Player Matchup

Nemesis
Nemesis
CoolMarshy1
Nemesis
Level 87
God Stats
3W - 5L
1,546 SR
Queue Stats
397W - 383L
1,566 Elo+
Party 3
Gilgamesh
Gilgamesh
Lecronic
Gilgamesh
Level 67
God Stats
32W - 22L
1,566 SR
Queue Stats
215W - 205L
1,522 Elo+
Party 1
Apollo
Apollo
MickyGracaga
Apollo
Level 83
God Stats
23W - 19L
1,553 SR
Queue Stats
292W - 283L
1,524 Elo+
Party 3
Cthulhu
Cthulhu
OnsideIndiana7
Cthulhu
Level 69
God Stats
6W - 6L
1,554 SR
Queue Stats
133W - 138L
1,503 Elo+
Party 3
Scylla
Scylla
kermitzlui
Scylla
Level 73
God Stats
19W - 14L
1,635 SR
Queue Stats
362W - 323L
1,620 Elo+
Party 1
Team Averages
Level 76
1,571 SR
1,547 Elo+

VS

Team Averages
Level 79
1,607 SR
1,541 Elo+
Morgan Le Fay
Morgan Le Fay
DirtyLion14
Morgan Le Fay
Level 124
God Stats
23W - 22L
1,498 SR
Queue Stats
405W - 360L
1,640 Elo+
Party 2
Hou Yi
Hou Yi
RapaMundi
Hou Yi
Level 72
God Stats
3W - 0L
1,840 SR
Queue Stats
119W - 134L
1,528 Elo+
Solo
Skadi
Skadi
SaltyGat
Skadi
Level 48
God Stats
5W - 5L
1,429 SR
Queue Stats
116W - 117L
1,475 Elo+
Solo
Thanatos
Thanatos
iTzPainHoopper
Thanatos
Level 104
God Stats
6W - 9L
1,541 SR
Queue Stats
130W - 117L
1,524 Elo+
Party 2
Ymir
Ymir
xXAlexGlzXx
Ymir
Level 47
God Stats
5W - 0L
1,728 SR
Queue Stats
124W - 118L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CoolMarshy1
Nemesis
16
8 / 4 / 8
10,158
535
12,536
16,484
5,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Lecronic
Gilgamesh
16
3 / 8 / 3
9,780
515
11,346
17,050
13,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
14
7 / 4 / 3
9,004
474
11,595
13,188
4,064
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 0 / 9
8,424
443
9,399
12,177
9,817
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
kermitzlui
Scylla
17
5 / 2 / 4
10,450
550
13,456
13,573
4,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DirtyLion14
Morgan Le Fay
16
3 / 6 / 1
10,269
540
11,534
13,774
4,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
RapaMundi
Hou Yi
18
6 / 4 / 2
11,481
604
12,864
18,223
6,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
SaltyGat
Skadi
15
1 / 7 / 5
9,078
478
11,064
14,066
5,053
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
14
2 / 4 / 3
9,079
478
5,078
12,428
3,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
6 / 3 / 2
10,603
558
10,665
18,976
21,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
31
24
Kills
18
18
Deaths
24
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CoolMarshy1
Nemesis
8
4
8
3
W
Morgan Le Fay
DirtyLion14
Morgan Le Fay
3
6
1
0.58
L
Gilgamesh
Lecronic
Gilgamesh
3
8
3
0.56
L
Apollo
7
4
3
2.13
L
1
0
9
5.5
W
Hou Yi
RapaMundi
Hou Yi
6
4
2
1.75
W
Skadi
SaltyGat
Skadi
1
7
5
0.5
W
Thanatos
2
4
3
0.88
L
Scylla
kermitzlui
Scylla
5
2
4
3.5
W
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,332
Damage
51,205
72,472
Taken
77,467
37,058
Mitigated
41,190
17,448
Healing
22,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CoolMarshy1
Nemesis
12,536
7,068
0
2,368
16,484
5,372
339
5,717
10,767
0
78,195
W
Morgan Le Fay
DirtyLion14
Morgan Le Fay
11,534
338
0
1,863
13,774
4,572
672
4,846
8,928
70,603
0
L
Gilgamesh
Lecronic
Gilgamesh
11,346
3,841
0
2,031
17,050
13,800
547
3,101
13,949
0
50,160
L
Apollo
11,595
6,521
0
3,382
13,188
4,064
602
5,075
8,113
0
51,955
L
9,399
717
1,762
3,801
12,177
9,817
201
4,168
8,009
51,463
0
W
Hou Yi
RapaMundi
Hou Yi
12,864
6,701
0
10,382
18,223
6,321
5,252
3,945
14,278
0
81,268
W
Skadi
SaltyGat
Skadi
11,064
4,806
0
2,112
14,066
5,053
0
3,809
10,257
0
58,043
W
Thanatos
5,078
2,179
0
5,158
12,428
3,758
0
2,766
9,662
0
40,180
L
Scylla
kermitzlui
Scylla
13,456
768
0
4,104
13,573
4,005
0
4,138
9,435
72,395
0
W
10,665
1,399
0
3,468
18,976
21,486
0
7,489
11,487
33,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,816
Gold Earned
50,510
492
Minions Killed
464
0
Camps Cleared
0
1,809,873
Distance Traveled
1,663,586
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,158
535
102
5
0
424,645
4
W
Morgan Le Fay
10,269
540
130
7
0
343,404
5
L
Gilgamesh
9,780
515
87
5
0
350,165
1
L
Apollo
9,004
474
90
5
0
269,784
0
L
Cthulhu
8,424
443
83
4
0
407,005
5
W
Hou Yi
11,481
604
139
7
0
303,907
1
W
Skadi
9,078
478
84
4
0
313,339
3
W
Thanatos
9,079
478
71
4
0
366,065
3
L
Scylla
10,450
550
130
7
0
358,274
4
W
Ymir
10,603
558
40
2
0
336,871
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role