Player Matchup

Achilles
Achilles
Ft Ranger4234
Achilles
Level 29
God Stats
12W - 27L
1,294 SR
Queue Stats
54W - 104L
1,250 Elo+
Party 1
Nemesis
Nemesis
MandoM4N
Nemesis
Level 16
God Stats
2W - 1L
1,682 SR
Queue Stats
203W - 200L
1,416 Elo+
Party 1
Merlin
Merlin
RomanVoyage2056
Merlin
Level 14
God Stats
2W - 5L
1,384 SR
Queue Stats
11W - 15L
1,407 Elo+
Party 1
Khepri
Khepri
StevenLansberg
Khepri
Level 17
God Stats
23W - 21L
1,580 SR
Queue Stats
58W - 54L
1,381 Elo+
Party 2
Tiamat
Tiamat
branman_187
Tiamat
Level 8
God Stats
2W - 7L
1,230 SR
Queue Stats
40W - 41L
1,150 Elo+
Party 2
Team Averages
Level 17
1,434 SR
1,321 Elo+

VS

Team Averages
Level 15
1,516 SR
1,523 Elo+
Cerberus
Cerberus
Boricuatempo
Cerberus
Level 29
God Stats
2W - 3L
1,497 SR
Queue Stats
70W - 73L
1,341 Elo+
Solo
King Arthur
King Arthur
Kukulcaulk
King Arthur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 3
Kali
Kali
SuperMeDaddy69
Kali
Level 9
God Stats
4W - 0L
1,829 SR
Queue Stats
7W - 2L
1,865 Elo+
Party 3
Danzaburou
Danzaburou
TheSovietTeddy
Danzaburou
Level 7
God Stats
20W - 12L
1,350 SR
Queue Stats
26W - 15L
1,500 Elo+
Party 3
Poseidon
Poseidon
Toxicc-Exoticz
Poseidon
Level 29
God Stats
7W - 5L
1,405 SR
Queue Stats
157W - 163L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ft Ranger4234
Achilles
5
1 / 6 / 1
4,096
455
2,653
6,941
4,319
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
MandoM4N
Nemesis
7
0 / 3 / 1
4,131
459
2,705
4,917
1,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

7
1 / 5 / 0
4,221
469
1,591
4,423
1,159
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

1
0 / 0 / 0
3,144
349
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
2
0 / 1 / 0
3,239
360
240
578
87
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Boricuatempo
Cerberus
8
1 / 0 / 2
5,074
564
1,423
5,610
3,353
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Kukulcaulk
King Arthur
9
2 / 0 / 1
5,670
630
911
4,066
2,090
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
9 / 0 / 2
7,000
778
4,724
7,208
3,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
TheSovietTeddy
Danzaburou
8
2 / 1 / 2
5,236
582
1,121
2,517
798
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poseidon
9
1 / 1 / 5
5,418
602
3,484
4,056
1,345
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
15
15
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Boricuatempo
Cerberus
1
0
2
2
L
Achilles
Ft Ranger4234
Achilles
1
6
1
0.25
W
King Arthur
Kukulcaulk
King Arthur
2
0
1
2.5
L
Nemesis
MandoM4N
Nemesis
0
3
1
0.17
L
1
5
0
0.2
L
0
0
0
0
W
9
0
2
10
W
Danzaburou
TheSovietTeddy
Danzaburou
2
1
2
3
W
Poseidon
1
1
5
3.5
L
Tiamat
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,189
Damage
11,663
16,859
Taken
23,457
7,131
Mitigated
11,282
1,973
Healing
10,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Boricuatempo
Cerberus
1,423
36
0
2,127
5,610
3,353
801
293
5,317
18,615
0
L
Achilles
Ft Ranger4234
Achilles
2,653
1,380
0
579
6,941
4,319
0
1,887
5,054
0
8,895
W
King Arthur
Kukulcaulk
King Arthur
911
266
0
1,428
4,066
2,090
496
190
3,876
1,509
19,608
L
Nemesis
MandoM4N
Nemesis
2,705
693
0
810
4,917
1,566
0
829
4,088
0
17,133
L
1,591
166
0
533
4,423
1,159
0
2,065
2,358
13,412
0
L
0
0
0
0
0
0
0
0
0
0
0
W
4,724
2,782
0
5,414
7,208
3,696
962
414
6,794
0
30,140
W
Danzaburou
TheSovietTeddy
Danzaburou
1,121
539
0
456
2,517
798
1,433
175
2,342
0
14,282
W
Poseidon
3,484
875
0
772
4,056
1,345
1,600
759
3,297
24,454
0
L
Tiamat
240
78
0
51
578
87
0
126
452
762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,831
Gold Earned
28,398
71
Minions Killed
236
0
Camps Cleared
0
511,741
Distance Traveled
811,227
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,074
564
43
5
0
156,166
1
L
Achilles
4,096
455
12
1
0
144,755
0
W
King Arthur
5,670
630
53
6
0
162,961
0
L
Nemesis
4,131
459
37
4
0
208,221
0
L
Merlin
4,221
469
21
2
0
134,791
0
L
Khepri
3,144
349
0
0
0
0
0
W
Kali
7,000
778
53
6
0
198,271
0
W
Danzaburou
5,236
582
41
5
0
143,048
0
W
Poseidon
5,418
602
46
5
0
150,781
2
L
Tiamat
3,239
360
1
0
0
23,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role