Player Matchup

Nu Wa
Nu Wa
abypie
Nu Wa
Level 123
God Stats
1W - 1L
1,505 SR
Queue Stats
16W - 12L
1,611 Elo+
Party 1
Bacchus
Bacchus
adlan89
Bacchus
Level 129
God Stats
1W - 0L
1,349 SR
Queue Stats
10W - 8L
1,547 Elo+
Party 1
Neith
Neith
prozacprince
Neith
Level 76
God Stats
1W - 0L
1,600 SR
Queue Stats
4W - 4L
1,435 Elo+
Solo
Thor
Thor
zvnci
Thor
Level 63
God Stats
1W - 0L
1,342 SR
Queue Stats
15W - 12L
1,625 Elo+
Party 1
Team Averages
Level 98
1,449 SR
1,554 Elo+

VS

Team Averages
Level 113
1,516 SR
1,486 Elo+
Thoth
Thoth
 
Thoth
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Crippu
Hun Batz
Level 144
God Stats
0W - 2L
1,391 SR
Queue Stats
19W - 13L
1,476 Elo+
Solo
Cabrakan
Cabrakan
DeadcrowX_-
Cabrakan
Level 145
God Stats
0W - 1L
1,616 SR
Queue Stats
8W - 4L
1,713 Elo+
Solo
Loki
Loki
yummycoom
Loki
Level 126
God Stats
0W - 1L
1,558 SR
Queue Stats
2W - 8L
1,256 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
abypie
Nu Wa
15
7 / 1 / 4
9,070
1,008
7,259
3,893
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
adlan89
Bacchus
15
5 / 0 / 7
8,809
979
6,686
9,964
13,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 4 / 4
7,416
824
2,425
4,784
1,785
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thor
zvnci
Thor
13
3 / 2 / 7
7,761
862
5,667
7,779
3,847
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
2 / 6 / 0
7,096
788
5,134
7,231
2,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
Crippu
Hun Batz
12
0 / 3 / 2
7,022
780
6,236
7,400
3,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
DeadcrowX_-
Cabrakan
11
1 / 2 / 1
6,717
746
1,514
5,480
5,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
13
4 / 5 / 2
7,878
875
6,738
7,359
2,225
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
16
Kills
7
7
Deaths
16
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
6
0
0.33
L
Hun Batz
Crippu
Hun Batz
0
3
2
0.33
L
Cabrakan
DeadcrowX_-
Cabrakan
1
2
1
0.75
W
Nu Wa
abypie
Nu Wa
7
1
4
9
W
Bacchus
adlan89
Bacchus
5
0
7
8.5
W
1
4
4
0.75
L
Loki
4
5
2
1
W
Thor
zvnci
Thor
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,037
Damage
19,622
26,420
Taken
27,470
20,504
Mitigated
13,643
3,851
Healing
4,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
5,134
67
0
408
7,231
2,467
321
5,046
2,185
21,634
0
L
Hun Batz
Crippu
Hun Batz
6,236
1,924
0
1,210
7,400
3,886
785
2,358
5,042
0
23,564
L
Cabrakan
DeadcrowX_-
Cabrakan
1,514
315
0
1,782
5,480
5,065
0
2,860
2,620
10,511
0
W
Nu Wa
abypie
Nu Wa
7,259
2,010
66
409
3,893
1,433
1,042
1,322
2,484
27,178
0
W
Bacchus
adlan89
Bacchus
6,686
1,383
0
2,962
9,964
13,439
28
3,615
5,782
21,096
0
W
2,425
886
0
240
4,784
1,785
1,527
826
3,811
0
24,821
L
Loki
6,738
2,758
0
1,017
7,359
2,225
490
4,222
3,137
0
25,390
W
Thor
zvnci
Thor
5,667
1,802
0
174
7,779
3,847
41
819
6,769
0
13,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,056
Gold Earned
28,713
148
Minions Killed
139
7
Camps Cleared
9
725,650
Distance Traveled
616,839
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,096
788
42
5
2
160,734
3
L
Hun Batz
7,022
780
44
5
2
184,706
1
L
Cabrakan
6,717
746
15
2
1
103,491
1
W
Nu Wa
9,070
1,008
61
7
2
186,239
2
W
Bacchus
8,809
979
34
4
1
191,780
3
W
Neith
7,416
824
36
4
2
155,726
1
L
Loki
7,878
875
38
4
4
167,908
4
W
Thor
7,761
862
17
2
2
191,905
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role