Player Matchup

Cthulhu
Cthulhu
JumpyTRENDY_MAN
Cthulhu
Level 25
God Stats
7W - 14L
1,318 SR
Queue Stats
55W - 94L
1,217 Elo+
Party 1
Ra
Ra
ZanderUchiha
Ra
Level 26
God Stats
7W - 20L
1,128 SR
Queue Stats
52W - 95L
1,186 Elo+
Solo
Amaterasu
Amaterasu
xXScogginsXx_TS
Amaterasu
Level 88
God Stats
27W - 23L
1,494 SR
Queue Stats
167W - 203L
1,360 Elo+
Party 1
Team Averages
Level 46
1,314 SR
1,254 Elo+

VS

Team Averages
Level 39
1,428 SR
1,432 Elo+
Charybdis
Charybdis
Bloodwolf913
Charybdis
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,718 Elo+
Solo
Hera
Hera
JustReflexYT
Hera
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 159L
1,284 Elo+
Party 2
Chaac
Chaac
SaltyBunnyy
Chaac
Level 29
God Stats
4W - 8L
1,284 SR
Queue Stats
126W - 154L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 6
11,787
589
9,184
25,960
37,048
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
1 / 4 / 10
11,272
564
11,445
17,729
7,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
xXScogginsXx_TS
Amaterasu
16
7 / 2 / 5
12,288
614
12,027
28,522
29,180
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bloodwolf913
Charybdis
15
4 / 6 / 5
12,689
634
20,707
14,200
5,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 5 / 5
12,855
643
20,900
11,805
5,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 3 / 9
12,111
606
18,889
20,038
17,404
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
30
13
Kills
11
11
Deaths
14
21
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Bloodwolf913
Charybdis
4
6
5
1.08
L
5
5
6
1.6
W
5
5
5
1.5
W
2
3
9
2.17
L
1
4
10
1.5
L
Amaterasu
xXScogginsXx_TS
Amaterasu
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,656
Damage
60,496
72,211
Taken
46,043
73,450
Mitigated
28,541
18,366
Healing
12,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Bloodwolf913
Charybdis
20,707
9,441
0
2,712
14,200
5,480
1,475
6,971
6,954
0
53,425
L
9,184
1,485
334
0
25,960
37,048
147
6,665
19,295
22,285
0
W
20,900
5,218
1,017
785
11,805
5,657
190
6,431
5,177
69,609
0
W
18,889
3,402
1,070
6,560
20,038
17,404
272
7,783
11,901
0
36,659
L
11,445
1,312
2,150
4,644
17,729
7,222
641
7,759
9,970
49,979
0
L
Amaterasu
xXScogginsXx_TS
Amaterasu
12,027
4,380
502
10,736
28,522
29,180
176
6,716
21,806
1,650
34,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,347
Gold Earned
37,655
164
Minions Killed
185
3
Camps Cleared
9
1,041,128
Distance Traveled
981,646
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,689
634
61
3
3
280,699
1
L
Cthulhu
11,787
589
21
1
0
296,531
1
W
Hera
12,855
643
89
4
5
324,337
2
W
Chaac
12,111
606
35
2
1
376,610
1
L
Ra
11,272
564
91
5
1
366,940
0
L
Amaterasu
12,288
614
52
3
2
377,657
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role