Player Matchup

Thor
Thor
Cscv
Thor
Level 11
God Stats
4W - 1L
1,746 SR
Queue Stats
25W - 15L
1,640 Elo+
Party 1
Nike
Nike
ThyLordApollyon
Nike
Level 27
God Stats
4W - 7L
1,931 SR
Queue Stats
177W - 232L
1,517 Elo+
Party 1
Aphrodite
Aphrodite
Z110991
Aphrodite
Level 18
God Stats
1W - 2L
1,608 SR
Queue Stats
12W - 10L
1,510 Elo+
Party 1
Apollo
Apollo
chrismdabest
Apollo
Level 19
God Stats
4W - 4L
1,500 SR
Queue Stats
145W - 181L
1,612 Elo+
Party 1
Hera
Hera
wildcotton1365
Hera
Level 87
God Stats
3W - 1L
1,774 SR
Queue Stats
198W - 177L
1,515 Elo+
Party 1
Team Averages
Level 32
1,712 SR
1,559 Elo+

VS

Team Averages
Level 10
1,546 SR
1,541 Elo+
Amaterasu
Amaterasu
Jaycewitdajuice
Amaterasu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,676 Elo+
Solo
Bellona
Bellona
KobiSplash
Bellona
Level 23
God Stats
3W - 6L
1,500 SR
Queue Stats
31W - 24L
1,500 Elo+
Solo
Nemesis
Nemesis
Mr_MysterySwaggy
Nemesis
Level 10
God Stats
0W - 2L
1,454 SR
Queue Stats
1W - 3L
1,465 Elo+
Solo
Ares
Ares
WobblierComet59
Ares
Level 10
God Stats
23W - 17L
1,522 SR
Queue Stats
64W - 50L
1,451 Elo+
Solo
Kukulkan
Kukulkan
skrubs
Kukulkan
Level 5
God Stats
1W - 1L
1,752 SR
Queue Stats
3W - 3L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Cscv
Thor
19
13 / 2 / 6
11,923
628
12,892
14,205
8,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
7 / 2 / 7
10,146
534
9,965
9,736
5,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Aphrodite
Z110991
Aphrodite
15
4 / 0 / 7
9,681
510
10,661
13,502
9,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
14
5 / 1 / 6
8,854
466
9,240
11,165
4,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
6 / 2 / 4
10,463
551
9,083
6,256
2,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Jaycewitdajuice
Amaterasu
5
0 / 8 / 0
5,595
294
513
6,173
1,747
Bellona
KobiSplash
Bellona
15
7 / 4 / 0
10,546
555
12,713
16,640
16,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 6 / 1
6,467
340
2,320
7,868
2,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 8 / 1
8,221
433
11,164
23,182
17,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
skrubs
Kukulkan
10
0 / 11 / 0
7,151
376
4,161
13,729
6,303
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
9
35
Kills
7
7
Deaths
37
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thor
Cscv
Thor
13
2
6
8
L
Amaterasu
Jaycewitdajuice
Amaterasu
0
8
0
0
L
Bellona
KobiSplash
Bellona
7
4
0
1.75
L
0
6
1
0.08
W
7
2
7
5.25
L
0
8
1
0.06
W
Aphrodite
Z110991
Aphrodite
4
0
7
7.5
W
Apollo
5
1
6
8
L
Kukulkan
skrubs
Kukulkan
0
11
0
0
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,841
Damage
30,871
54,864
Taken
67,592
30,777
Mitigated
44,782
21,754
Healing
5,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Cscv
Thor
12,892
5,210
0
2,941
14,205
8,745
0
326
13,879
0
87,488
L
Amaterasu
Jaycewitdajuice
Amaterasu
513
377
0
104
6,173
1,747
178
1,113
4,918
0
5,060
L
Bellona
KobiSplash
Bellona
12,713
4,227
0
2,457
16,640
16,688
0
5,551
10,771
0
56,791
L
2,320
623
0
598
7,868
2,354
0
252
7,616
0
18,882
W
9,965
3,888
485
2,084
9,736
5,941
1,824
1,014
8,722
2,002
48,375
L
11,164
934
759
1,634
23,182
17,690
502
7,932
15,250
49,627
0
W
Aphrodite
Z110991
Aphrodite
10,661
3,020
4,047
9,770
13,502
9,327
746
7,999
5,503
54,721
0
W
Apollo
9,240
6,661
0
2,427
11,165
4,577
2,011
5,861
5,304
0
32,595
L
Kukulkan
skrubs
Kukulkan
4,161
1,223
0
214
13,729
6,303
357
4,792
8,723
29,512
0
W
9,083
2,378
0
0
6,256
2,187
3,471
125
6,131
55,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,067
Gold Earned
37,980
489
Minions Killed
270
0
Camps Cleared
0
1,777,051
Distance Traveled
1,242,936
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,923
628
121
6
0
394,892
1
L
Amaterasu
5,595
294
8
0
0
130,290
0
L
Bellona
10,546
555
100
5
0
325,124
2
L
Nemesis
6,467
340
38
2
0
228,589
1
W
Nike
10,146
534
90
5
0
381,233
3
L
Ares
8,221
433
56
3
0
305,417
2
W
Aphrodite
9,681
510
80
4
0
374,311
0
W
Apollo
8,854
466
73
4
0
317,492
0
L
Kukulkan
7,151
376
68
4
0
253,516
0
W
Hera
10,463
551
125
7
0
309,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role