Player Matchup

Chaac
Chaac
AngelsBereft
Chaac
Level 43
God Stats
1W - 1L
1,625 SR
Queue Stats
39W - 42L
1,533 Elo+
Party 1
Geb
Geb
DMound
Geb
Level 29
God Stats
0W - 1L
1,507 SR
Queue Stats
22W - 30L
1,442 Elo+
Solo
Thanatos
Thanatos
DrakkoThaDragon
Thanatos
Level 88
God Stats
0W - 1L
1,475 SR
Queue Stats
24W - 31L
1,483 Elo+
Party 1
Charybdis
Charybdis
Xenagos3434
Charybdis
Level 44
God Stats
1W - 5L
1,589 SR
Queue Stats
37W - 32L
1,572 Elo+
Party 1
The Morrigan
The Morrigan
samurai_tomoe1
The Morrigan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 44
1,539 SR
1,506 Elo+

VS

Team Averages
Level 94
1,503 SR
1,522 Elo+
Hachiman
Hachiman
 
Hachiman
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
AUGnasty
Ares
Level 139
God Stats
4W - 1L
1,598 SR
Queue Stats
112W - 112L
1,563 Elo+
Party 2
Izanami
Izanami
Bigmeanjohnson
Izanami
Level 28
God Stats
1W - 1L
1,326 SR
Queue Stats
336W - 326L
1,543 Elo+
Solo
He Bo
He Bo
Caperr
He Bo
Level 22
God Stats
1W - 1L
1,477 SR
Queue Stats
45W - 47L
1,462 Elo+
Solo
Merlin
Merlin
l316 J03 CA2U7
Merlin
Level 159
God Stats
28W - 19L
1,615 SR
Queue Stats
772W - 803L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 11
11,851
912
20,961
19,739
23,840
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Geb
DMound
Geb
16
2 / 4 / 13
10,249
788
7,540
15,773
18,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
18
5 / 8 / 6
11,323
871
7,756
14,225
6,765
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
Xenagos3434
Charybdis
15
6 / 8 / 6
10,501
808
17,123
16,929
6,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
samurai_tomoe1
The Morrigan
14
0 / 7 / 4
8,611
662
3,686
9,691
4,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
19
7 / 5 / 19
11,372
875
9,938
12,940
7,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
17
0 / 5 / 24
10,141
780
5,693
22,402
32,310
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
15 / 5 / 10
12,853
989
23,282
15,357
7,248
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

He Bo
Caperr
He Bo
10
3 / 2 / 5
8,143
626
3,739
3,815
1,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
5 / 4 / 15
11,673
898
15,239
11,986
5,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
103
21
Kills
30
30
Deaths
21
40
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
7
5
19
3.3
W
Ares
0
5
24
2.4
L
8
3
11
4.5
W
15
5
10
4
W
He Bo
Caperr
He Bo
3
2
5
2.75
L
Geb
DMound
Geb
2
4
13
2.13
L
Thanatos
5
8
6
1
L
Charybdis
Xenagos3434
Charybdis
6
8
6
1.13
W
5
4
15
3.13
L
The Morrigan
samurai_tomoe1
The Morrigan
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,066
Damage
57,891
76,357
Taken
66,500
60,348
Mitigated
53,798
26,860
Healing
21,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
9,938
6,693
858
2,015
12,940
7,419
2,205
3,953
8,987
0
27,225
W
Ares
5,693
715
1,475
3,498
22,402
32,310
242
3,259
19,143
9,758
0
L
20,961
2,580
971
8,475
19,739
23,840
1,029
5,563
14,176
0
40,366
W
23,282
13,115
2,049
4,178
15,357
7,248
2,217
2,159
13,198
0
45,056
W
He Bo
Caperr
He Bo
3,739
22
401
1,134
3,815
1,071
0
151
3,664
5,927
0
L
Geb
DMound
Geb
7,540
723
1,800
2,975
15,773
18,480
644
2,969
12,804
14,219
0
L
Thanatos
7,756
1,838
646
5,636
14,225
6,765
1,359
4,895
9,330
0
17,417
L
Charybdis
Xenagos3434
Charybdis
17,123
10,760
88
4,546
16,929
6,792
2,628
6,967
9,962
0
33,952
W
15,239
754
2,761
3,504
11,986
5,750
1,146
1,704
10,282
44,423
0
L
The Morrigan
samurai_tomoe1
The Morrigan
3,686
487
497
1,226
9,691
4,471
910
4,277
5,414
10,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,535
Gold Earned
54,182
125
Minions Killed
146
0
Camps Cleared
0
1,086,463
Distance Traveled
1,018,105
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,372
875
32
2
0
217,973
3
W
Ares
10,141
780
4
0
0
246,204
0
L
Chaac
11,851
912
46
4
0
244,951
2
W
Izanami
12,853
989
45
3
0
223,995
1
W
He Bo
8,143
626
8
1
0
98,837
0
L
Geb
10,249
788
8
1
0
237,164
2
L
Thanatos
11,323
871
24
2
0
237,749
0
L
Charybdis
10,501
808
34
3
0
180,562
0
W
Merlin
11,673
898
57
4
0
231,096
0
L
The Morrigan
8,611
662
13
1
0
186,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role