Player Matchup

Chiron
Chiron
HeIIen Keler
Chiron
Level 117
God Stats
5W - 2L
1,788 SR
Queue Stats
386W - 333L
1,547 Elo+
Party 1
Da Ji
Da Ji
Nosam13
Da Ji
Level 100
God Stats
2W - 2L
1,602 SR
Queue Stats
166W - 148L
1,528 Elo+
Party 1
Cthulhu
Cthulhu
REP MY CITY
Cthulhu
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,299 Elo+
Party 3
Chaac
Chaac
SoberBrian
Chaac
Level 76
God Stats
1W - 1L
1,525 SR
Queue Stats
13W - 20L
1,366 Elo+
Party 3
Kukulkan
Kukulkan
devillandon
Kukulkan
Level 98
God Stats
3W - 3L
1,579 SR
Queue Stats
237W - 186L
1,558 Elo+
Party 1
Team Averages
Level 95
1,599 SR
1,460 Elo+

VS

Team Averages
Level 113
1,546 SR
1,546 Elo+
Susano
Susano
Chiiniitoox09
Susano
Level 156
God Stats
3W - 2L
1,750 SR
Queue Stats
305W - 341L
1,521 Elo+
Solo
Zhong Kui
Zhong Kui
MitchConn
Zhong Kui
Level 148
God Stats
5W - 5L
1,545 SR
Queue Stats
421W - 435L
1,479 Elo+
Solo
Jing Wei
Jing Wei
Unphasiblephilip
Jing Wei
Level 75
God Stats
1W - 2L
1,434 SR
Queue Stats
60W - 69L
1,462 Elo+
Party 2
Heimdallr
Heimdallr
dfsolo
Heimdallr
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 23L
1,588 Elo+
Party 2
Thoth
Thoth
mugiwaraluffy7
Thoth
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
6 / 1 / 8
10,066
915
13,080
8,613
3,539
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Da Ji
Nosam13
Da Ji
14
4 / 3 / 9
9,279
844
5,421
8,048
7,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
REP MY CITY
Cthulhu
15
0 / 1 / 14
9,071
825
5,598
11,557
10,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chaac
16
6 / 3 / 10
9,522
866
11,561
21,545
20,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
devillandon
Kukulkan
15
3 / 2 / 11
8,960
815
11,248
6,366
2,866
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
6,686
608
6,671
10,621
4,277
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
MitchConn
Zhong Kui
18
8 / 2 / 0
9,053
823
13,544
11,810
8,938
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 2 / 6
7,758
705
5,528
9,924
3,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
dfsolo
Heimdallr
13
1 / 5 / 6
7,598
691
9,478
10,394
4,284
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 6 / 6
7,458
678
7,705
8,308
2,584
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
30
19
Kills
10
10
Deaths
19
52
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Chiron
6
1
8
10
L
Zhong Kui
MitchConn
Zhong Kui
8
2
0
4
W
Da Ji
Nosam13
Da Ji
4
3
9
2.83
W
Cthulhu
REP MY CITY
Cthulhu
0
1
14
7
W
Chaac
6
3
10
3.67
L
0
2
6
1.5
W
Kukulkan
devillandon
Kukulkan
3
2
11
4.25
L
Heimdallr
dfsolo
Heimdallr
1
5
6
0.8
L
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,908
Damage
42,926
56,129
Taken
51,057
45,914
Mitigated
23,597
29,947
Healing
16,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,671
559
138
2,037
10,621
4,277
52
4,359
6,123
0
11,198
W
Chiron
13,080
3,776
2,711
3,565
8,613
3,539
2,553
4,220
4,393
0
31,959
L
Zhong Kui
MitchConn
Zhong Kui
13,544
714
1,152
6,192
11,810
8,938
0
3,465
8,069
23,865
0
W
Da Ji
Nosam13
Da Ji
5,421
647
2,733
1,554
8,048
7,822
80
3,104
4,944
0
7,328
W
Cthulhu
REP MY CITY
Cthulhu
5,598
670
1,428
2,343
11,557
10,690
291
4,389
7,168
15,782
0
W
Chaac
11,561
1,216
1,652
11,705
21,545
20,997
521
6,395
15,150
0
17,132
L
5,528
3,167
2,390
2,923
9,924
3,514
76
4,020
5,676
0
15,110
W
Kukulkan
devillandon
Kukulkan
11,248
1,153
1,340
916
6,366
2,866
1,739
3,141
3,225
21,688
0
L
Heimdallr
dfsolo
Heimdallr
9,478
3,775
65
1,557
10,394
4,284
369
2,388
7,637
0
23,511
L
7,705
1,451
0
250
8,308
2,584
164
2,614
5,516
14,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,898
Gold Earned
38,553
119
Minions Killed
100
0
Camps Cleared
0
1,190,950
Distance Traveled
968,857
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,686
608
9
1
0
173,753
0
W
Chiron
10,066
915
46
4
0
222,997
1
L
Zhong Kui
9,053
823
29
3
0
212,169
0
W
Da Ji
9,279
844
11
1
0
204,669
5
W
Cthulhu
9,071
825
24
2
0
200,586
0
W
Chaac
9,522
866
14
1
0
358,278
0
L
Jing Wei
7,758
705
11
1
0
222,448
0
W
Kukulkan
8,960
815
24
2
0
204,420
3
L
Heimdallr
7,598
691
32
3
0
173,917
0
L
Thoth
7,458
678
19
2
0
186,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role