Player Matchup

Kukulkan
Kukulkan
B00M1shot
Kukulkan
Level 89
God Stats
3W - 2L
1,419 SR
Queue Stats
42W - 60L
1,327 Elo+
Party 1
Arachne
Arachne
Quintoxicosis
Arachne
Level 122
God Stats
3W - 3L
1,579 SR
Queue Stats
71W - 105L
1,277 Elo+
Party 1
Cthulhu
Cthulhu
RequitedFob620
Cthulhu
Level 97
God Stats
2W - 2L
1,644 SR
Queue Stats
136W - 190L
1,267 Elo+
Party 1
Team Averages
Level 103
1,547 SR
1,290 Elo+

VS

Team Averages
Level 91
1,510 SR
1,389 Elo+
Artemis
Artemis
DarkMystcMistrs
Artemis
Level 8
God Stats
0W - 1L
1,730 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fafnir
Fafnir
TlNY_RlCK666
Fafnir
Level 138
God Stats
6W - 8L
1,500 SR
Queue Stats
217W - 247L
1,316 Elo+
Party 2
Olorun
Olorun
sardonicadonis
Olorun
Level 128
God Stats
0W - 2L
1,298 SR
Queue Stats
191W - 228L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
B00M1shot
Kukulkan
14
5 / 0 / 7
8,522
775
9,232
4,954
1,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
12
10 / 2 / 1
8,671
788
7,852
7,102
2,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
2 / 1 / 5
8,066
733
5,628
14,166
8,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 9 / 0
5,896
536
1,700
8,382
2,570
Fafnir
10
2 / 3 / 1
7,610
692
6,137
10,897
10,595
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 5 / 2
7,030
639
8,574
8,926
3,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
17
Kills
3
3
Deaths
17
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
B00M1shot
Kukulkan
5
0
7
8.5
L
0
9
0
0
W
Arachne
10
2
1
5.25
W
2
1
5
4.5
L
Fafnir
2
3
1
0.83
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,712
Damage
16,411
26,222
Taken
28,205
13,708
Mitigated
16,537
8,609
Healing
6,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
B00M1shot
Kukulkan
9,232
1,609
0
0
4,954
1,998
611
2,062
2,892
34,347
0
L
1,700
587
0
241
8,382
2,570
0
4,191
4,191
0
2,926
W
Arachne
7,852
5,694
0
1,920
7,102
2,754
709
4,880
2,222
0
21,835
W
5,628
299
328
6,361
14,166
8,956
0
6,964
7,202
16,288
0
L
Fafnir
6,137
1,448
0
2,793
10,897
10,595
0
5,269
5,628
14,335
0
L
8,574
3,909
295
2,883
8,926
3,372
0
5,763
3,163
23,461
2,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,259
Gold Earned
20,536
118
Minions Killed
54
7
Camps Cleared
2
635,594
Distance Traveled
480,817
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,522
775
72
7
3
202,804
1
L
Artemis
5,896
536
4
0
0
139,515
4
W
Arachne
8,671
788
23
2
4
216,892
0
W
Cthulhu
8,066
733
23
2
0
215,898
1
L
Fafnir
7,610
692
17
2
0
176,892
0
L
Olorun
7,030
639
33
3
2
164,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role