Player Matchup

Cthulhu
Cthulhu
Platinum IV
DAVYCROCKETT543
Cthulhu
Platinum IV
Level 99
God Stats
12W - 8L
1,704 SR
Queue Stats
34W - 26L
1,873 MMR
Party 1
Artio
Artio
Platinum I
Kyoujou
Artio
Platinum I
Level 125
God Stats
6W - 4L
1,734 SR
Queue Stats
10W - 12L
1,948 MMR
Party 1
Ullr
Ullr
Platinum I
SirUWork4Me
Ullr
Platinum I
Level 160
God Stats
9W - 10L
1,564 SR
Queue Stats
124W - 97L
1,711 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 128
1,667 SR
1,844 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 141
1,589 SR
1,824 MMR
Baron Samedi
Baron Samedi
Platinum I
AGENTdaSNIPEman
Baron Samedi
Platinum I
Level 149
God Stats
69W - 64L
1,661 SR
Queue Stats
428W - 547L
1,874 MMR
Solo
Mulan
Mulan
Platinum II
GO4Tness
Mulan
Platinum II
Level 160
God Stats
83W - 96L
1,558 SR
Queue Stats
1,048W - 1,371L
1,850 MMR
Solo
Chaac
Chaac
Platinum V
vJGreenFG
Chaac
Platinum V
Level 113
God Stats
6W - 8L
1,549 SR
Queue Stats
89W - 100L
1,748 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 5
10,987
578
16,856
25,520
27,865
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artio
Kyoujou
Artio
15
3 / 4 / 3
12,186
641
13,786
27,949
30,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
4 / 5 / 0
11,751
618
12,411
20,146
8,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
TiamatSolGilgameshMorgan Le FayThoth

VS

Bans
FenrirMedusaPersephoneKhepriScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AGENTdaSNIPEman
Baron Samedi
17
7 / 1 / 9
13,125
691
19,504
16,661
16,466
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
GO4Tness
Mulan
15
5 / 4 / 10
13,230
696
20,014
27,086
22,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
vJGreenFG
Chaac
16
4 / 2 / 11
12,539
660
24,194
25,753
29,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
7
Kills
16
16
Deaths
7
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AGENTdaSNIPEman
Baron Samedi
7
1
9
11.5
L
0
7
5
0.36
W
Mulan
GO4Tness
Mulan
5
4
10
2.5
L
Artio
Kyoujou
Artio
3
4
3
1.13
L
4
5
0
0.8
W
Chaac
vJGreenFG
Chaac
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,053
Damage
63,712
73,615
Taken
69,500
66,030
Mitigated
68,536
14,412
Healing
32,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AGENTdaSNIPEman
Baron Samedi
19,504
1,796
5,586
9,803
16,661
16,466
860
8,125
8,536
63,545
0
L
16,856
2,240
3,470
2,054
25,520
27,865
0
9,509
15,339
34,253
0
W
Mulan
GO4Tness
Mulan
20,014
3,817
0
7,826
27,086
22,564
1,169
10,729
16,357
0
49,061
L
Artio
Kyoujou
Artio
13,786
1,760
2,155
5,885
27,949
30,083
0
6,792
20,323
36,555
0
L
12,411
4,146
0
848
20,146
8,082
0
3,872
15,597
0
59,172
W
Chaac
vJGreenFG
Chaac
24,194
3,643
0
9,038
25,753
29,506
801
12,421
13,332
2,602
58,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,924
Gold Earned
38,894
188
Minions Killed
204
8
Camps Cleared
8
993,284
Distance Traveled
1,070,081
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,125
691
88
5
4
346,951
2
L
Cthulhu
10,987
578
38
2
4
319,381
3
W
Mulan
13,230
696
47
2
1
355,524
4
L
Artio
12,186
641
49
3
2
334,965
6
L
Ullr
11,751
618
101
5
2
338,938
2
W
Chaac
12,539
660
69
4
3
367,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role