Player Matchup

Yemoja
Yemoja
Aurxem
Yemoja
Level 88
God Stats
67W - 61L
1,466 SR
Queue Stats
135W - 164L
1,404 Elo+
Party 2
Da Ji
Da Ji
KOI-Z_
Da Ji
Level 88
God Stats
14W - 11L
1,563 SR
Queue Stats
138W - 179L
1,361 Elo+
Party 2
Hel
Hel
MelodyMoon
Hel
Level 73
God Stats
3W - 12L
1,416 SR
Queue Stats
104W - 128L
1,384 Elo+
Party 2
Team Averages
Level 83
1,482 SR
1,383 Elo+

VS

Team Averages
Level 79
1,531 SR
1,464 Elo+
Da Ji
Da Ji
Lil_Spooky5000
Da Ji
Level 105
God Stats
2W - 2L
1,394 SR
Queue Stats
224W - 213L
1,452 Elo+
Party 1
Terra
Terra
MidnightRaven53
Terra
Level 120
God Stats
21W - 18L
1,507 SR
Queue Stats
298W - 314L
1,536 Elo+
Party 1
Neith
Neith
Stan-Ass-Water
Neith
Level 12
God Stats
1W - 0L
1,693 SR
Queue Stats
5W - 4L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aurxem
Yemoja
12
2 / 3 / 0
9,801
577
4,988
17,584
23,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
KOI-Z_
Da Ji
11
0 / 6 / 1
8,539
502
5,922
14,224
7,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 4 / 1
8,682
511
7,885
14,232
3,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 7
10,419
613
6,510
8,590
4,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 0 / 11
11,325
666
8,272
11,966
14,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
9 / 0 / 4
12,051
709
23,366
11,094
5,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
2
Kills
13
13
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Aurxem
Yemoja
2
3
0
0.67
L
Da Ji
KOI-Z_
Da Ji
0
6
1
0.08
W
3
2
7
3.25
L
0
4
1
0.13
W
1
0
11
6.5
W
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,795
Damage
38,148
46,040
Taken
31,650
34,635
Mitigated
24,398
16,830
Healing
11,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Aurxem
Yemoja
4,988
1,190
2,123
1,900
17,584
23,765
0
3,284
14,300
20,181
0
L
Da Ji
KOI-Z_
Da Ji
5,922
1,151
0
1,004
14,224
7,000
0
2,992
11,232
0
16,264
W
6,510
2,212
0
1,069
8,590
4,503
40
3,507
5,083
0
27,741
L
7,885
789
5,960
5,843
14,232
3,870
0
2,667
11,565
36,209
0
W
8,272
997
1,998
3,207
11,966
14,485
495
3,612
8,354
28,025
0
W
23,366
11,399
0
5,076
11,094
5,410
1,504
6,143
4,951
0
73,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,022
Gold Earned
33,795
134
Minions Killed
177
3
Camps Cleared
12
884,297
Distance Traveled
967,776
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,801
577
31
2
0
275,060
3
L
Da Ji
8,539
502
30
2
1
306,241
0
W
Da Ji
10,419
613
24
1
5
323,810
2
L
Hel
8,682
511
73
4
2
302,996
4
W
Terra
11,325
666
28
2
1
354,802
3
W
Neith
12,051
709
125
7
6
289,164
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role