Player Matchup

Ymir
Ymir
HeLuvAsians
Ymir
Level 24
God Stats
1W - 1L
1,445 SR
Queue Stats
55W - 56L
1,437 Elo+
Solo
Cthulhu
Cthulhu
Heroi doDota
Cthulhu
Level 28
God Stats
9W - 3L
1,643 SR
Queue Stats
36W - 19L
1,622 Elo+
Party 1
Ao Kuang
Ao Kuang
Mr_madfox123
Ao Kuang
Level 27
God Stats
3W - 0L
1,790 SR
Queue Stats
22W - 18L
1,559 Elo+
Solo
Ullr
Ullr
Thy Fill
Ullr
Level 23
God Stats
3W - 0L
1,760 SR
Queue Stats
15W - 9L
1,589 Elo+
Party 1
Sol
Sol
xNohellz
Sol
Level 16
God Stats
16W - 8L
1,586 SR
Queue Stats
45W - 34L
1,689 Elo+
Solo
Team Averages
Level 24
1,645 SR
1,579 Elo+

VS

Team Averages
Level 24
1,510 SR
1,536 Elo+
Ullr
Ullr
AlbinoPrism9920
Ullr
Level 22
God Stats
1W - 5L
1,400 SR
Queue Stats
362W - 344L
1,626 Elo+
Solo
Artio
Artio
Dubberoo
Artio
Level 28
God Stats
0W - 1L
1,549 SR
Queue Stats
23W - 27L
1,516 Elo+
Solo
Hades
Hades
ElfridElfrid
Hades
Level 26
God Stats
31W - 23L
1,603 SR
Queue Stats
48W - 44L
1,451 Elo+
Party 2
Skadi
Skadi
EvanTheSimp
Skadi
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 92L
1,445 Elo+
Party 2
Bellona
Bellona
Sa1ty_l3a11z
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 10
9,794
466
8,787
15,862
8,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Heroi doDota
Cthulhu
18
1 / 0 / 6
10,503
500
11,711
12,576
11,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
Mr_madfox123
Ao Kuang
18
9 / 6 / 3
11,289
538
16,826
21,630
11,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
19
8 / 5 / 7
11,959
569
13,660
17,763
7,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
5 / 2 / 7
11,948
569
18,800
15,817
7,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 8
10,765
513
10,143
15,496
5,453
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artio
Dubberoo
Artio
17
2 / 4 / 3
10,326
492
9,398
21,288
18,444
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
5 / 6 / 4
9,979
475
12,051
18,207
11,891
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 9 / 6
10,274
489
10,100
17,355
5,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Sa1ty_l3a11z
Bellona
17
7 / 4 / 5
11,187
533
12,714
18,845
14,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
46
26
Kills
20
20
Deaths
26
33
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
3
8
2
L
Artio
Dubberoo
Artio
2
4
3
0.88
L
5
6
4
1.17
L
4
9
6
0.78
W
3
7
10
1.14
W
Cthulhu
Heroi doDota
Cthulhu
1
0
6
4
W
Ao Kuang
Mr_madfox123
Ao Kuang
9
6
3
1.75
L
Bellona
Sa1ty_l3a11z
Bellona
7
4
5
2.38
W
Ullr
8
5
7
2.3
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,784
Damage
54,406
83,648
Taken
91,191
45,584
Mitigated
55,865
24,277
Healing
23,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,143
2,946
0
3,846
15,496
5,453
1,563
7,655
7,737
0
63,875
L
Artio
Dubberoo
Artio
9,398
950
225
6,208
21,288
18,444
343
11,376
8,739
55,216
0
L
12,051
1,391
652
5,081
18,207
11,891
1,338
9,388
8,724
59,895
0
L
10,100
4,057
383
3,739
17,355
5,832
440
11,040
6,171
0
47,921
W
8,787
547
814
950
15,862
8,258
232
5,845
10,017
38,883
0
W
Cthulhu
Heroi doDota
Cthulhu
11,711
844
765
3,487
12,576
11,498
29
4,390
8,186
58,328
0
W
Ao Kuang
Mr_madfox123
Ao Kuang
16,826
5,126
0
7,519
21,630
11,153
0
3,471
18,159
59,134
13,479
L
Bellona
Sa1ty_l3a11z
Bellona
12,714
2,422
0
3,371
18,845
14,245
312
11,709
6,918
11,286
36,526
W
Ullr
13,660
5,339
0
3,977
17,763
7,321
1,534
5,359
12,404
0
87,540
W
18,800
6,570
0
6,765
15,817
7,354
2,310
5,410
10,407
98,136
9,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,493
Gold Earned
52,531
595
Minions Killed
474
0
Camps Cleared
0
1,912,270
Distance Traveled
1,877,701
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,765
513
127
6
0
399,259
0
L
Artio
10,326
492
96
5
0
392,243
2
L
Hades
9,979
475
105
5
0
332,021
5
L
Skadi
10,274
489
81
4
0
361,247
0
W
Ymir
9,794
466
72
3
0
379,313
1
W
Cthulhu
10,503
500
115
5
0
370,826
6
W
Ao Kuang
11,289
538
94
4
0
374,856
4
L
Bellona
11,187
533
65
3
0
392,931
2
W
Ullr
11,959
569
150
7
0
358,632
1
W
Sol
11,948
569
164
8
0
428,643
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role