Player Matchup

Geb
Geb
Dozer_Tombo
Geb
Level 129
God Stats
10W - 4L
1,782 SR
Queue Stats
283W - 262L
1,585 Elo+
Solo
Susano
Susano
Pach_Rro
Susano
Level 116
God Stats
25W - 14L
1,798 SR
Queue Stats
885W - 756L
1,628 Elo+
Solo
Janus
Janus
lxl-vOlTaGe
Janus
Level 144
God Stats
12W - 8L
1,596 SR
Queue Stats
326W - 275L
1,674 Elo+
Solo
Izanami
Izanami
sweet_jenny_
Izanami
Level 85
God Stats
6W - 3L
1,756 SR
Queue Stats
183W - 165L
1,586 Elo+
Solo
Cthulhu
Cthulhu
xPanda-Manx036
Cthulhu
Level 129
God Stats
4W - 4L
1,590 SR
Queue Stats
122W - 116L
1,583 Elo+
Solo
Team Averages
Level 121
1,704 SR
1,611 Elo+

VS

Team Averages
Level 139
1,589 SR
1,597 Elo+
Artio
Artio
 
Artio
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
IiGiveZer0Foxl
Zeus
Level 128
God Stats
4W - 5L
1,619 SR
Queue Stats
537W - 465L
1,594 Elo+
Solo
Nemesis
Nemesis
KingCrimson122
Nemesis
Level 150
God Stats
3W - 5L
1,595 SR
Queue Stats
407W - 376L
1,592 Elo+
Solo
Izanami
Izanami
antoine_032
Izanami
Level 156
God Stats
136W - 92L
1,628 SR
Queue Stats
398W - 398L
1,727 Elo+
Solo
Awilix
Awilix
mencalise
Awilix
Level 156
God Stats
159W - 126L
1,605 SR
Queue Stats
386W - 366L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 6
7,858
462
5,332
15,114
9,708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
Pach_Rro
Susano
17
5 / 3 / 3
9,651
568
10,680
11,656
4,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 2 / 4
8,644
508
6,990
10,117
3,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
sweet_jenny_
Izanami
15
1 / 3 / 2
8,745
514
5,347
13,277
3,579
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 2 / 5
8,440
496
8,722
10,286
8,653
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
1 / 3 / 6
7,799
459
8,425
14,787
9,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 1 / 3
8,199
482
7,809
7,151
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 1 / 0
8,116
477
6,207
12,816
10,818
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
antoine_032
Izanami
16
3 / 2 / 2
9,651
568
10,391
10,720
3,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
mencalise
Awilix
14
4 / 2 / 2
8,692
511
7,701
12,097
3,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
24
9
Kills
11
11
Deaths
9
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
3
6
1.33
W
1
1
6
4
L
1
1
3
2.5
L
2
1
0
2
W
Susano
Pach_Rro
Susano
5
3
3
2.17
L
Izanami
antoine_032
Izanami
3
2
2
2
W
1
2
4
1.5
L
Awilix
mencalise
Awilix
4
2
2
2.5
W
Izanami
sweet_jenny_
Izanami
1
3
2
0.67
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,071
Damage
40,533
60,450
Taken
57,571
29,266
Mitigated
29,855
20,453
Healing
18,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
8,425
958
2,424
5,074
14,787
9,597
0
7,278
7,253
31,081
0
W
5,332
939
2,038
3,709
15,114
9,708
0
7,854
7,260
20,379
0
L
7,809
1,134
0
1,777
7,151
2,385
192
3,286
3,835
63,122
0
L
6,207
2,193
0
4,258
12,816
10,818
224
4,304
8,504
0
45,181
W
Susano
Pach_Rro
Susano
10,680
3,336
0
5,344
11,656
4,218
0
1,498
10,158
0
65,555
L
Izanami
antoine_032
Izanami
10,391
7,137
0
3,294
10,720
3,351
1,083
2,437
8,243
0
89,186
W
6,990
109
0
1,388
10,117
3,108
0
4,940
5,177
64,348
0
L
Awilix
mencalise
Awilix
7,701
2,915
0
1,427
12,097
3,704
0
3,296
8,623
0
55,288
W
Izanami
sweet_jenny_
Izanami
5,347
3,838
0
5,051
13,277
3,579
0
786
12,491
0
84,668
W
8,722
1,205
520
2,403
10,286
8,653
0
1,609
8,677
45,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,338
Gold Earned
42,457
556
Minions Killed
558
0
Camps Cleared
0
1,716,230
Distance Traveled
1,664,563
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,799
459
59
3
0
317,180
7
W
Geb
7,858
462
29
2
0
369,450
5
L
Zeus
8,199
482
116
7
0
306,648
6
L
Nemesis
8,116
477
105
6
0
344,620
3
W
Susano
9,651
568
122
7
0
370,201
4
L
Izanami
9,651
568
168
10
0
313,469
7
W
Janus
8,644
508
149
9
0
356,377
2
L
Awilix
8,692
511
110
6
0
382,646
3
W
Izanami
8,745
514
157
9
0
292,448
3
W
Cthulhu
8,440
496
99
6
0
327,754
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role