Queue Stats
171W - 181L
1,561 Elo+
Solo
Jormungandr
Jormungandr
Arttordul
Jormungandr
Level 28
God Stats
7W - 10L
1,446 SR
Queue Stats
128W - 106L
1,501 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kilted01
Cu Chulainn
Level 29
God Stats
1W - 2L
1,401 SR
Queue Stats
151W - 120L
1,544 Elo+
Solo
Artemis
Artemis
Mr Cali91
Artemis
Level 28
God Stats
0W - 2L
1,328 SR
Queue Stats
0W - 2L
1,295 Elo+
Solo
Ravana
Ravana
ZEROThunda
Ravana
Level 23
God Stats
1W - 1L
1,813 SR
Queue Stats
54W - 45L
1,841 Elo+
Solo
Team Averages
Level 27
1,512 SR
1,548 Elo+

VS

Team Averages
Level 22
1,644 SR
1,534 Elo+
Morgan Le Fay
Morgan Le Fay
Dragan_Lunar
Morgan Le Fay
Level 28
God Stats
6W - 1L
1,868 SR
Queue Stats
16W - 8L
1,584 Elo+
Solo
Thor
Thor
STREAKKILL
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Izanami
Izanami
TheFadedGinger
Izanami
Level 27
God Stats
2W - 0L
1,763 SR
Queue Stats
82W - 77L
1,490 Elo+
Solo
Cliodhna
Cliodhna
TheMeTaL5592
Cliodhna
Level 28
God Stats
18W - 9L
1,826 SR
Queue Stats
185W - 172L
1,511 Elo+
Solo
Raijin
Raijin
ouchmyhead
Raijin
Level 25
God Stats
2W - 0L
1,264 SR
Queue Stats
73W - 49L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 8 / 3
10,370
1,037
16,150
17,605
6,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Arttordul
Jormungandr
15
2 / 6 / 6
9,426
943
9,347
18,018
19,753
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cu Chulainn
Kilted01
Cu Chulainn
16
3 / 6 / 8
10,491
1,049
9,814
15,265
7,230
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Mr Cali91
Artemis
15
1 / 5 / 2
9,000
900
7,404
12,265
3,699
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ravana
ZEROThunda
Ravana
15
1 / 11 / 3
8,987
899
8,378
16,109
5,984
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

108

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dragan_Lunar
Morgan Le Fay
18
7 / 1 / 17
11,710
1,171
14,617
7,952
3,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
16 / 4 / 12
13,101
1,310
15,641
14,156
7,042
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
2 / 3 / 19
10,980
1,098
17,428
10,133
4,063
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
TheMeTaL5592
Cliodhna
18
8 / 3 / 14
10,898
1,090
16,118
17,868
7,464
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Raijin
ouchmyhead
Raijin
17
3 / 1 / 15
10,504
1,050
10,611
6,305
2,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
113
12
Kills
36
36
Deaths
12
22
Assists
77
Player
Kills
Deaths
Assists
KDA
L
5
8
3
0.81
L
Jormungandr
Arttordul
Jormungandr
2
6
6
0.83
W
Morgan Le Fay
Dragan_Lunar
Morgan Le Fay
7
1
17
15.5
L
Cu Chulainn
Kilted01
Cu Chulainn
3
6
8
1.17
L
Artemis
Mr Cali91
Artemis
1
5
2
0.4
W
16
4
12
5.5
W
2
3
19
3.83
W
Cliodhna
TheMeTaL5592
Cliodhna
8
3
14
5
L
Ravana
ZEROThunda
Ravana
1
11
3
0.23
W
Raijin
ouchmyhead
Raijin
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,093
Damage
74,415
79,262
Taken
56,414
42,795
Mitigated
24,175
4,274
Healing
6,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,150
5,038
0
2,164
17,605
6,129
0
3,483
13,945
32,367
3,767
L
Jormungandr
Arttordul
Jormungandr
9,347
1,776
0
0
18,018
19,753
0
6,381
11,420
22,163
0
W
Morgan Le Fay
Dragan_Lunar
Morgan Le Fay
14,617
1,513
192
2,247
7,952
3,273
0
2,694
5,258
33,962
0
L
Cu Chulainn
Kilted01
Cu Chulainn
9,814
1,973
0
0
15,265
7,230
0
3,573
11,361
0
30,827
L
Artemis
Mr Cali91
Artemis
7,404
3,099
0
787
12,265
3,699
0
5,673
6,560
0
25,524
W
15,641
3,959
0
0
14,156
7,042
0
6,179
7,977
0
18,857
W
17,428
9,333
0
410
10,133
4,063
0
4,580
5,553
0
36,670
W
Cliodhna
TheMeTaL5592
Cliodhna
16,118
1,910
0
3,020
17,868
7,464
0
8,421
9,447
0
25,229
L
Ravana
ZEROThunda
Ravana
8,378
1,673
0
1,323
16,109
5,984
0
5,081
10,748
0
21,013
W
Raijin
ouchmyhead
Raijin
10,611
1,314
0
1,091
6,305
2,333
0
2,127
4,178
37,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,274
Gold Earned
57,193
171
Minions Killed
173
6
Camps Cleared
9
878,757
Distance Traveled
962,824
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,370
1,037
37
4
2
177,343
1
L
Jormungandr
9,426
943
25
3
0
157,763
0
W
Morgan Le Fay
11,710
1,171
29
3
2
190,043
0
L
Cu Chulainn
10,491
1,049
50
5
4
184,236
2
L
Artemis
9,000
900
33
3
0
174,459
1
W
Thor
13,101
1,310
8
1
1
194,141
0
W
Izanami
10,980
1,098
49
5
4
174,404
0
W
Cliodhna
10,898
1,090
18
2
1
213,639
0
L
Ravana
8,987
899
26
3
0
184,956
0
W
Raijin
10,504
1,050
69
7
1
190,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role