Player Matchup

Neith
Neith
Elyk62
Neith
Level 17
God Stats
24W - 15L
1,528 SR
Queue Stats
71W - 62L
1,460 Elo+
Party 1
Tiamat
Tiamat
Flabbertastisch
Tiamat
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 42L
1,415 Elo+
Party 3
Ymir
Ymir
Lxnaa62
Ymir
Level 127
God Stats
9W - 8L
1,566 SR
Queue Stats
127W - 117L
1,486 Elo+
Party 1
Sol
Sol
StarPlatinum98__
Sol
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 42L
1,415 Elo+
Party 3
Arachne
Arachne
mo-jito62
Arachne
Level 92
God Stats
6W - 3L
1,675 SR
Queue Stats
90W - 91L
1,452 Elo+
Party 1
Team Averages
Level 65
1,554 SR
1,446 Elo+

VS

Team Averages
Level 47
1,370 SR
1,405 Elo+
Sun Wukong
Sun Wukong
AcidDig590
Sun Wukong
Level 42
God Stats
3W - 7L
1,386 SR
Queue Stats
73W - 78L
1,452 Elo+
Solo
Nu Wa
Nu Wa
CalmYourBad
Nu Wa
Level 74
God Stats
2W - 5L
1,310 SR
Queue Stats
395W - 388L
1,429 Elo+
Party 2
Cliodhna
Cliodhna
danielolivxr
Cliodhna
Level 47
God Stats
1W - 2L
1,460 SR
Queue Stats
129W - 137L
1,342 Elo+
Party 2
Athena
Athena
taylor_w9
Athena
Level 45
God Stats
23W - 36L
1,479 SR
Queue Stats
77W - 89L
1,449 Elo+
Solo
Hachiman
Hachiman
wokka100
Hachiman
Level 27
God Stats
0W - 2L
1,215 SR
Queue Stats
48W - 48L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Elyk62
Neith
16
6 / 2 / 4
9,742
609
8,892
9,099
3,246
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 4 / 6
8,342
521
3,707
10,233
5,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Lxnaa62
Ymir
13
3 / 2 / 7
8,553
535
9,129
11,753
11,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 3 / 0
9,026
564
5,778
9,758
2,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
mo-jito62
Arachne
16
11 / 3 / 3
10,237
640
15,510
14,663
5,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AcidDig590
Sun Wukong
14
3 / 0 / 2
8,458
529
5,079
10,012
6,088
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
5 / 5 / 1
8,147
509
12,243
11,627
4,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
danielolivxr
Cliodhna
13
4 / 6 / 6
8,531
533
10,203
11,891
4,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
taylor_w9
Athena
10
1 / 3 / 3
6,579
411
4,743
13,735
10,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
wokka100
Hachiman
10
0 / 8 / 3
6,603
413
2,551
8,350
2,643
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
28
21
Kills
13
14
Deaths
22
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AcidDig590
Sun Wukong
3
0
2
4
L
5
5
1
1.1
W
Neith
Elyk62
Neith
6
2
4
4
W
0
4
6
0.75
W
Ymir
Lxnaa62
Ymir
3
2
7
3.25
W
1
3
0
0.33
L
Cliodhna
danielolivxr
Cliodhna
4
6
6
1.17
W
Arachne
mo-jito62
Arachne
11
3
3
4.17
L
Athena
taylor_w9
Athena
1
3
3
0.83
L
Hachiman
wokka100
Hachiman
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,016
Damage
34,819
55,506
Taken
55,615
27,945
Mitigated
26,969
19,121
Healing
9,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AcidDig590
Sun Wukong
5,079
787
0
2,218
10,012
6,088
48
5,971
4,041
6,259
41,441
L
12,243
3,023
276
2,031
11,627
4,005
0
4,323
7,134
47,099
0
W
Neith
Elyk62
Neith
8,892
6,169
0
3,839
9,099
3,246
2,832
3,022
6,077
0
64,026
W
3,707
849
33
3,063
10,233
5,080
78
4,299
5,934
40,460
0
W
Ymir
Lxnaa62
Ymir
9,129
1,191
0
2,063
11,753
11,140
0
3,636
8,117
38,263
0
W
5,778
2,809
0
3,940
9,758
2,795
3,234
1,394
8,364
53,510
0
L
Cliodhna
danielolivxr
Cliodhna
10,203
2,511
0
2,523
11,891
4,171
0
3,144
8,719
0
41,245
W
Arachne
mo-jito62
Arachne
15,510
9,247
0
6,183
14,663
5,684
0
5,749
8,914
0
75,547
L
Athena
taylor_w9
Athena
4,743
1,200
0
2,108
13,735
10,062
0
3,576
10,059
13,637
0
L
Hachiman
wokka100
Hachiman
2,551
1,649
0
0
8,350
2,643
718
1,302
7,048
0
30,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,900
Gold Earned
38,318
477
Minions Killed
334
0
Camps Cleared
0
1,471,326
Distance Traveled
1,384,716
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,458
529
99
6
0
302,772
0
L
Nu Wa
8,147
509
81
5
0
271,625
3
W
Neith
9,742
609
120
8
0
282,568
3
W
Tiamat
8,342
521
69
4
0
293,982
2
W
Ymir
8,553
535
60
4
0
302,888
2
W
Sol
9,026
564
117
7
0
246,173
1
L
Cliodhna
8,531
533
74
5
0
272,265
1
W
Arachne
10,237
640
111
7
0
345,715
1
L
Athena
6,579
411
28
2
0
287,425
4
L
Hachiman
6,603
413
52
3
0
250,629
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role