Player Matchup

Chiron
Chiron
Gold V
 
Chiron
Gold V
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Gold V
 
Persephone
Gold V
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold V
 
Cerberus
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver III
CptSailorsalt
Guan Yu
Silver III
Level 153
God Stats
0W - 1L
1,780 SR
Queue Stats
29W - 32L
1,276 MMR
Solo
Kali
Kali
Silver I
TubTronzTV
Kali
Silver I
Level 123
God Stats
9W - 11L
1,473 SR
Queue Stats
51W - 59L
1,295 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,550 SR
1,414 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 138
1,504 SR
1,362 MMR
Fenrir
Fenrir
Platinum V
 
Fenrir
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold V
 
Ares
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold IV
ALMEJANDRO
Hou Yi
Gold IV
Level 159
God Stats
9W - 12L
1,470 SR
Queue Stats
484W - 476L
1,287 MMR
Solo
Thoth
Thoth
Silver II
DaddyMilkers
Thoth
Silver II
Level 124
God Stats
2W - 3L
1,404 SR
Queue Stats
178W - 185L
1,024 MMR
Party 1
Bellona
Bellona
Bronze III
buzz3434
Bellona
Bronze III
Level 118
God Stats
1W - 1L
1,645 SR
Queue Stats
30W - 36L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
2 / 2 / 0
6,431
536
2,947
6,468
1,752
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Persephone
 
Persephone
10
0 / 3 / 3
6,254
521
3,168
5,400
1,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
 
Cerberus
9
0 / 2 / 0
5,404
450
1,603
9,592
4,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
11
1 / 2 / 0
6,699
558
4,696
7,350
5,471
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
2 / 2 / 2
5,869
489
3,849
7,015
2,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
TiamatGebMorgan Le FayNikeUllr

VS

Bans
ArtioOdinSetYmirKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
6 / 1 / 3
7,112
593
6,867
7,801
2,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
 
Ares
10
1 / 0 / 2
5,898
492
4,959
5,114
3,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
ALMEJANDRO
Hou Yi
11
1 / 2 / 1
6,230
519
2,343
4,813
1,404
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 1 / 2
6,848
571
3,147
4,868
1,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
buzz3434
Bellona
12
1 / 1 / 2
6,407
534
4,043
7,873
4,965
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
5
Kills
11
11
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
2
0
1
L
Persephone
 
Persephone
0
3
3
0.5
L
Cerberus
 
Cerberus
0
2
0
0
W
Fenrir
 
Fenrir
6
1
3
7.5
W
Ares
 
Ares
1
0
2
2
W
Hou Yi
ALMEJANDRO
Hou Yi
1
2
1
0.75
L
Guan Yu
1
2
0
0.5
W
2
1
2
3
L
2
2
2
1.5
W
Bellona
buzz3434
Bellona
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,263
Damage
21,359
35,825
Taken
30,469
15,801
Mitigated
14,160
9,109
Healing
9,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
2,947
869
93
1,768
6,468
1,752
814
1,933
4,535
0
35,788
L
Persephone
 
Persephone
3,168
103
0
1,275
5,400
1,370
0
2,023
3,222
32,550
0
L
Cerberus
 
Cerberus
1,603
93
0
1,878
9,592
4,416
0
2,140
7,402
22,557
0
W
Fenrir
 
Fenrir
6,867
2,011
0
2,280
7,801
2,857
23
1,243
6,364
0
33,908
W
Ares
 
Ares
4,959
440
0
1,989
5,114
3,599
0
1,138
3,936
20,027
0
W
Hou Yi
ALMEJANDRO
Hou Yi
2,343
1,279
0
1,211
4,813
1,404
0
380
4,433
0
39,596
L
Guan Yu
4,696
1,325
0
1,456
7,350
5,471
0
0
7,350
0
37,354
W
3,147
331
0
819
4,868
1,335
0
1,678
3,092
39,973
0
L
3,849
1,345
0
2,639
7,015
2,792
0
1,784
5,207
0
26,879
W
Bellona
buzz3434
Bellona
4,043
2,889
0
3,364
7,873
4,965
0
0
7,873
0
34,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,657
Gold Earned
32,495
321
Minions Killed
360
0
Camps Cleared
0
1,102,709
Distance Traveled
1,161,618
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,431
536
76
6
0
226,053
4
L
Persephone
6,254
521
66
6
0
231,005
7
L
Cerberus
5,404
450
49
4
0
157,098
4
W
Fenrir
7,112
593
63
5
0
261,288
1
W
Ares
5,898
492
34
3
0
234,925
2
W
Hou Yi
6,230
519
77
6
0
204,652
6
L
Guan Yu
6,699
558
86
7
0
235,492
4
W
Thoth
6,848
571
102
9
0
229,325
0
L
Kali
5,869
489
44
4
0
253,061
3
W
Bellona
6,407
534
84
7
0
231,428
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role