Player Matchup

Scylla
Scylla
Bronze III
StickyMcGeee
Scylla
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,467 MMR
Party 1
Bellona
Bellona
Bronze III
XansRus
Bellona
Bronze III
Level 110
God Stats
0W - 1L
1,562 SR
Queue Stats
0W - 4L
1,467 MMR
Party 1
Jing Wei
Jing Wei
Bronze III
itszephyrr
Jing Wei
Bronze III
Level 102
God Stats
0W - 1L
1,615 SR
Queue Stats
0W - 4L
1,467 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 106
1,559 SR
1,467 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 97
1,577 SR
1,173 MMR
Morgan Le Fay
Morgan Le Fay
Silver III
Ikaro018
Morgan Le Fay
Silver III
Level 103
God Stats
2W - 2L
1,589 SR
Queue Stats
30W - 54L
977 MMR
Solo
Medusa
Medusa
Gold V
ImNotYt
Medusa
Gold V
Level 140
God Stats
20W - 19L
1,506 SR
Queue Stats
235W - 268L
1,476 MMR
Solo
Achilles
Achilles
Silver III
gamesprot
Achilles
Silver III
Level 49
God Stats
8W - 8L
1,637 SR
Queue Stats
20W - 29L
1,065 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
5 / 8 / 8
11,989
631
12,214
18,394
5,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
XansRus
Bellona
16
6 / 3 / 11
12,820
675
23,866
27,008
33,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
itszephyrr
Jing Wei
16
6 / 5 / 8
12,103
637
16,775
17,467
5,954
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
SobekAresCthulhuThothIzanami

VS

Bans
OdinPoseidonUllrHadesHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ikaro018
Morgan Le Fay
15
3 / 7 / 7
11,680
615
14,230
14,313
7,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
ImNotYt
Medusa
19
11 / 4 / 5
14,744
776
27,783
17,306
9,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
gamesprot
Achilles
15
2 / 6 / 9
11,433
602
13,222
30,512
44,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
37
17
Kills
16
16
Deaths
17
27
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Ikaro018
Morgan Le Fay
3
7
7
0.93
W
Medusa
ImNotYt
Medusa
11
4
5
3.38
L
Scylla
5
8
8
1.13
L
Bellona
XansRus
Bellona
6
3
11
3.83
W
Achilles
gamesprot
Achilles
2
6
9
1.08
L
Jing Wei
itszephyrr
Jing Wei
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,855
Damage
55,235
62,869
Taken
62,131
45,043
Mitigated
62,113
10,275
Healing
12,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Ikaro018
Morgan Le Fay
14,230
683
0
1,077
14,313
7,478
438
3,459
10,544
32,462
0
W
Medusa
ImNotYt
Medusa
27,783
13,719
0
5,599
17,306
9,779
2,479
5,091
11,795
0
97,058
L
Scylla
12,214
1,409
206
3,414
18,394
5,577
24
4,147
13,262
46,278
0
L
Bellona
XansRus
Bellona
23,866
5,254
645
4,356
27,008
33,512
244
5,610
19,965
8,529
33,864
W
Achilles
gamesprot
Achilles
13,222
2,067
0
6,285
30,512
44,856
109
8,047
21,063
507
17,698
L
Jing Wei
itszephyrr
Jing Wei
16,775
10,699
0
1,654
17,467
5,954
1,413
4,057
12,717
0
47,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,912
Gold Earned
37,857
187
Minions Killed
203
6
Camps Cleared
10
1,039,141
Distance Traveled
962,567
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,680
615
46
2
2
293,556
2
W
Medusa
14,744
776
147
8
8
343,917
2
L
Scylla
11,989
631
76
4
2
300,383
0
L
Bellona
12,820
675
42
2
1
377,314
7
W
Achilles
11,433
602
10
1
0
325,094
6
L
Jing Wei
12,103
637
69
4
3
361,444
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role