Player Matchup

Janus
Janus
Diamond III
ApeFromflorida
Janus
Diamond III
Level 160
God Stats
20W - 33L
1,480 SR
Queue Stats
535W - 516L
2,276 MMR
Solo
Charybdis
Charybdis
Masters
BananaSack3
Charybdis
Masters
Level 147
God Stats
5W - 9L
1,501 SR
Queue Stats
207W - 191L
2,356 MMR
Solo
Sylvanus
Sylvanus
Diamond III
MauriDarkrai
Sylvanus
Diamond III
Level 145
God Stats
9W - 12L
1,612 SR
Queue Stats
264W - 256L
2,136 MMR
Party 1
Bakasura
Bakasura
Diamond III
SHADOOWJAJA
Bakasura
Diamond III
Level 157
God Stats
18W - 20L
1,637 SR
Queue Stats
721W - 714L
2,299 MMR
Party 1
Erlang Shen
Erlang Shen
Diamond V
SirManiac1
Erlang Shen
Diamond V
Level 156
God Stats
7W - 3L
1,673 SR
Queue Stats
94W - 65L
2,267 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 153
1,581 SR
2,267 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 157
1,581 SR
2,267 MMR
Kuzenbo
Kuzenbo
Diamond IV
FoxYuu_
Kuzenbo
Diamond IV
Level 159
God Stats
6W - 5L
1,627 SR
Queue Stats
718W - 721L
2,192 MMR
Party 2
Ra
Ra
Diamond IV
Mikealt14
Ra
Diamond IV
Level 160
God Stats
7W - 6L
1,722 SR
Queue Stats
544W - 531L
2,169 MMR
Solo
Loki
Loki
Diamond II
MusseII
Loki
Diamond II
Level 159
God Stats
6W - 15L
1,497 SR
Queue Stats
600W - 587L
2,334 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond II
a_c_v_g_l
Ah Muzen Cab
Diamond II
Level 158
God Stats
8W - 14L
1,500 SR
Queue Stats
499W - 478L
2,328 MMR
Party 2
Xbalanque
Xbalanque
Diamond II
cc nfo
Xbalanque
Diamond II
Level 147
God Stats
0W - 2L
1,560 SR
Queue Stats
232W - 223L
2,313 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 3
6,458
646
4,234
3,684
1,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
BananaSack3
Charybdis
11
2 / 0 / 2
6,264
626
3,753
5,730
1,628
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
MauriDarkrai
Sylvanus
9
1 / 0 / 4
5,424
542
3,430
4,264
4,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
SHADOOWJAJA
Bakasura
11
4 / 2 / 0
6,213
621
4,036
4,948
1,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
SirManiac1
Erlang Shen
12
5 / 0 / 0
7,062
706
4,367
3,401
2,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
OdinArtioGebTiamatMorgan Le Fay

VS

Bans
GilgameshKhepriNikeYmirAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FoxYuu_
Kuzenbo
8
0 / 3 / 0
4,399
440
1,199
8,011
6,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 3 / 2
5,960
596
1,537
4,944
1,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
MusseII
Loki
9
2 / 1 / 0
5,370
537
2,375
4,994
1,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
a_c_v_g_l
Ah Muzen Cab
7
0 / 4 / 0
4,429
443
836
6,266
1,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Xbalanque
cc nfo
Xbalanque
7
0 / 5 / 0
4,354
435
1,473
7,166
1,616
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
15
Kills
2
2
Deaths
16
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
W
Charybdis
BananaSack3
Charybdis
2
0
2
3
L
Kuzenbo
FoxYuu_
Kuzenbo
0
3
0
0
W
Sylvanus
MauriDarkrai
Sylvanus
1
0
4
3
L
0
3
2
0.33
L
Loki
MusseII
Loki
2
1
0
2
W
Bakasura
SHADOOWJAJA
Bakasura
4
2
0
2
W
Erlang Shen
SirManiac1
Erlang Shen
5
0
0
5
L
Ah Muzen Cab
a_c_v_g_l
Ah Muzen Cab
0
4
0
0
L
Xbalanque
cc nfo
Xbalanque
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,820
Damage
7,420
22,027
Taken
31,381
11,041
Mitigated
12,181
12,003
Healing
9,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,234
338
40
1,426
3,684
1,057
0
920
2,764
36,072
0
W
Charybdis
BananaSack3
Charybdis
3,753
2,437
0
3,783
5,730
1,628
162
869
4,861
0
38,199
L
Kuzenbo
FoxYuu_
Kuzenbo
1,199
388
0
2,780
8,011
6,119
0
1,390
6,597
19,247
0
W
Sylvanus
MauriDarkrai
Sylvanus
3,430
908
478
1,719
4,264
4,188
514
196
4,068
18,506
5,768
L
1,537
102
0
1,187
4,944
1,448
0
2,157
2,559
42,197
0
L
Loki
MusseII
Loki
2,375
649
0
2,358
4,994
1,349
0
1,020
3,859
0
23,271
W
Bakasura
SHADOOWJAJA
Bakasura
4,036
2,863
0
2,313
4,948
1,865
0
751
4,197
0
28,849
W
Erlang Shen
SirManiac1
Erlang Shen
4,367
1,579
0
2,244
3,401
2,303
38
0
3,401
4,970
35,303
L
Ah Muzen Cab
a_c_v_g_l
Ah Muzen Cab
836
372
0
1,941
6,266
1,649
110
1,102
4,967
0
20,553
L
Xbalanque
cc nfo
Xbalanque
1,473
749
0
930
7,166
1,616
0
1,710
5,131
0
19,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,421
Gold Earned
24,512
364
Minions Killed
275
0
Camps Cleared
0
1,033,520
Distance Traveled
869,768
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,458
646
82
8
0
211,168
2
W
Charybdis
6,264
626
73
7
0
177,645
1
L
Kuzenbo
4,399
440
31
3
0
159,059
2
W
Sylvanus
5,424
542
45
5
0
185,292
3
L
Ra
5,960
596
95
10
0
193,811
3
L
Loki
5,370
537
65
7
0
196,220
0
W
Bakasura
6,213
621
70
7
0
254,049
0
W
Erlang Shen
7,062
706
94
9
0
205,366
4
L
Ah Muzen Cab
4,429
443
43
4
0
159,845
1
L
Xbalanque
4,354
435
41
4
0
160,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role