Player Matchup

Tyr
Tyr
Diamond III
FREEZING_ACE
Tyr
Diamond III
Level 158
God Stats
6W - 9L
1,426 SR
Queue Stats
599W - 594L
2,200 MMR
Party 1
Chiron
Chiron
Diamond V
Gs GrasWeTrust
Chiron
Diamond V
Level 160
God Stats
203W - 163L
1,699 SR
Queue Stats
1,117W - 1,107L
2,154 MMR
Solo
Chang'e
Chang'e
Diamond III
MeliodasXx_xX
Chang'e
Diamond III
Level 147
God Stats
8W - 1L
1,707 SR
Queue Stats
608W - 600L
2,210 MMR
Party 1
Camazotz
Camazotz
Diamond V
iiRedbeard
Camazotz
Diamond V
Level 149
God Stats
2W - 1L
1,305 SR
Queue Stats
121W - 103L
2,147 MMR
Solo
Sobek
Sobek
Masters
joehennyy
Sobek
Masters
Level 96
God Stats
14W - 7L
1,815 SR
Queue Stats
483W - 484L
2,142 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 142
1,591 SR
2,171 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 145
1,582 SR
2,171 MMR
Odin
Odin
Diamond IV
FoxYuu_
Odin
Diamond IV
Level 159
God Stats
6W - 11L
1,575 SR
Queue Stats
718W - 721L
2,146 MMR
Party 2
Cthulhu
Cthulhu
Diamond II
K_nastylicious
Cthulhu
Diamond II
Level 145
God Stats
8W - 9L
1,577 SR
Queue Stats
183W - 160L
2,123 MMR
Solo
Sol
Sol
Diamond III
Master p00ch
Sol
Diamond III
Level 157
God Stats
0W - 4L
1,418 SR
Queue Stats
220W - 219L
2,146 MMR
Solo
Ravana
Ravana
Diamond IV
NicholasLobo-
Ravana
Diamond IV
Level 107
God Stats
132W - 132L
1,620 SR
Queue Stats
308W - 306L
2,158 MMR
Solo
Charybdis
Charybdis
Diamond II
a_c_v_g_l
Charybdis
Diamond II
Level 158
God Stats
14W - 9L
1,723 SR
Queue Stats
499W - 478L
2,282 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 8
19,029
577
28,587
38,094
48,022
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 4 / 6
18,505
561
16,196
28,730
11,998
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
20
5 / 3 / 8
17,080
518
20,072
23,444
9,261
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
iiRedbeard
Camazotz
20
12 / 5 / 8
19,654
596
26,757
38,842
15,953
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sobek
joehennyy
Sobek
18
1 / 6 / 14
14,503
439
11,788
37,787
53,962
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
SetGebGilgameshTiamatArtio

VS

Bans
Morgan Le FayGaneshaKaliAthenaIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
FoxYuu_
Odin
20
2 / 7 / 13
14,743
447
15,230
33,419
36,763
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
2 / 5 / 8
13,605
412
26,903
32,350
49,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
6 / 6 / 7
15,854
480
32,853
22,020
9,214
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
9 / 4 / 7
17,161
520
25,144
21,893
10,989
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charybdis
a_c_v_g_l
Charybdis
20
4 / 7 / 4
15,418
467
13,698
24,481
8,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
62
29
Kills
23
23
Deaths
29
44
Assists
39
Player
Kills
Deaths
Assists
KDA
W
4
5
8
1.6
L
Odin
FoxYuu_
Odin
2
7
13
1.21
W
7
4
6
2.5
L
2
5
8
1.2
L
6
6
7
1.58
W
Chang'e
5
3
8
3
L
9
4
7
3.13
L
Charybdis
a_c_v_g_l
Charybdis
4
7
4
0.86
W
Camazotz
iiRedbeard
Camazotz
12
5
8
3.2
W
Sobek
joehennyy
Sobek
1
6
14
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,400
Damage
113,828
166,897
Taken
134,163
139,196
Mitigated
115,275
81,837
Healing
31,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,587
1,905
0
15,969
38,094
48,022
194
17,045
18,601
16,811
124,094
L
Odin
FoxYuu_
Odin
15,230
999
1,084
3,834
33,419
36,763
110
9,876
22,663
17,840
43,492
W
16,196
6,919
1,650
14,518
28,730
11,998
5,332
5,593
22,985
0
217,784
L
26,903
1,732
1,728
6,113
32,350
49,511
267
7,976
23,943
78,912
0
L
32,853
9,686
0
10,530
22,020
9,214
3,176
4,020
17,804
133,787
12,157
W
Chang'e
20,072
642
5,344
13,161
23,444
9,261
2,387
9,037
14,107
129,437
0
L
25,144
7,263
0
5,120
21,893
10,989
1,178
5,131
16,534
0
140,091
L
Charybdis
a_c_v_g_l
Charybdis
13,698
7,363
0
3,504
24,481
8,798
7,644
8,032
16,329
0
122,839
W
Camazotz
iiRedbeard
Camazotz
26,757
6,115
0
21,131
38,842
15,953
2,610
16,909
21,675
0
142,441
W
Sobek
joehennyy
Sobek
11,788
761
370
9,694
37,787
53,962
102
16,287
21,154
40,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,771
Gold Earned
76,781
878
Minions Killed
782
0
Camps Cleared
0
3,110,365
Distance Traveled
3,133,221
31
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
19,029
577
226
7
0
612,192
5
L
Odin
14,743
447
83
3
0
626,084
14
W
Chiron
18,505
561
229
7
0
582,590
10
L
Cthulhu
13,605
412
121
4
0
589,620
11
L
Sol
15,854
480
202
6
0
631,997
6
W
Chang'e
17,080
518
191
6
0
585,298
6
L
Ravana
17,161
520
174
5
0
714,597
4
L
Charybdis
15,418
467
202
6
0
570,923
3
W
Camazotz
19,654
596
188
6
0
675,448
6
W
Sobek
14,503
439
44
1
0
654,837
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role