Player Matchup

Thanatos
Thanatos
BradleyCh
Thanatos
Level 88
God Stats
0W - 2L
1,264 SR
Queue Stats
84W - 44L
1,656 Elo+
Party 1
Zeus
Zeus
Mr NukaCola2918
Zeus
Level 111
God Stats
4W - 6L
1,497 SR
Queue Stats
119W - 66L
1,632 Elo+
Party 1
Ymir
Ymir
Timmy9347
Ymir
Level 24
God Stats
1W - 1L
1,742 SR
Queue Stats
26W - 13L
1,651 Elo+
Party 1
Team Averages
Level 74
1,501 SR
1,646 Elo+

VS

Team Averages
Level 28
1,652 SR
1,460 Elo+
Gilgamesh
Gilgamesh
FluffyFawn76066
Gilgamesh
Level 17
God Stats
1W - 0L
1,803 SR
Queue Stats
3W - 1L
1,573 Elo+
Solo
Geb
Geb
King_Wolf158
Geb
Level 38
God Stats
5W - 3L
1,616 SR
Queue Stats
66W - 64L
1,425 Elo+
Solo
Baron Samedi
Baron Samedi
Surppryze
Baron Samedi
Level 29
God Stats
15W - 11L
1,537 SR
Queue Stats
138W - 133L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BradleyCh
Thanatos
10
0 / 4 / 4
6,915
576
5,712
7,771
2,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
4 / 7 / 0
7,963
664
17,800
9,293
2,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
9
0 / 6 / 3
6,813
568
4,947
11,302
12,285
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FluffyFawn76066
Gilgamesh
12
7 / 2 / 7
8,952
746
7,946
15,616
9,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
4 / 2 / 10
9,215
768
6,151
12,183
9,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Surppryze
Baron Samedi
13
6 / 0 / 10
9,405
784
9,831
6,431
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
4
Kills
17
17
Deaths
4
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BradleyCh
Thanatos
0
4
4
0.5
W
Gilgamesh
FluffyFawn76066
Gilgamesh
7
2
7
5.25
W
4
2
10
4.5
L
4
7
0
0.57
W
Baron Samedi
Surppryze
Baron Samedi
6
0
10
11
L
Ymir
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,459
Damage
23,928
28,366
Taken
34,230
17,681
Mitigated
21,440
5,000
Healing
13,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BradleyCh
Thanatos
5,712
549
0
3,453
7,771
2,477
0
4,753
2,887
0
15,023
W
Gilgamesh
FluffyFawn76066
Gilgamesh
7,946
1,792
0
2,385
15,616
9,525
366
10,774
4,842
2,289
23,158
W
6,151
910
621
3,694
12,183
9,187
537
9,093
3,090
25,320
0
L
17,800
1,440
313
329
9,293
2,919
0
5,528
3,637
30,237
0
W
Baron Samedi
Surppryze
Baron Samedi
9,831
1,254
3,125
3,402
6,431
2,728
1,410
3,710
2,721
28,372
0
L
Ymir
4,947
1,334
252
653
11,302
12,285
0
6,331
4,427
14,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,691
Gold Earned
27,572
87
Minions Killed
124
4
Camps Cleared
6
585,102
Distance Traveled
668,960
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,915
576
29
2
1
224,086
3
W
Gilgamesh
8,952
746
34
3
2
226,880
4
W
Geb
9,215
768
36
3
1
242,758
0
L
Zeus
7,963
664
37
3
1
184,949
2
W
Baron Samedi
9,405
784
54
5
3
199,322
0
L
Ymir
6,813
568
21
2
2
176,067
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role