Player Matchup

Sol
Sol
Platinum III
deviaquintero
Sol
Platinum III
Level 109
God Stats
6W - 5L
1,779 SR
Queue Stats
66W - 73L
1,825 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 109
1,779 SR
1,825 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,740 SR
1,589 MMR
Medusa
Medusa
Gold V
JQGames03
Medusa
Gold V
Level 123
God Stats
1W - 0L
1,740 SR
Queue Stats
9W - 6L
1,589 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 0
11,697
731
11,760
17,457
14,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
KaliBakasuraTsukuyomiSetHe Bo

VS

Bans
Ah Muzen CabIzanamiUllrPoseidonChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JQGames03
Medusa
19
6 / 2 / 0
13,169
823
12,577
15,853
11,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
2
Kills
6
6
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
JQGames03
Medusa
6
2
0
3
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,760
Damage
12,577
17,457
Taken
15,853
14,361
Mitigated
11,027
7,442
Healing
732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
JQGames03
Medusa
12,577
5,452
0
732
15,853
11,027
2,249
10,405
5,448
307
79,055
L
11,760
4,041
0
7,442
17,457
14,361
820
697
16,760
73,482
7,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,697
Gold Earned
13,169
161
Minions Killed
164
7
Camps Cleared
5
261,432
Distance Traveled
284,882
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,169
823
164
10
5
284,882
0
L
Sol
11,697
731
161
10
7
261,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role