Player Matchup

Horus
Horus
 
Horus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
DNerds
Neith
Level 23
God Stats
10W - 0L
1,939 SR
Queue Stats
57W - 26L
1,593 Elo+
Party 1
Mulan
Mulan
JocaOdracir
Mulan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,364 Elo+
Solo
Olorun
Olorun
panaasueldo
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,134 Elo+
Solo
Thor
Thor
yaktrue23
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,722 Elo+
Party 1
Team Averages
Level 36
1,588 SR
1,463 Elo+

VS

Team Averages
Level 30
1,428 SR
1,379 Elo+
Bellona
Bellona
CrisBan
Bellona
Level 11
God Stats
0W - 3L
1,234 SR
Queue Stats
0W - 4L
1,182 Elo+
Solo
Artemis
Artemis
Crozariol
Artemis
Level 17
God Stats
11W - 8L
1,740 SR
Queue Stats
115W - 105L
1,661 Elo+
Solo
Vamana
Vamana
LuckyDragon9980
Vamana
Level 17
God Stats
0W - 5L
1,216 SR
Queue Stats
66W - 102L
1,358 Elo+
Party 2
Cabrakan
Cabrakan
PortgasDace1447
Cabrakan
Level 88
God Stats
2W - 4L
1,545 SR
Queue Stats
224W - 243L
1,378 Elo+
Party 2
Merlin
Merlin
SHG zMurillo
Merlin
Level 19
God Stats
11W - 16L
1,403 SR
Queue Stats
76W - 104L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
8 / 1 / 10
8,751
625
6,735
8,049
6,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
DNerds
Neith
14
7 / 1 / 9
8,713
622
9,254
6,074
2,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
10 / 2 / 6
8,676
620
10,872
10,571
8,532
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
3
0 / 1 / 0
4,643
332
48
1,448
386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
10
0 / 5 / 1
6,317
451
1,840
7,864
2,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CrisBan
Bellona
11
1 / 3 / 1
6,878
491
2,097
6,195
5,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
Crozariol
Artemis
11
1 / 3 / 0
6,409
458
5,990
6,555
1,704
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 9 / 2
5,695
407
1,783
11,358
4,424
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
12
5 / 6 / 3
7,657
547
7,066
10,754
6,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
10
2 / 4 / 0
6,507
465
5,604
6,799
1,903
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
25
Kills
9
10
Deaths
25
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
8
1
10
13
L
Bellona
CrisBan
Bellona
1
3
1
0.5
L
Artemis
Crozariol
Artemis
1
3
0
0.33
W
Neith
DNerds
Neith
7
1
9
11.5
W
10
2
6
6.5
L
0
9
2
0.11
L
Cabrakan
5
6
3
1.08
L
Merlin
2
4
0
0.5
W
Olorun
0
1
0
0
W
Thor
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,749
Damage
22,540
34,006
Taken
41,661
20,791
Mitigated
20,214
9,272
Healing
5,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,735
1,384
482
2,692
8,049
6,196
57
2,727
5,210
7,638
17,484
L
Bellona
CrisBan
Bellona
2,097
328
0
911
6,195
5,584
834
0
6,195
6,140
16,584
L
Artemis
Crozariol
Artemis
5,990
1,437
135
1,080
6,555
1,704
0
453
6,102
0
35,705
W
Neith
DNerds
Neith
9,254
4,865
0
1,927
6,074
2,765
468
592
5,442
0
57,855
W
10,872
1,670
0
2,920
10,571
8,532
642
4,863
5,590
0
43,353
L
1,783
570
0
875
11,358
4,424
28
333
11,025
0
15,884
L
Cabrakan
7,066
1,364
0
1,784
10,754
6,599
0
665
10,089
36,945
0
L
Merlin
5,604
538
0
1,200
6,799
1,903
0
125
6,674
25,167
0
W
Olorun
48
0
0
662
1,448
386
0
984
420
2,923
0
W
Thor
1,840
544
0
589
7,864
2,912
872
3,671
4,081
0
28,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,100
Gold Earned
33,146
289
Minions Killed
283
0
Camps Cleared
0
1,075,329
Distance Traveled
1,294,043
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,751
625
34
2
0
268,183
7
L
Bellona
6,878
491
56
4
0
276,959
0
L
Artemis
6,409
458
69
5
0
240,066
4
W
Neith
8,713
622
111
8
0
223,997
3
W
Mulan
8,676
620
78
6
0
247,328
3
L
Vamana
5,695
407
26
2
0
283,281
0
L
Cabrakan
7,657
547
76
5
0
251,681
0
L
Merlin
6,507
465
56
4
0
242,056
1
W
Olorun
4,643
332
7
1
0
52,195
0
W
Thor
6,317
451
59
4
0
283,626
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role