Player Matchup

Olorun
Olorun
BabySwaggerex
Olorun
Level 78
God Stats
1W - 1L
1,979 SR
Queue Stats
147W - 150L
1,485 Elo+
Party 2
Odin
Odin
SekundeM
Odin
Level 76
God Stats
1W - 1L
1,556 SR
Queue Stats
58W - 58L
1,518 Elo+
Solo
Sylvanus
Sylvanus
supergingerex
Sylvanus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 100L
1,550 Elo+
Party 2
Team Averages
Level 73
1,678 SR
1,518 Elo+

VS

Team Averages
Level 104
1,577 SR
1,485 Elo+
Zeus
Zeus
 
Zeus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
therouts
Sylvanus
Level 65
God Stats
18W - 11L
1,732 SR
Queue Stats
243W - 298L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
7,152
650
10,671
10,133
8,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Odin
9
2 / 3 / 2
6,952
632
4,961
7,883
5,061
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
supergingerex
Sylvanus
11
1 / 4 / 3
7,734
703
3,480
10,491
7,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
6 / 0 / 4
8,582
780
13,569
5,123
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
 
Chiron
12
4 / 3 / 3
7,989
726
7,337
9,245
4,345
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
therouts
Sylvanus
13
1 / 1 / 10
8,792
799
4,562
11,224
10,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
4
Kills
11
11
Deaths
4
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
0
4
8
W
Chiron
 
Chiron
4
3
3
1.83
L
1
4
3
0.63
L
Odin
2
3
2
1
L
Sylvanus
supergingerex
Sylvanus
1
4
3
0.63
W
Sylvanus
therouts
Sylvanus
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,112
Damage
25,468
28,507
Taken
25,592
20,829
Mitigated
16,564
8,832
Healing
15,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
13,569
704
0
2,135
5,123
1,770
357
1,547
3,576
44,994
0
W
Chiron
 
Chiron
7,337
3,993
779
3,538
9,245
4,345
974
5,555
3,630
0
31,528
L
10,671
4,911
412
2,489
10,133
8,628
322
4,926
5,207
31,677
3,985
L
Odin
4,961
1,410
0
897
7,883
5,061
40
5,357
2,526
1,490
13,217
L
Sylvanus
supergingerex
Sylvanus
3,480
1,635
1,970
3,064
10,491
7,140
140
8,027
2,464
11,954
0
W
Sylvanus
therouts
Sylvanus
4,562
1,518
2,047
7,298
11,224
10,449
517
6,444
4,780
12,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,838
Gold Earned
25,363
120
Minions Killed
166
3
Camps Cleared
7
532,203
Distance Traveled
629,494
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,582
780
85
8
4
213,021
5
W
Chiron
7,989
726
53
5
2
203,328
3
L
Olorun
7,152
650
69
6
3
180,896
0
L
Odin
6,952
632
32
3
0
171,225
3
L
Sylvanus
7,734
703
19
2
0
180,082
0
W
Sylvanus
8,792
799
28
3
1
213,145
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role