Player Matchup

Athena
Athena
Goldy44268
Athena
Level 16
God Stats
1W - 0L
1,592 SR
Queue Stats
1W - 2L
1,241 Elo+
Party 2
Neith
Neith
JDINGERS
Neith
Level 66
God Stats
10W - 9L
1,561 SR
Queue Stats
45W - 46L
1,525 Elo+
Party 2
Sobek
Sobek
Mattmatt247
Sobek
Level 8
God Stats
1W - 3L
1,188 SR
Queue Stats
3W - 19L
1,276 Elo+
Solo
Team Averages
Level 30
1,447 SR
1,347 Elo+

VS

Team Averages
Level 24
1,614 SR
1,326 Elo+
Aphrodite
Aphrodite
Chumppp
Aphrodite
Level 7
God Stats
3W - 4L
1,359 SR
Queue Stats
4W - 5L
1,305 Elo+
Party 1
Hera
Hera
Rawrious
Hera
Level 42
God Stats
0W - 1L
1,710 SR
Queue Stats
4W - 9L
1,277 Elo+
Party 1
Rama
Rama
wachuback
Rama
Level 23
God Stats
1W - 5L
1,772 SR
Queue Stats
20W - 40L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Goldy44268
Athena
16
1 / 0 / 8
12,079
671
3,379
18,093
21,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
JDINGERS
Neith
18
11 / 0 / 1
12,750
708
33,051
16,212
7,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 7 / 3
9,700
539
1,325
14,296
7,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Chumppp
Aphrodite
14
0 / 1 / 7
10,913
606
6,608
9,933
7,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hera
14
3 / 6 / 4
10,231
568
22,565
19,767
5,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rama
13
4 / 5 / 0
10,137
563
9,077
14,596
4,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
12
Kills
7
7
Deaths
12
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Chumppp
Aphrodite
0
1
7
3.5
W
Athena
Goldy44268
Athena
1
0
8
5
W
Neith
JDINGERS
Neith
11
0
1
11.5
W
0
7
3
0.21
L
Hera
3
6
4
0.83
L
Rama
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,755
Damage
38,250
48,601
Taken
44,296
36,730
Mitigated
17,660
14,204
Healing
18,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Chumppp
Aphrodite
6,608
2,359
8,140
5,008
9,933
7,887
66
1,201
8,732
14,971
0
W
Athena
Goldy44268
Athena
3,379
1,018
0
2,857
18,093
21,913
236
9,761
7,840
15,494
0
W
Neith
JDINGERS
Neith
33,051
14,766
0
8,801
16,212
7,476
2,433
11,299
4,357
0
99,204
W
1,325
211
0
2,546
14,296
7,341
102
8,430
5,575
12,566
0
L
Hera
22,565
5,770
0
4,177
19,767
5,303
219
2,533
17,234
56,722
0
L
Rama
9,077
7,548
0
1,199
14,596
4,470
483
1,686
12,910
0
29,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,529
Gold Earned
31,281
173
Minions Killed
158
7
Camps Cleared
5
951,945
Distance Traveled
836,858
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,913
606
18
1
0
316,450
1
W
Athena
12,079
671
26
1
1
384,020
1
W
Neith
12,750
708
131
7
4
300,684
9
W
Sobek
9,700
539
16
1
2
267,241
1
L
Hera
10,231
568
84
5
5
278,178
2
L
Rama
10,137
563
56
3
0
242,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role