Player Matchup

Pele
Pele
 
Pele
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MamaТerasu
Morgan Le Fay
Level 26
God Stats
5W - 5L
1,570 SR
Queue Stats
40W - 22L
1,688 Elo+
Party 1
Ares
Ares
SkullerC
Ares
Level 118
God Stats
34W - 23L
1,718 SR
Queue Stats
73W - 48L
1,699 Elo+
Party 1
Eset
Eset
SkullerK
Eset
Level 129
God Stats
49W - 17L
1,768 SR
Queue Stats
264W - 176L
1,675 Elo+
Party 1
Xbalanque
Xbalanque
SkullerT
Xbalanque
Level 148
God Stats
3W - 2L
1,593 SR
Queue Stats
61W - 45L
1,652 Elo+
Party 1
Team Averages
Level 116
1,630 SR
1,643 Elo+

VS

Team Averages
Level 80
1,746 SR
1,663 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
BarkBjörk
Agni
Level 36
God Stats
3W - 2L
1,842 SR
Queue Stats
64W - 14L
1,897 Elo+
Party 2
Olorun
Olorun
QualityJohnson
Olorun
Level 28
God Stats
1W - 2L
1,752 SR
Queue Stats
44W - 21L
1,762 Elo+
Party 3
Danzaburou
Danzaburou
ss201711
Danzaburou
Level 46
God Stats
8W - 2L
1,903 SR
Queue Stats
89W - 94L
1,563 Elo+
Solo
Chaac
Chaac
zartag42
Chaac
Level 133
God Stats
0W - 1L
1,733 SR
Queue Stats
15W - 13L
1,593 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
6 / 1 / 1
7,832
712
5,506
9,613
3,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
MamaТerasu
Morgan Le Fay
12
0 / 0 / 0
6,674
607
4,330
6,186
3,138
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ares
10
1 / 0 / 2
6,217
565
2,841
7,202
4,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Eset
10
1 / 2 / 3
5,970
543
3,199
5,803
2,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
SkullerT
Xbalanque
13
3 / 1 / 3
7,107
646
6,712
5,879
1,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
1 / 4 / 1
5,430
494
3,005
9,721
6,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 3 / 1
6,816
620
6,406
5,764
1,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 0 / 1
7,108
646
3,131
6,671
5,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
ss201711
Danzaburou
10
0 / 3 / 0
5,782
526
1,629
6,053
1,722
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
zartag42
Chaac
12
1 / 1 / 1
6,524
593
3,257
7,021
4,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
11
Kills
4
4
Deaths
11
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
6
1
1
6.5
L
Cthulhu
 
Cthulhu
1
4
1
0.38
L
2
3
1
0.83
W
Morgan Le Fay
MamaТerasu
Morgan Le Fay
0
0
0
0
L
0
0
1
0.5
W
Ares
1
0
2
2
W
Eset
1
2
3
1.25
W
Xbalanque
SkullerT
Xbalanque
3
1
3
4.5
L
Danzaburou
ss201711
Danzaburou
0
3
0
0
L
Chaac
zartag42
Chaac
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,588
Damage
17,428
34,683
Taken
35,230
14,975
Mitigated
18,702
16,826
Healing
12,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
5,506
1,457
0
5,092
9,613
3,350
25
2,735
6,878
0
51,666
L
Cthulhu
 
Cthulhu
3,005
163
282
1,931
9,721
6,216
24
2,399
7,298
10,279
0
L
6,406
744
0
961
5,764
1,521
0
2,451
3,157
52,428
0
W
Morgan Le Fay
MamaТerasu
Morgan Le Fay
4,330
475
0
4,810
6,186
3,138
0
2,254
3,932
42,580
0
L
3,131
1,075
21
3,886
6,671
5,215
0
4,330
2,341
45,931
4,798
W
Ares
2,841
71
280
3,046
7,202
4,665
0
2,544
4,658
11,845
0
W
Eset
3,199
239
261
1,104
5,803
2,016
0
3,422
2,381
30,280
0
W
Xbalanque
SkullerT
Xbalanque
6,712
3,393
0
2,233
5,879
1,806
1,186
1,402
4,477
0
48,345
L
Danzaburou
ss201711
Danzaburou
1,629
745
0
1,506
6,053
1,722
0
286
5,767
0
35,860
L
Chaac
zartag42
Chaac
3,257
407
0
4,411
7,021
4,028
0
634
6,297
0
39,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,800
Gold Earned
31,660
378
Minions Killed
415
0
Camps Cleared
0
1,135,419
Distance Traveled
1,069,937
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,832
712
110
10
0
278,249
0
L
Cthulhu
5,430
494
17
2
0
200,133
0
L
Agni
6,816
620
115
10
0
224,188
6
W
Morgan Le Fay
6,674
607
91
8
0
210,849
1
L
Olorun
7,108
646
114
10
0
227,236
3
W
Ares
6,217
565
19
2
0
220,382
0
W
Eset
5,970
543
63
6
0
226,565
2
W
Xbalanque
7,107
646
95
9
0
199,374
2
L
Danzaburou
5,782
526
79
7
0
169,628
2
L
Chaac
6,524
593
90
8
0
248,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role