Player Matchup

Chernobog
Chernobog
Platinum V
Faithfal
Chernobog
Platinum V
Level 88
God Stats
27W - 13L
1,691 SR
Queue Stats
183W - 163L
1,588 MMR
Party 1
Raijin
Raijin
Platinum II
Sleaches
Raijin
Platinum II
Level 107
God Stats
3W - 3L
1,472 SR
Queue Stats
195W - 173L
1,668 MMR
Party 1
Hercules
Hercules
Diamond V
xSirCruisex
Hercules
Diamond V
Level 87
God Stats
15W - 18L
1,534 SR
Queue Stats
305W - 307L
2,004 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 94
1,565 SR
1,753 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 107
1,625 SR
1,720 MMR
Chaac
Chaac
Platinum IV
JAAAAAAACK
Chaac
Platinum IV
Level 110
God Stats
11W - 9L
1,598 SR
Queue Stats
42W - 42L
1,799 MMR
Party 2
Chang'e
Chang'e
Platinum IV
JustJackTV
Chang'e
Platinum IV
Level 91
God Stats
7W - 4L
1,668 SR
Queue Stats
42W - 42L
1,799 MMR
Party 2
Sylvanus
Sylvanus
Gold IV
OverloadAT17
Sylvanus
Gold IV
Level 121
God Stats
2W - 2L
1,610 SR
Queue Stats
21W - 30L
1,563 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Faithfal
Chernobog
17
2 / 6 / 8
14,487
579
7,510
15,255
5,471
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Sleaches
Raijin
20
9 / 0 / 4
15,930
637
30,577
13,834
6,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
xSirCruisex
Hercules
18
3 / 2 / 9
14,720
589
11,102
30,600
33,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bans
TiamatGilgameshOdinMorgan Le FayAthena

VS

Bans
GebMedusaCthulhuArtemisKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
1 / 2 / 6
13,980
559
19,181
19,034
15,867
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
JustJackTV
Chang'e
18
3 / 2 / 4
14,038
562
14,326
14,071
4,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
OverloadAT17
Sylvanus
16
4 / 10 / 3
13,762
550
14,984
27,741
14,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
14
Kills
8
8
Deaths
14
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Faithfal
Chernobog
2
6
8
1
L
Chaac
1
2
6
2
L
Chang'e
JustJackTV
Chang'e
3
2
4
2.5
L
Sylvanus
OverloadAT17
Sylvanus
4
10
3
0.55
W
Raijin
Sleaches
Raijin
9
0
4
11
W
Hercules
xSirCruisex
Hercules
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,189
Damage
48,491
59,689
Taken
60,846
45,394
Mitigated
34,771
11,038
Healing
27,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Faithfal
Chernobog
7,510
4,877
0
1,808
15,255
5,471
1,446
8,855
6,124
0
60,063
L
Chaac
19,181
509
0
7,429
19,034
15,867
217
10,218
8,546
0
72,063
L
Chang'e
JustJackTV
Chang'e
14,326
856
3,941
4,740
14,071
4,587
841
7,181
6,611
76,984
0
L
Sylvanus
OverloadAT17
Sylvanus
14,984
1,056
4,969
6,909
27,741
14,317
272
13,634
13,511
35,628
0
W
Raijin
Sleaches
Raijin
30,577
1,826
0
2,591
13,834
6,056
1,144
6,862
6,768
102,818
0
W
Hercules
xSirCruisex
Hercules
11,102
1,745
0
6,639
30,600
33,867
392
12,917
17,071
0
31,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,137
Gold Earned
41,780
302
Minions Killed
305
8
Camps Cleared
13
1,337,643
Distance Traveled
1,389,031
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
14,487
579
107
4
2
375,499
0
L
Chaac
13,980
559
102
4
5
521,249
2
L
Chang'e
14,038
562
141
6
5
477,362
4
L
Sylvanus
13,762
550
62
2
3
390,420
2
W
Raijin
15,930
637
148
6
5
448,633
3
W
Hercules
14,720
589
47
2
1
513,511
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role