Player Matchup

Thoth
Thoth
APieceAPi
Thoth
Level 124
God Stats
6W - 9L
1,415 SR
Queue Stats
258W - 276L
1,427 Elo+
Solo
Ravana
Ravana
Aurelius44
Ravana
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 43L
1,527 Elo+
Party 2
Sun Wukong
Sun Wukong
BishopSturm
Sun Wukong
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 57L
1,440 Elo+
Party 2
Merlin
Merlin
SantiagoMX
Merlin
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 65L
1,342 Elo+
Solo
Ao Kuang
Ao Kuang
Your Inside Man
Ao Kuang
Level 127
God Stats
0W - 2L
1,350 SR
Queue Stats
208W - 200L
1,407 Elo+
Solo
Team Averages
Level 105
1,453 SR
1,429 Elo+

VS

Team Averages
Level 100
1,390 SR
1,368 Elo+
Scylla
Scylla
AlexMilton
Scylla
Level 103
God Stats
2W - 4L
1,133 SR
Queue Stats
146W - 160L
1,357 Elo+
Party 1
Apollo
Apollo
Dash_up_Takaoni
Apollo
Level 63
God Stats
1W - 1L
1,342 SR
Queue Stats
92W - 115L
1,345 Elo+
Solo
Hou Yi
Hou Yi
Indigo_Bless
Hou Yi
Level 125
God Stats
2W - 4L
1,535 SR
Queue Stats
108W - 127L
1,388 Elo+
Solo
Cthulhu
Cthulhu
SPIT FISTS
Cthulhu
Level 106
God Stats
5W - 5L
1,137 SR
Queue Stats
139W - 170L
1,360 Elo+
Party 1
Ah Puch
Ah Puch
regfergusson67
Ah Puch
Level 104
God Stats
6W - 1L
1,805 SR
Queue Stats
333W - 316L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
APieceAPi
Thoth
20
2 / 4 / 8
12,098
637
12,812
15,598
5,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Aurelius44
Ravana
20
4 / 5 / 8
11,994
631
11,983
16,156
10,886
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
BishopSturm
Sun Wukong
18
4 / 6 / 11
12,014
632
9,650
26,644
26,730
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
SantiagoMX
Merlin
20
8 / 7 / 10
13,141
692
18,439
21,076
8,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
19
6 / 11 / 9
12,997
684
11,259
23,663
9,076
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AlexMilton
Scylla
20
10 / 4 / 15
13,577
715
23,703
12,863
5,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
8 / 4 / 15
12,637
665
5,994
13,408
5,878
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hou Yi
20
5 / 8 / 18
13,846
729
16,752
16,562
6,479
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
SPIT FISTS
Cthulhu
20
6 / 4 / 24
13,887
731
26,125
24,455
36,915
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
4 / 4 / 24
12,943
681
24,029
11,201
5,496
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
129
24
Kills
33
33
Deaths
24
46
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Thoth
APieceAPi
Thoth
2
4
8
1.5
W
Scylla
AlexMilton
Scylla
10
4
15
4.38
L
Ravana
Aurelius44
Ravana
4
5
8
1.6
L
Sun Wukong
BishopSturm
Sun Wukong
4
6
11
1.58
W
8
4
15
3.88
W
Hou Yi
5
8
18
1.75
W
Cthulhu
SPIT FISTS
Cthulhu
6
4
24
4.5
L
Merlin
SantiagoMX
Merlin
8
7
10
1.86
L
Ao Kuang
6
11
9
0.95
W
4
4
24
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,143
Damage
96,603
103,137
Taken
78,489
61,340
Mitigated
60,312
30,912
Healing
29,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
APieceAPi
Thoth
12,812
294
1,975
3,477
15,598
5,942
392
10,308
5,010
39,982
0
W
Scylla
AlexMilton
Scylla
23,703
1,064
2,606
3,118
12,863
5,544
1,138
8,678
4,185
52,883
0
L
Ravana
Aurelius44
Ravana
11,983
1,653
2,421
2,819
16,156
10,886
405
13,049
2,842
0
20,687
L
Sun Wukong
BishopSturm
Sun Wukong
9,650
814
3,281
5,760
26,644
26,730
186
16,844
9,230
0
18,500
W
5,994
2,836
2,322
4,361
13,408
5,878
1,723
8,496
4,912
0
17,065
W
Hou Yi
16,752
4,778
2,015
3,923
16,562
6,479
1,596
6,336
10,226
0
33,640
W
Cthulhu
SPIT FISTS
Cthulhu
26,125
687
2,209
5,864
24,455
36,915
294
12,573
11,882
44,444
0
L
Merlin
SantiagoMX
Merlin
18,439
1,365
1,966
3,107
21,076
8,706
504
15,914
4,551
49,065
0
L
Ao Kuang
11,259
3,051
1,232
4,874
23,663
9,076
168
15,505
7,647
19,730
0
W
24,029
2,115
1,083
2,104
11,201
5,496
933
6,427
4,774
47,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,244
Gold Earned
66,890
233
Minions Killed
205
0
Camps Cleared
0
1,688,684
Distance Traveled
1,601,639
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,098
637
62
3
0
355,566
3
W
Scylla
13,577
715
62
3
0
303,487
0
L
Ravana
11,994
631
29
2
0
376,279
2
L
Sun Wukong
12,014
632
25
1
0
358,872
1
W
Apollo
12,637
665
30
2
0
314,335
1
W
Hou Yi
13,846
729
42
2
0
284,338
4
W
Cthulhu
13,887
731
31
2
0
368,938
0
L
Merlin
13,141
692
95
5
0
275,936
0
L
Ao Kuang
12,997
684
22
1
0
322,031
2
W
Ah Puch
12,943
681
40
2
0
330,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role