Player Matchup

Rama
Rama
Arseniko_Hiryon
Rama
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,085 Elo+
Solo
Artemis
Artemis
BasedBuehl
Artemis
Level 14
God Stats
3W - 2L
1,815 SR
Queue Stats
10W - 10L
1,577 Elo+
Party 1
Anubis
Anubis
JrockNurWorld
Anubis
Level 29
God Stats
4W - 5L
1,670 SR
Queue Stats
229W - 272L
1,304 Elo+
Solo
Loki
Loki
RedlWolfos
Loki
Level 78
God Stats
1W - 1L
1,239 SR
Queue Stats
6W - 6L
1,717 Elo+
Party 1
Ares
Ares
Wadeuus72
Ares
Level 21
God Stats
12W - 5L
1,540 SR
Queue Stats
13W - 11L
1,588 Elo+
Party 1
Team Averages
Level 29
1,553 SR
1,454 Elo+

VS

Team Averages
Level 17
1,404 SR
1,345 Elo+
Vamana
Vamana
Big Biam
Vamana
Level 20
God Stats
3W - 4L
1,424 SR
Queue Stats
4W - 9L
1,128 Elo+
Party 2
Baron Samedi
Baron Samedi
Its Hatter4715
Baron Samedi
Level 5
God Stats
1W - 0L
1,318 SR
Queue Stats
2W - 0L
1,685 Elo+
Party 3
Loki
Loki
Jnxzs
Loki
Level 26
God Stats
3W - 4L
1,270 SR
Queue Stats
5W - 9L
1,128 Elo+
Party 2
Merlin
Merlin
dulan_2018
Merlin
Level 15
God Stats
11W - 11L
1,416 SR
Queue Stats
28W - 39L
1,404 Elo+
Solo
Achilles
Achilles
lts wired
Achilles
Level 20
God Stats
20W - 16L
1,593 SR
Queue Stats
34W - 29L
1,381 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
6,385
399
6,102
7,990
2,506
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artemis
BasedBuehl
Artemis
12
2 / 2 / 3
7,297
456
8,372
7,584
2,419
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 10 / 0
6,383
399
1,867
11,345
4,653
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
6 / 3 / 0
7,502
469
5,264
6,236
2,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
11
2 / 2 / 2
7,348
459
3,288
8,955
6,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Big Biam
Vamana
12
0 / 0 / 0
6,914
432
2,561
6,576
5,126
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Its Hatter4715
Baron Samedi
16
14 / 2 / 0
10,467
654
13,788
12,627
5,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
Jnxzs
Loki
12
3 / 3 / 3
7,525
470
5,435
7,929
2,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
dulan_2018
Merlin
10
2 / 3 / 6
7,043
440
4,368
6,445
2,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
lts wired
Achilles
13
1 / 2 / 2
7,868
492
4,120
10,446
11,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
10
Kills
20
20
Deaths
10
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Artemis
BasedBuehl
Artemis
2
2
3
1.75
W
Vamana
Big Biam
Vamana
0
0
0
0
W
Baron Samedi
Its Hatter4715
Baron Samedi
14
2
0
7
W
Loki
Jnxzs
Loki
3
3
3
1.5
L
0
10
0
0
L
6
3
0
2
L
Ares
2
2
2
1.5
W
Merlin
dulan_2018
Merlin
2
3
6
1.67
W
Achilles
lts wired
Achilles
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,893
Damage
30,272
42,110
Taken
44,023
17,952
Mitigated
27,215
8,853
Healing
16,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,102
5,130
0
2,778
7,990
2,506
0
2,781
4,655
0
24,396
L
Artemis
BasedBuehl
Artemis
8,372
2,988
0
1,053
7,584
2,419
21
4,051
3,389
0
36,250
W
Vamana
Big Biam
Vamana
2,561
1,071
0
2,134
6,576
5,126
99
1,614
4,962
0
32,651
W
Baron Samedi
Its Hatter4715
Baron Samedi
13,788
461
383
7,143
12,627
5,732
2,234
1,907
10,720
67,904
0
W
Loki
Jnxzs
Loki
5,435
1,433
0
2,292
7,929
2,283
304
898
7,031
0
37,400
L
1,867
275
0
1,635
11,345
4,653
718
5,852
5,088
33,602
0
L
5,264
1,598
0
452
6,236
2,187
0
2,248
3,843
0
19,164
L
Ares
3,288
95
0
2,935
8,955
6,187
0
2,508
6,339
20,600
0
W
Merlin
dulan_2018
Merlin
4,368
585
0
1,658
6,445
2,136
0
736
5,709
20,239
0
W
Achilles
lts wired
Achilles
4,120
653
0
3,359
10,446
11,938
316
0
10,446
0
30,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,915
Gold Earned
39,817
223
Minions Killed
338
0
Camps Cleared
0
1,419,457
Distance Traveled
1,496,413
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,385
399
43
3
0
257,352
5
L
Artemis
7,297
456
71
4
0
291,382
4
W
Vamana
6,914
432
54
3
0
316,976
0
W
Baron Samedi
10,467
654
115
7
0
292,856
2
W
Loki
7,525
470
75
5
0
321,227
0
L
Anubis
6,383
399
57
4
0
232,114
0
L
Loki
7,502
469
30
2
0
320,368
1
L
Ares
7,348
459
22
1
0
318,241
5
W
Merlin
7,043
440
24
2
0
284,314
1
W
Achilles
7,868
492
70
4
0
281,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role