Player Matchup

Vamana
Vamana
ActualPlathead
Vamana
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 82L
1,500 Elo+
Party 2
Charybdis
Charybdis
Bragao
Charybdis
Level 160
God Stats
5W - 8L
1,416 SR
Queue Stats
338W - 301L
1,608 Elo+
Party 2
Ratatoskr
Ratatoskr
Haviccs
Ratatoskr
Level 117
God Stats
2W - 4L
1,429 SR
Queue Stats
211W - 209L
1,547 Elo+
Party 3
Kukulkan
Kukulkan
IRAQWARVET
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,704 Elo+
Party 3
Geb
Geb
MayorGroovy
Geb
Level 24
God Stats
2W - 4L
1,500 SR
Queue Stats
16W - 21L
1,744 Elo+
Solo
Team Averages
Level 62
1,469 SR
1,621 Elo+

VS

Team Averages
Level 22
1,521 SR
1,483 Elo+
Cliodhna
Cliodhna
BansheeTheKid
Cliodhna
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 38L
1,516 Elo+
Party 1
Horus
Horus
NSRich
Horus
Level 16
God Stats
2W - 2L
1,501 SR
Queue Stats
6W - 6L
1,415 Elo+
Party 1
Set
Set
RoboGemp
Set
Level 27
God Stats
7W - 5L
1,556 SR
Queue Stats
60W - 59L
1,466 Elo+
Party 1
Artemis
Artemis
VanquishtheW01F
Artemis
Level 14
God Stats
4W - 7L
1,340 SR
Queue Stats
45W - 74L
1,479 Elo+
Solo
Anubis
Anubis
nesumpavlin
Anubis
Level 29
God Stats
36W - 16L
1,708 SR
Queue Stats
206W - 214L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 10 / 2
11,561
526
8,541
16,871
9,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
Bragao
Charybdis
18
12 / 7 / 3
11,937
543
26,917
24,452
7,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ratatoskr
Haviccs
Ratatoskr
17
5 / 11 / 1
10,932
497
10,620
20,713
6,410
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
IRAQWARVET
Kukulkan
14
0 / 11 / 2
9,129
415
5,865
13,437
4,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 4
7,113
323
1,572
5,463
6,081
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BansheeTheKid
Cliodhna
20
14 / 3 / 11
14,526
660
19,007
17,768
8,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Horus
NSRich
Horus
15
4 / 4 / 6
10,136
461
6,017
15,635
11,943
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
8 / 3 / 9
12,586
572
11,672
13,292
10,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 10 / 5
9,587
436
7,316
14,385
2,912
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
20
11 / 1 / 5
13,864
630
16,740
16,296
8,067
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
75
21
Kills
39
41
Deaths
21
12
Assists
36
Player
Kills
Deaths
Assists
KDA
L
4
10
2
0.5
W
Cliodhna
BansheeTheKid
Cliodhna
14
3
11
6.5
L
Charybdis
Bragao
Charybdis
12
7
3
1.93
L
Ratatoskr
Haviccs
Ratatoskr
5
11
1
0.5
L
Kukulkan
IRAQWARVET
Kukulkan
0
11
2
0.09
L
0
2
4
1
W
Horus
NSRich
Horus
4
4
6
1.75
W
8
3
9
4.17
W
2
10
5
0.45
W
Anubis
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,515
Damage
60,752
80,936
Taken
77,376
34,943
Mitigated
41,975
17,700
Healing
27,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,541
4,506
0
3,440
16,871
9,936
1,202
2,216
14,655
395
56,260
W
Cliodhna
BansheeTheKid
Cliodhna
19,007
3,977
0
5,987
17,768
8,159
1,546
2,131
15,637
0
121,688
L
Charybdis
Bragao
Charybdis
26,917
13,427
0
9,435
24,452
7,973
2,748
6,661
17,791
0
95,643
L
Ratatoskr
Haviccs
Ratatoskr
10,620
2,382
0
4,598
20,713
6,410
0
5,408
15,305
0
79,553
L
Kukulkan
IRAQWARVET
Kukulkan
5,865
1,596
0
227
13,437
4,543
0
2,455
10,982
44,476
0
L
1,572
80
0
0
5,463
6,081
115
0
5,463
8,948
0
W
Horus
NSRich
Horus
6,017
3,184
2,324
3,818
15,635
11,943
171
1,880
13,755
0
17,647
W
11,672
6,256
0
3,376
13,292
10,894
267
855
12,437
0
81,298
W
7,316
3,975
0
133
14,385
2,912
2,452
988
13,397
0
37,922
W
Anubis
16,740
697
0
11,767
16,296
8,067
2,626
1,978
14,318
96,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,672
Gold Earned
60,699
493
Minions Killed
594
0
Camps Cleared
0
1,566,601
Distance Traveled
2,163,696
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
11,561
526
97
4
0
319,105
1
W
Cliodhna
14,526
660
171
8
0
508,242
0
L
Charybdis
11,937
543
146
7
0
314,007
1
L
Ratatoskr
10,932
497
129
6
0
399,989
5
L
Kukulkan
9,129
415
108
5
0
340,235
1
L
Geb
7,113
323
13
1
0
193,265
1
W
Horus
10,136
461
29
1
0
405,351
0
W
Set
12,586
572
139
6
0
502,496
0
W
Artemis
9,587
436
69
3
0
334,830
0
W
Anubis
13,864
630
186
8
0
412,777
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role