Player Matchup

Fenrir
Fenrir
Platinum II
 
Fenrir
Platinum II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum I
BushBerserker
Geb
Platinum I
Level 158
God Stats
33W - 14L
1,740 SR
Queue Stats
276W - 276L
1,855 MMR
Party 1
Xbalanque
Xbalanque
Diamond V
Dr Rush King
Xbalanque
Diamond V
Level 157
God Stats
8W - 2L
1,765 SR
Queue Stats
334W - 326L
2,004 MMR
Party 1
Mulan
Mulan
Diamond V
saadolf
Mulan
Diamond V
Level 133
God Stats
4W - 2L
1,364 SR
Queue Stats
318W - 311L
1,850 MMR
Solo
Olorun
Olorun
Platinum I
squirelleye
Olorun
Platinum I
Level 157
God Stats
9W - 3L
1,782 SR
Queue Stats
553W - 547L
1,867 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 152
1,630 SR
1,815 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 119
1,731 SR
1,906 MMR
Kukulkan
Kukulkan
Diamond V
BoM_BaSstiC29
Kukulkan
Diamond V
Level 136
God Stats
78W - 81L
1,600 SR
Queue Stats
598W - 597L
1,971 MMR
Solo
Apollo
Apollo
Platinum V
Caught 1 Nut
Apollo
Platinum V
Level 35
God Stats
2W - 1L
1,972 SR
Queue Stats
14W - 6L
1,947 MMR
Solo
Kuzenbo
Kuzenbo
Diamond IV
Comando MJ
Kuzenbo
Diamond IV
Level 159
God Stats
1W - 4L
1,507 SR
Queue Stats
260W - 252L
1,819 MMR
Solo
Thanatos
Thanatos
Platinum II
FreezingBirch
Thanatos
Platinum II
Level 129
God Stats
86W - 74L
1,666 SR
Queue Stats
552W - 523L
1,879 MMR
Solo
Achilles
Achilles
Platinum II
JDeCoste21
Achilles
Platinum II
Level 138
God Stats
4W - 3L
1,910 SR
Queue Stats
322W - 309L
1,912 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
6 / 2 / 5
10,695
629
11,962
13,526
7,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
5 / 2 / 3
9,411
554
4,178
10,327
9,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Xbalanque
Dr Rush King
Xbalanque
16
3 / 2 / 5
9,737
573
10,238
9,833
2,770
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mulan
saadolf
Mulan
15
2 / 0 / 6
9,414
554
9,496
14,251
16,438
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
14
4 / 2 / 5
9,068
533
9,030
9,882
4,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
ArtioTiamatOdinMorgan Le FayGilgamesh

VS

Bans
CthulhuNikeSetArtemisSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BoM_BaSstiC29
Kukulkan
15
1 / 3 / 3
8,636
508
8,132
6,466
2,404
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
9
0 / 3 / 2
6,384
376
2,630
6,710
1,805
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Comando MJ
Kuzenbo
13
1 / 5 / 5
8,141
479
5,479
13,110
15,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
FreezingBirch
Thanatos
16
5 / 6 / 0
9,409
553
8,642
16,316
7,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
JDeCoste21
Achilles
14
1 / 3 / 3
8,361
492
8,969
17,393
17,207
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
20
Kills
8
8
Deaths
20
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
2
5
4.25
L
Kukulkan
BoM_BaSstiC29
Kukulkan
1
3
3
0.83
W
5
2
3
3.25
L
Apollo
0
3
2
0.33
L
Kuzenbo
Comando MJ
Kuzenbo
1
5
5
0.7
W
Xbalanque
Dr Rush King
Xbalanque
3
2
5
2.75
L
Thanatos
FreezingBirch
Thanatos
5
6
0
0.83
L
Achilles
JDeCoste21
Achilles
1
3
3
0.83
W
Mulan
saadolf
Mulan
2
0
6
5
W
Olorun
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,904
Damage
33,852
57,819
Taken
59,995
39,859
Mitigated
44,498
23,170
Healing
16,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,962
3,283
0
5,393
13,526
7,268
0
2,108
11,418
0
83,759
L
Kukulkan
BoM_BaSstiC29
Kukulkan
8,132
282
0
727
6,466
2,404
0
2,310
4,156
66,134
0
W
4,178
399
532
2,630
10,327
9,155
0
4,680
5,647
24,769
0
L
Apollo
2,630
1,920
0
1,330
6,710
1,805
0
1,477
5,233
0
29,517
L
Kuzenbo
Comando MJ
Kuzenbo
5,479
1,394
0
1,941
13,110
15,418
0
5,208
7,902
24,405
0
W
Xbalanque
Dr Rush King
Xbalanque
10,238
4,101
0
1,250
9,833
2,770
2,296
1,523
8,310
0
76,054
L
Thanatos
FreezingBirch
Thanatos
8,642
3,946
0
9,665
16,316
7,664
0
2,524
13,792
0
66,011
L
Achilles
JDeCoste21
Achilles
8,969
3,057
0
2,843
17,393
17,207
135
518
16,875
3,060
45,809
W
Mulan
saadolf
Mulan
9,496
1,167
0
7,618
14,251
16,438
0
2,651
11,600
0
55,727
W
Olorun
9,030
4,767
610
5,137
9,882
4,228
1,234
3,543
6,339
65,341
7,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,325
Gold Earned
40,931
542
Minions Killed
434
0
Camps Cleared
0
1,729,064
Distance Traveled
1,490,361
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,695
629
132
8
0
376,360
3
L
Kukulkan
8,636
508
133
8
0
320,365
1
W
Geb
9,411
554
35
2
0
353,905
5
L
Apollo
6,384
376
65
4
0
184,050
3
L
Kuzenbo
8,141
479
41
2
0
317,532
5
W
Xbalanque
9,737
573
132
8
0
323,857
5
L
Thanatos
9,409
553
119
7
0
348,136
1
L
Achilles
8,361
492
76
4
0
320,278
1
W
Mulan
9,414
554
102
6
0
350,313
7
W
Olorun
9,068
533
141
8
0
324,629
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role