Player Matchup

Terra
Terra
Masters
 
Terra
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Masters
Orchidia
Khepri
Masters
Level 149
God Stats
4W - 8L
1,564 SR
Queue Stats
591W - 611L
2,619 MMR
Solo
Thanatos
Thanatos
Masters
Riptzer
Thanatos
Masters
Level 160
God Stats
0W - 1L
1,727 SR
Queue Stats
217W - 204L
2,635 MMR
Solo
Chiron
Chiron
Masters
Rαymond
Chiron
Masters
Level 160
God Stats
30W - 20L
1,713 SR
Queue Stats
519W - 492L
2,672 MMR
Party 1
Cthulhu
Cthulhu
Masters
Snοοz
Cthulhu
Masters
Level 160
God Stats
10W - 11L
1,598 SR
Queue Stats
237W - 210L
2,700 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 158
1,620 SR
2,425 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 142
1,598 SR
2,230 MMR
Charybdis
Charybdis
Masters
 
Charybdis
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Masters
 
Ares
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Masters
AaronJudge
Ao Kuang
Masters
Level 106
God Stats
1W - 1L
1,296 SR
Queue Stats
28W - 18L
2,667 MMR
Party 2
Chaac
Chaac
Masters
AcTLiKе
Chaac
Masters
Level 128
God Stats
4W - 1L
1,925 SR
Queue Stats
254W - 227L
2,693 MMR
Party 2
The Morrigan
The Morrigan
Masters
Weak3n
The Morrigan
Masters
Level 160
God Stats
5W - 2L
1,769 SR
Queue Stats
166W - 128L
2,789 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
1 / 8 / 2
8,225
374
9,223
19,438
8,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
Orchidia
Khepri
12
0 / 1 / 3
8,143
370
3,587
10,457
10,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Riptzer
Thanatos
16
2 / 10 / 1
9,508
432
6,637
20,932
8,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
Rαymond
Chiron
17
1 / 4 / 3
10,551
480
11,093
17,510
5,692
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Snοοz
Cthulhu
17
3 / 3 / 1
10,358
471
18,418
19,393
24,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
OdinGebLokiSolTiamat

VS

Bans
OlorunScyllaArtioJanusUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
5 / 1 / 5
13,737
624
8,579
13,428
5,496
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
 
Ares
17
3 / 4 / 13
11,601
527
10,657
19,862
21,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
AaronJudge
Ao Kuang
20
10 / 1 / 6
13,285
604
21,781
20,463
14,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
AcTLiKе
Chaac
19
1 / 1 / 7
12,552
571
11,857
22,922
18,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
Weak3n
The Morrigan
19
7 / 0 / 10
13,103
596
19,228
10,320
5,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
67
7
Kills
26
26
Deaths
7
10
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
8
2
0.25
W
Charybdis
 
Charybdis
5
1
5
7.5
W
Ares
 
Ares
3
4
13
2.38
W
Ao Kuang
AaronJudge
Ao Kuang
10
1
6
13
W
Chaac
AcTLiKе
Chaac
1
1
7
4.5
L
Khepri
Orchidia
Khepri
0
1
3
1.5
L
Thanatos
Riptzer
Thanatos
2
10
1
0.25
L
Chiron
Rαymond
Chiron
1
4
3
0.63
L
Cthulhu
Snοοz
Cthulhu
3
3
1
1.17
W
The Morrigan
Weak3n
The Morrigan
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,958
Damage
72,102
87,730
Taken
86,995
57,974
Mitigated
66,022
26,156
Healing
51,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
9,223
420
579
3,156
19,438
8,340
0
14,779
4,659
49,812
0
W
Charybdis
 
Charybdis
8,579
4,923
0
9,595
13,428
5,496
6,329
2,829
10,419
0
131,148
W
Ares
 
Ares
10,657
734
0
5,307
19,862
21,601
131
6,002
13,468
32,963
0
W
Ao Kuang
AaronJudge
Ao Kuang
21,781
4,221
0
14,222
20,463
14,987
639
8,236
11,528
104,106
0
W
Chaac
AcTLiKе
Chaac
11,857
1,721
0
17,200
22,922
18,565
80
8,580
13,175
0
92,137
L
Khepri
Orchidia
Khepri
3,587
180
0
1,454
10,457
10,824
0
5,734
4,723
28,575
0
L
Thanatos
Riptzer
Thanatos
6,637
1,541
0
11,294
20,932
8,152
0
10,050
10,842
0
68,711
L
Chiron
Rαymond
Chiron
11,093
4,404
319
3,187
17,510
5,692
0
9,056
8,454
0
95,628
L
Cthulhu
Snοοz
Cthulhu
18,418
1,140
531
5,636
19,393
24,966
0
8,756
10,462
83,041
0
W
The Morrigan
Weak3n
The Morrigan
19,228
3,096
0
5,360
10,320
5,373
2,182
4,720
5,322
104,717
9,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,785
Gold Earned
64,278
619
Minions Killed
726
0
Camps Cleared
0
2,079,163
Distance Traveled
2,256,785
16
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,225
374
101
5
0
424,774
5
W
Charybdis
13,737
624
206
9
0
422,914
6
W
Ares
11,601
527
42
2
0
426,518
8
W
Ao Kuang
13,285
604
133
6
0
515,149
4
W
Chaac
12,552
571
170
8
0
473,526
1
L
Khepri
8,143
370
43
2
0
459,165
3
L
Thanatos
9,508
432
130
6
0
372,108
1
L
Chiron
10,551
480
188
9
0
373,747
4
L
Cthulhu
10,358
471
157
7
0
449,369
3
W
The Morrigan
13,103
596
175
8
0
418,678
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role