Player Matchup

Persephone
Persephone
 
Persephone
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Lello_RaVeN
Odin
Level 54
God Stats
5W - 6L
1,497 SR
Queue Stats
270W - 312L
1,338 Elo+
Party 1
Anubis
Anubis
deadpixelsrs
Anubis
Level 60
God Stats
181W - 203L
1,451 SR
Queue Stats
434W - 494L
1,364 Elo+
Solo
Fenrir
Fenrir
macos-Bs
Fenrir
Level 18
God Stats
17W - 26L
1,359 SR
Queue Stats
30W - 39L
1,302 Elo+
Party 1
Izanami
Izanami
vlmitchell
Izanami
Level 121
God Stats
131W - 129L
1,500 SR
Queue Stats
194W - 227L
1,373 Elo+
Solo
Team Averages
Level 74
1,461 SR
1,375 Elo+

VS

Team Averages
Level 50
1,352 SR
1,328 Elo+
Danzaburou
Danzaburou
AdaptiveSpoon64
Danzaburou
Level 43
God Stats
18W - 26L
1,131 SR
Queue Stats
75W - 100L
1,212 Elo+
Party 2
Achilles
Achilles
Croval Nota
Achilles
Level 61
God Stats
4W - 4L
1,447 SR
Queue Stats
84W - 127L
1,390 Elo+
Solo
Chang'e
Chang'e
Solaracity
Chang'e
Level 72
God Stats
5W - 6L
1,343 SR
Queue Stats
50W - 45L
1,305 Elo+
Party 3
Olorun
Olorun
WantedOne18
Olorun
Level 42
God Stats
14W - 10L
1,448 SR
Queue Stats
45W - 39L
1,494 Elo+
Party 3
Loki
Loki
mmy3rs
Loki
Level 34
God Stats
33W - 41L
1,394 SR
Queue Stats
110W - 161L
1,238 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
2 / 4 / 3
8,465
423
4,935
10,405
4,370
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
0 / 3 / 4
8,619
431
6,027
14,284
11,607
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
16
3 / 7 / 0
10,119
506
11,648
14,173
6,926
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
macos-Bs
Fenrir
15
2 / 3 / 1
9,012
451
6,000
14,650
5,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
vlmitchell
Izanami
13
4 / 5 / 2
9,179
459
9,968
13,592
4,895
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AdaptiveSpoon64
Danzaburou
17
5 / 3 / 2
10,601
530
7,432
10,233
2,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Croval Nota
Achilles
16
4 / 2 / 2
10,000
500
6,802
13,849
8,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
Solaracity
Chang'e
16
1 / 2 / 3
9,774
489
10,117
11,452
3,813
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
18
10 / 3 / 1
11,599
580
18,557
20,786
7,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Loki
mmy3rs
Loki
16
2 / 1 / 3
9,236
462
3,155
8,128
2,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
11
Kills
22
22
Deaths
11
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
2
4
3
0.88
W
Danzaburou
AdaptiveSpoon64
Danzaburou
5
3
2
2
W
Achilles
Croval Nota
Achilles
4
2
2
2.5
L
0
3
4
0.67
W
Chang'e
Solaracity
Chang'e
1
2
3
1.25
W
Olorun
10
3
1
3.5
L
Anubis
3
7
0
0.43
L
Fenrir
macos-Bs
Fenrir
2
3
1
0.83
W
Loki
mmy3rs
Loki
2
1
3
3.5
L
Izanami
vlmitchell
Izanami
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,578
Damage
46,063
67,104
Taken
64,448
33,563
Mitigated
25,366
22,316
Healing
23,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
4,935
914
601
3,327
10,405
4,370
285
1,677
8,724
31,394
0
W
Danzaburou
AdaptiveSpoon64
Danzaburou
7,432
2,067
0
1,578
10,233
2,982
1,840
1,314
8,919
0
60,843
W
Achilles
Croval Nota
Achilles
6,802
1,530
0
1,570
13,849
8,309
1,291
2,621
11,228
0
64,774
L
6,027
1,225
0
2,468
14,284
11,607
221
10,496
3,788
0
41,490
W
Chang'e
Solaracity
Chang'e
10,117
433
423
6,233
11,452
3,813
1,895
2,690
8,762
48,414
0
W
Olorun
18,557
10,766
218
11,354
20,786
7,562
1,894
9,543
11,243
74,876
0
L
Anubis
11,648
269
0
6,239
14,173
6,926
2,025
9,513
4,660
71,778
0
L
Fenrir
macos-Bs
Fenrir
6,000
1,157
0
5,562
14,650
5,765
0
6,433
8,217
0
61,418
W
Loki
mmy3rs
Loki
3,155
455
0
2,275
8,128
2,700
1,431
786
7,342
0
52,403
L
Izanami
vlmitchell
Izanami
9,968
6,858
137
3,982
13,592
4,895
2,291
555
13,037
0
56,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,394
Gold Earned
51,210
492
Minions Killed
490
0
Camps Cleared
0
1,657,957
Distance Traveled
1,760,282
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,465
423
40
2
0
313,057
11
W
Danzaburou
10,601
530
99
5
0
359,462
0
W
Achilles
10,000
500
107
5
0
404,789
2
L
Odin
8,619
431
95
5
0
351,612
0
W
Chang'e
9,774
489
90
5
0
296,147
2
W
Olorun
11,599
580
114
6
0
332,029
0
L
Anubis
10,119
506
125
6
0
313,274
4
L
Fenrir
9,012
451
97
5
0
369,144
0
W
Loki
9,236
462
80
4
0
367,855
0
L
Izanami
9,179
459
135
7
0
310,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role