Player Matchup

Odin
Odin
Riggedphisto
Odin
Level 65
God Stats
1W - 0L
1,693 SR
Queue Stats
72W - 76L
1,498 Elo+
Solo
Jormungandr
Jormungandr
Sheerio
Jormungandr
Level 107
God Stats
1W - 0L
1,726 SR
Queue Stats
6W - 4L
1,465 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Xzyyo
Tsukuyomi
Level 105
God Stats
4W - 0L
2,063 SR
Queue Stats
5W - 1L
1,723 Elo+
Party 1
Ra
Ra
epoui
Ra
Level 142
God Stats
1W - 0L
1,587 SR
Queue Stats
1W - 1L
1,310 Elo+
Solo
Hou Yi
Hou Yi
mucleK
Hou Yi
Level 122
God Stats
2W - 5L
1,415 SR
Queue Stats
44W - 37L
1,510 Elo+
Solo
Team Averages
Level 108
1,697 SR
1,501 Elo+

VS

Team Averages
Level 102
1,575 SR
1,416 Elo+
Hachiman
Hachiman
Cuatro Espada 4
Hachiman
Level 102
God Stats
3W - 2L
1,634 SR
Queue Stats
289W - 328L
1,514 Elo+
Solo
Bellona
Bellona
Raziellord
Bellona
Level 47
God Stats
0W - 1L
1,359 SR
Queue Stats
12W - 20L
1,355 Elo+
Solo
Cthulhu
Cthulhu
RooKieLegendS
Cthulhu
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,271 Elo+
Solo
Hel
Hel
iLaZyWoLF
Hel
Level 66
God Stats
12W - 5L
1,682 SR
Queue Stats
118W - 110L
1,551 Elo+
Solo
Da Ji
Da Ji
kasperjoe14
Da Ji
Level 158
God Stats
0W - 1L
1,699 SR
Queue Stats
6W - 15L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 16
11,696
835
12,422
21,185
15,293
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
Sheerio
Jormungandr
17
4 / 1 / 16
11,774
841
14,266
16,134
16,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
Xzyyo
Tsukuyomi
16
3 / 6 / 16
10,758
768
21,374
18,749
8,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
20
7 / 2 / 13
12,917
923
18,297
13,563
6,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
mucleK
Hou Yi
19
13 / 3 / 11
13,545
968
19,792
16,200
6,861
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
1 / 6 / 9
9,426
673
9,771
15,862
6,900
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Raziellord
Bellona
15
4 / 8 / 5
10,667
762
8,982
20,492
21,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
15
0 / 7 / 9
8,979
641
15,757
27,721
32,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
8 / 4 / 5
12,603
900
23,038
20,661
15,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 7 / 6
11,514
822
8,491
14,738
7,374
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
51
32
Kills
17
18
Deaths
32
72
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hachiman
1
6
9
0.92
L
Bellona
Raziellord
Bellona
4
8
5
0.81
W
5
6
16
2.17
L
Cthulhu
0
7
9
0.64
W
Jormungandr
Sheerio
Jormungandr
4
1
16
12
W
Tsukuyomi
Xzyyo
Tsukuyomi
3
6
16
1.83
W
Ra
7
2
13
6.75
L
8
4
5
2.63
L
4
7
6
1
W
Hou Yi
mucleK
Hou Yi
13
3
11
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,151
Damage
66,039
85,831
Taken
99,474
53,841
Mitigated
84,538
29,696
Healing
30,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
9,771
4,908
0
870
15,862
6,900
1,304
3,382
12,042
0
29,045
L
Bellona
Raziellord
Bellona
8,982
2,881
0
3,175
20,492
21,820
229
6,572
13,348
609
15,817
W
12,422
3,172
0
3,193
21,185
15,293
335
8,790
11,860
0
28,834
L
Cthulhu
15,757
816
1,315
2,606
27,721
32,482
0
12,333
14,538
26,952
0
W
Jormungandr
Sheerio
Jormungandr
14,266
2,950
815
3,522
16,134
16,639
5
9,024
6,252
30,357
0
W
Tsukuyomi
Xzyyo
Tsukuyomi
21,374
5,998
825
2,737
18,749
8,364
399
8,089
10,155
0
36,351
W
Ra
18,297
2,368
7,094
7,760
13,563
6,684
2,628
4,580
8,674
73,874
0
L
23,038
1,087
11,323
10,639
20,661
15,962
210
6,925
13,164
72,707
0
L
8,491
1,070
0
125
14,738
7,374
768
2,549
11,769
0
37,836
W
Hou Yi
mucleK
Hou Yi
19,792
12,610
0
3,750
16,200
6,861
2,329
7,504
8,246
0
48,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,690
Gold Earned
53,189
325
Minions Killed
305
11
Camps Cleared
4
1,352,518
Distance Traveled
1,297,166
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,426
673
51
4
0
244,129
1
L
Bellona
10,667
762
12
1
0
251,394
0
W
Odin
11,696
835
37
3
1
256,173
3
L
Cthulhu
8,979
641
36
3
0
252,774
0
W
Jormungandr
11,774
841
43
3
1
272,465
0
W
Tsukuyomi
10,758
768
24
2
4
293,678
0
W
Ra
12,917
923
155
11
3
277,009
1
L
Hel
12,603
900
138
10
2
311,783
2
L
Da Ji
11,514
822
68
5
2
237,086
1
W
Hou Yi
13,545
968
66
5
2
253,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role