Player Matchup

Ra
Ra
EO-Zahmbie
Ra
Level 18
God Stats
26W - 30L
1,372 SR
Queue Stats
38W - 66L
1,176 Elo+
Party 2
Sylvanus
Sylvanus
EOGillie
Sylvanus
Level 27
God Stats
3W - 3L
1,545 SR
Queue Stats
97W - 125L
1,311 Elo+
Party 2
Neith
Neith
omyglob
Neith
Level 22
God Stats
2W - 6L
1,498 SR
Queue Stats
17W - 20L
1,297 Elo+
Solo
Team Averages
Level 22
1,471 SR
1,261 Elo+

VS

Team Averages
Level 36
1,707 SR
1,210 Elo+
Agni
Agni
INK-CxSAR
Agni
Level 16
God Stats
7W - 3L
1,809 SR
Queue Stats
59W - 73L
1,260 Elo+
Solo
Neith
Neith
MattDoc1388
Neith
Level 24
God Stats
20W - 21L
1,421 SR
Queue Stats
60W - 93L
1,160 Elo+
Party 1
Bellona
Bellona
Senpai_Madi
Bellona
Level 68
God Stats
5W - 3L
1,891 SR
Queue Stats
65W - 87L
1,210 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 6
9,292
619
6,384
10,905
4,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
EOGillie
Sylvanus
12
2 / 6 / 4
9,847
656
9,878
18,152
21,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
omyglob
Neith
13
5 / 3 / 3
9,988
666
12,468
14,348
5,426
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
4 / 3 / 10
10,375
692
13,808
10,185
3,386
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 2 / 7
9,671
645
11,972
11,647
4,124
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Senpai_Madi
Bellona
15
7 / 3 / 6
10,492
699
11,752
15,427
10,768
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
8
Kills
14
14
Deaths
8
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
5
6
0.8
L
Sylvanus
EOGillie
Sylvanus
2
6
4
0.67
W
Agni
4
3
10
3
W
3
2
7
3.25
W
Bellona
Senpai_Madi
Bellona
7
3
6
3.33
L
Neith
omyglob
Neith
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,730
Damage
37,532
43,405
Taken
37,259
31,224
Mitigated
18,278
16,368
Healing
7,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,384
790
1,127
1,348
10,905
4,177
179
4,075
6,830
23,731
0
L
Sylvanus
EOGillie
Sylvanus
9,878
2,174
3,816
6,065
18,152
21,621
308
5,689
12,463
19,949
0
W
Agni
13,808
560
0
291
10,185
3,386
354
3,822
6,219
43,281
0
W
11,972
4,303
0
4,156
11,647
4,124
734
4,066
7,335
0
31,493
W
Bellona
Senpai_Madi
Bellona
11,752
1,831
516
2,490
15,427
10,768
268
8,530
6,705
5,245
27,203
L
Neith
omyglob
Neith
12,468
5,351
889
3,123
14,348
5,426
1,206
5,730
8,618
0
42,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,127
Gold Earned
30,538
160
Minions Killed
192
4
Camps Cleared
7
770,956
Distance Traveled
822,280
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,292
619
57
4
2
269,310
1
L
Sylvanus
9,847
656
14
1
0
239,095
2
W
Agni
10,375
692
77
5
4
268,409
1
W
Neith
9,671
645
59
4
1
257,698
2
W
Bellona
10,492
699
56
4
2
296,173
1
L
Neith
9,988
666
89
6
2
262,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role