Player Matchup

Ganesha
Ganesha
Ninjayoshigara
Ganesha
Level 28
God Stats
0W - 2L
1,774 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
ZombieB34R
Nu Wa
Level 129
God Stats
0W - 1L
1,857 SR
Queue Stats
92W - 84L
1,692 Elo+
Party 2
Arachne
Arachne
pokeblock300
Arachne
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Apollo
Apollo
xDJB34Rx
Apollo
Level 94
God Stats
0W - 2L
1,600 SR
Queue Stats
6W - 4L
1,800 Elo+
Party 2
Cliodhna
Cliodhna
Âddic
Cliodhna
Level 129
God Stats
2W - 3L
1,661 SR
Queue Stats
469W - 399L
1,668 Elo+
Party 2
Team Averages
Level 81
1,679 SR
1,632 Elo+

VS

Team Averages
Level 83
1,605 SR
1,599 Elo+
Rama
Rama
 
Rama
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Chanchan890
Cliodhna
Level 103
God Stats
11W - 5L
1,704 SR
Queue Stats
97W - 84L
1,602 Elo+
Party 1
Tyr
Tyr
ENormousPeater
Tyr
Level 48
God Stats
3W - 1L
1,587 SR
Queue Stats
104W - 66L
1,654 Elo+
Party 1
Ganesha
Ganesha
NateBoddi
Ganesha
Level 49
God Stats
2W - 2L
1,549 SR
Queue Stats
100W - 78L
1,612 Elo+
Party 1
Discordia
Discordia
crackdingo23
Discordia
Level 63
God Stats
18W - 12L
1,686 SR
Queue Stats
56W - 42L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 4
7,668
451
3,039
12,882
12,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
13
0 / 6 / 0
7,763
457
9,803
12,702
3,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
pokeblock300
Arachne
12
0 / 4 / 0
7,168
422
1,986
14,929
5,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Apollo
xDJB34Rx
Apollo
12
4 / 6 / 0
7,790
458
6,766
11,814
3,447
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
Âddic
Cliodhna
15
2 / 4 / 0
9,234
543
13,107
12,786
10,063
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
8 / 1 / 3
10,839
638
17,954
11,433
3,548
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
Chanchan890
Cliodhna
17
8 / 0 / 5
10,241
602
11,886
10,804
3,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
0 / 2 / 6
8,999
529
5,839
14,311
13,848
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ganesha
NateBoddi
Ganesha
14
0 / 3 / 10
9,016
530
3,408
11,140
9,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
crackdingo23
Discordia
16
6 / 0 / 4
9,816
577
10,556
9,329
2,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
6
Kills
22
22
Deaths
6
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
8
1
3
9.5
W
Cliodhna
Chanchan890
Cliodhna
8
0
5
10.5
W
0
2
6
1.5
W
Ganesha
NateBoddi
Ganesha
0
3
10
1.67
L
0
2
4
1
L
Nu Wa
0
6
0
0
W
Discordia
crackdingo23
Discordia
6
0
4
8
L
Arachne
pokeblock300
Arachne
0
4
0
0
L
Apollo
xDJB34Rx
Apollo
4
6
0
0.67
L
Cliodhna
Âddic
Cliodhna
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,701
Damage
49,643
65,113
Taken
57,017
35,164
Mitigated
33,278
16,874
Healing
25,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
17,954
10,750
0
6,885
11,433
3,548
2,547
2,842
8,492
0
96,307
W
Cliodhna
Chanchan890
Cliodhna
11,886
1,483
0
6,216
10,804
3,785
0
3,175
7,484
0
81,953
W
5,839
548
0
8,102
14,311
13,848
0
1,242
13,004
0
50,503
W
Ganesha
NateBoddi
Ganesha
3,408
105
0
1,994
11,140
9,160
76
3,096
7,911
24,239
0
L
3,039
189
0
1,585
12,882
12,128
138
1,616
11,226
14,744
0
L
Nu Wa
9,803
2,560
0
2,714
12,702
3,709
0
5,459
6,723
54,507
0
W
Discordia
crackdingo23
Discordia
10,556
0
109
2,532
9,329
2,937
990
3,202
5,858
66,419
0
L
Arachne
pokeblock300
Arachne
1,986
897
0
6,751
14,929
5,817
0
3,636
11,099
0
42,419
L
Apollo
xDJB34Rx
Apollo
6,766
4,944
0
2,797
11,814
3,447
842
1,128
10,686
0
55,436
L
Cliodhna
Âddic
Cliodhna
13,107
1,363
0
3,027
12,786
10,063
0
1,303
11,415
3,358
59,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,623
Gold Earned
48,911
452
Minions Killed
585
0
Camps Cleared
0
1,629,753
Distance Traveled
1,788,100
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,839
638
190
11
0
307,422
9
W
Cliodhna
10,241
602
134
8
0
431,781
1
W
Tyr
8,999
529
111
7
0
363,380
3
W
Ganesha
9,016
530
14
1
0
351,218
6
L
Ganesha
7,668
451
6
0
0
345,452
2
L
Nu Wa
7,763
457
104
6
0
281,527
2
W
Discordia
9,816
577
136
8
0
334,299
6
L
Arachne
7,168
422
79
5
0
340,470
5
L
Apollo
7,790
458
124
7
0
299,150
5
L
Cliodhna
9,234
543
139
8
0
363,154
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role