Player Matchup

Jormungandr
Jormungandr
AzurA_Lokkios
Jormungandr
Level 64
God Stats
2W - 7L
1,198 SR
Queue Stats
187W - 227L
1,387 Elo+
Party 3
Mulan
Mulan
DavidLamb03
Mulan
Level 41
God Stats
6W - 6L
1,549 SR
Queue Stats
106W - 98L
1,460 Elo+
Party 2
Osiris
Osiris
Køsmazoyu
Osiris
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 12L
1,378 Elo+
Party 3
Discordia
Discordia
Lunheliaa
Discordia
Level 54
God Stats
1W - 7L
1,536 SR
Queue Stats
132W - 173L
1,352 Elo+
Party 3
Danzaburou
Danzaburou
Tookyyy
Danzaburou
Level 49
God Stats
35W - 24L
1,586 SR
Queue Stats
123W - 121L
1,447 Elo+
Party 2
Team Averages
Level 44
1,474 SR
1,405 Elo+

VS

Team Averages
Level 82
1,544 SR
1,458 Elo+
Vulcan
Vulcan
Danikillpro1957
Vulcan
Level 108
God Stats
74W - 44L
1,570 SR
Queue Stats
651W - 662L
1,441 Elo+
Party 1
Aphrodite
Aphrodite
ManiaKv3
Aphrodite
Level 85
God Stats
26W - 20L
1,481 SR
Queue Stats
294W - 367L
1,432 Elo+
Party 1
Cabrakan
Cabrakan
UnVizcoVendado
Cabrakan
Level 81
God Stats
24W - 16L
1,591 SR
Queue Stats
548W - 597L
1,465 Elo+
Party 1
Tyr
Tyr
andrespg_45
Tyr
Level 45
God Stats
5W - 3L
1,620 SR
Queue Stats
71W - 55L
1,522 Elo+
Party 1
Kali
Kali
levizeell01
Kali
Level 89
God Stats
10W - 9L
1,457 SR
Queue Stats
297W - 325L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AzurA_Lokkios
Jormungandr
13
1 / 4 / 1
7,365
433
4,927
10,004
3,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 9 / 0
8,063
474
10,221
12,962
9,122
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Osiris
Køsmazoyu
Osiris
15
2 / 5 / 3
9,261
545
6,468
14,294
8,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Lunheliaa
Discordia
14
3 / 4 / 1
8,405
494
4,376
8,323
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Tookyyy
Danzaburou
12
1 / 4 / 1
7,380
434
4,745
5,969
1,883
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 2
9,696
570
8,140
6,372
2,436
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
ManiaKv3
Aphrodite
14
1 / 0 / 9
8,890
523
3,862
4,844
3,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cabrakan
17
12 / 1 / 1
10,065
592
13,190
11,828
7,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 3 / 5
9,195
541
9,949
15,694
13,918
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
1 / 4 / 4
8,140
479
3,718
12,609
6,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
9
Kills
26
26
Deaths
9
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AzurA_Lokkios
Jormungandr
1
4
1
0.38
W
5
1
2
6
L
2
9
0
0.22
L
Osiris
Køsmazoyu
Osiris
2
5
3
0.7
L
Discordia
Lunheliaa
Discordia
3
4
1
0.88
W
Aphrodite
ManiaKv3
Aphrodite
1
0
9
5.5
L
Danzaburou
Tookyyy
Danzaburou
1
4
1
0.38
W
Cabrakan
12
1
1
12.5
W
7
3
5
3.17
W
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,737
Damage
38,859
51,552
Taken
51,347
24,939
Mitigated
33,567
8,832
Healing
24,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AzurA_Lokkios
Jormungandr
4,927
1,290
0
1,344
10,004
3,365
857
7,441
2,563
37,238
0
W
8,140
1,162
0
1,637
6,372
2,436
0
2,978
3,394
56,180
0
L
10,221
5,055
0
1,640
12,962
9,122
0
1,632
11,330
0
42,796
L
Osiris
Køsmazoyu
Osiris
6,468
2,847
0
3,937
14,294
8,053
0
6,055
8,239
0
68,994
L
Discordia
Lunheliaa
Discordia
4,376
218
0
850
8,323
2,516
188
5,968
2,355
39,889
0
W
Aphrodite
ManiaKv3
Aphrodite
3,862
849
5,286
3,635
4,844
3,075
494
1,383
3,461
16,246
0
L
Danzaburou
Tookyyy
Danzaburou
4,745
1,583
0
1,061
5,969
1,883
2,507
4,164
1,805
0
33,698
W
Cabrakan
13,190
1,524
0
3,428
11,828
7,888
702
2,993
8,835
77,083
0
W
9,949
2,244
0
6,995
15,694
13,918
23
271
15,423
0
45,862
W
3,718
1,788
0
3,066
12,609
6,250
478
1,678
10,931
0
50,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,474
Gold Earned
45,986
425
Minions Killed
456
0
Camps Cleared
0
1,354,141
Distance Traveled
1,610,382
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,365
433
67
4
0
281,989
5
W
Vulcan
9,696
570
96
6
0
298,085
1
L
Mulan
8,063
474
86
5
0
244,209
0
L
Osiris
9,261
545
135
8
0
309,636
0
L
Discordia
8,405
494
77
5
0
321,105
0
W
Aphrodite
8,890
523
35
2
0
318,676
6
L
Danzaburou
7,380
434
60
4
0
197,202
0
W
Cabrakan
10,065
592
151
9
0
283,411
2
W
Tyr
9,195
541
84
5
0
357,362
5
W
Kali
8,140
479
90
5
0
352,848
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role