Player Matchup

Achilles
Achilles
DeathsDominion
Achilles
Level 15
God Stats
73W - 57L
1,574 SR
Queue Stats
74W - 58L
1,542 Elo+
Solo
Zeus
Zeus
DiAmOnD BrAnDoN
Zeus
Level 13
God Stats
19W - 14L
1,578 SR
Queue Stats
21W - 19L
1,509 Elo+
Solo
Da Ji
Da Ji
OCHEMGOD
Da Ji
Level 17
God Stats
7W - 0L
1,849 SR
Queue Stats
52W - 34L
1,598 Elo+
Party 1
Xbalanque
Xbalanque
ZER0Th3ZER0
Xbalanque
Level 27
God Stats
4W - 7L
1,425 SR
Queue Stats
29W - 26L
1,491 Elo+
Solo
Chang'e
Chang'e
seolvmate
Chang'e
Level 17
God Stats
7W - 5L
1,528 SR
Queue Stats
52W - 38L
1,563 Elo+
Party 1
Team Averages
Level 18
1,591 SR
1,541 Elo+

VS

Team Averages
Level 25
1,551 SR
1,521 Elo+
Kukulkan
Kukulkan
AddBeowulf
Kukulkan
Level 23
God Stats
9W - 11L
1,610 SR
Queue Stats
21W - 19L
1,437 Elo+
Solo
Olorun
Olorun
DMound
Olorun
Level 29
God Stats
3W - 2L
1,589 SR
Queue Stats
13W - 7L
1,643 Elo+
Solo
Artemis
Artemis
FULMINARE
Artemis
Level 26
God Stats
8W - 11L
1,527 SR
Queue Stats
109W - 113L
1,559 Elo+
Solo
Poseidon
Poseidon
Schneesus
Poseidon
Level 21
God Stats
1W - 1L
1,697 SR
Queue Stats
54W - 55L
1,488 Elo+
Solo
Bellona
Bellona
gkuhn04
Bellona
Level 28
God Stats
0W - 1L
1,332 SR
Queue Stats
105W - 124L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
12 / 4 / 17
16,215
1,158
23,177
24,655
18,260
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 4 / 19
13,968
998
19,454
15,074
5,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
OCHEMGOD
Da Ji
20
18 / 6 / 13
17,247
1,232
35,122
22,138
11,266
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Xbalanque
ZER0Th3ZER0
Xbalanque
20
10 / 4 / 21
15,506
1,108
27,544
18,331
8,121
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
seolvmate
Chang'e
20
2 / 5 / 8
12,644
903
4,471
13,811
5,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

93

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AddBeowulf
Kukulkan
20
3 / 7 / 14
14,615
1,044
17,285
17,257
6,213
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Olorun
DMound
Olorun
20
5 / 9 / 7
12,974
927
12,340
18,314
5,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
FULMINARE
Artemis
20
5 / 9 / 12
13,727
981
23,353
21,091
5,832
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
Schneesus
Poseidon
20
3 / 11 / 11
13,954
997
16,069
24,347
5,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
gkuhn04
Bellona
20
7 / 9 / 13
15,458
1,104
17,428
32,148
40,260
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
80
45
Kills
23
23
Deaths
45
78
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AddBeowulf
Kukulkan
3
7
14
1.43
L
Olorun
DMound
Olorun
5
9
7
0.94
W
Achilles
12
4
17
5.13
W
3
4
19
3.13
L
Artemis
FULMINARE
Artemis
5
9
12
1.22
W
Da Ji
OCHEMGOD
Da Ji
18
6
13
4.08
L
Poseidon
Schneesus
Poseidon
3
11
11
0.77
W
Xbalanque
ZER0Th3ZER0
Xbalanque
10
4
21
5.13
L
Bellona
gkuhn04
Bellona
7
9
13
1.5
W
Chang'e
seolvmate
Chang'e
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,768
Damage
86,475
94,009
Taken
113,157
48,969
Mitigated
63,030
17,654
Healing
11,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AddBeowulf
Kukulkan
17,285
1,688
0
544
17,257
6,213
0
1,890
15,367
67,110
0
L
Olorun
DMound
Olorun
12,340
5,087
644
3,311
18,314
5,076
0
2,275
16,021
24,732
0
W
Achilles
23,177
8,956
0
7,370
24,655
18,260
0
12,681
11,659
0
49,395
W
19,454
1,189
129
980
15,074
5,632
0
5,620
9,454
47,546
0
L
Artemis
FULMINARE
Artemis
23,353
9,951
0
0
21,091
5,832
0
3,202
17,889
0
39,848
W
Da Ji
OCHEMGOD
Da Ji
35,122
5,687
0
609
22,138
11,266
0
9,475
12,663
0
44,885
L
Poseidon
Schneesus
Poseidon
16,069
1,751
0
1,015
24,347
5,649
0
6,118
18,197
56,000
0
W
Xbalanque
ZER0Th3ZER0
Xbalanque
27,544
12,101
0
2,230
18,331
8,121
0
9,573
8,758
0
51,344
L
Bellona
gkuhn04
Bellona
17,428
2,468
2,058
3,914
32,148
40,260
0
10,011
21,758
311
31,818
W
Chang'e
seolvmate
Chang'e
4,471
329
3,789
2,547
13,811
5,690
0
8,416
5,395
37,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,580
Gold Earned
70,728
254
Minions Killed
273
11
Camps Cleared
7
1,291,651
Distance Traveled
1,341,048
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
14,615
1,044
121
9
0
290,576
4
L
Olorun
12,974
927
27
2
1
252,738
2
W
Achilles
16,215
1,158
38
3
4
295,396
0
W
Zeus
13,968
998
58
4
2
249,216
2
L
Artemis
13,727
981
29
2
2
246,303
2
W
Da Ji
17,247
1,232
17
1
3
257,335
0
L
Poseidon
13,954
997
77
6
2
277,161
3
W
Xbalanque
15,506
1,108
53
4
1
260,969
0
L
Bellona
15,458
1,104
19
1
2
274,270
0
W
Chang'e
12,644
903
88
6
1
228,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role