Player Matchup

Geb
Geb
 
Geb
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Nu Wa
Nu Wa
DBD Xplicit
Nu Wa
Level 27
God Stats
14W - 12L
1,615 SR
Queue Stats
61W - 56L
1,419 Elo+
Party 4
Neith
Neith
Eazydoesit9907
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,420 Elo+
Party 2
Skadi
Skadi
I bleeded
Skadi
Level 69
God Stats
9W - 14L
1,538 SR
Queue Stats
130W - 193L
1,373 Elo+
Party 2
Ne Zha
Ne Zha
Oldetown
Ne Zha
Level 42
God Stats
3W - 3L
1,656 SR
Queue Stats
129W - 147L
1,503 Elo+
Solo
Team Averages
Level 47
1,562 SR
1,443 Elo+

VS

Team Averages
Level 63
1,495 SR
1,462 Elo+
Ymir
Ymir
 
Ymir
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
LFG Poor Boy
Ao Kuang
Level 49
God Stats
18W - 12L
1,555 SR
Queue Stats
157W - 145L
1,430 Elo+
Party 1
Heimdallr
Heimdallr
Nytebud7
Heimdallr
Level 87
God Stats
6W - 6L
1,501 SR
Queue Stats
96W - 87L
1,439 Elo+
Party 3
Agni
Agni
TioCoppel
Agni
Level 49
God Stats
2W - 0L
1,584 SR
Queue Stats
36W - 30L
1,518 Elo+
Solo
Khepri
Khepri
XDBigBenXD
Khepri
Level 88
God Stats
2W - 4L
1,335 SR
Queue Stats
279W - 249L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
1 / 0 / 2
5,393
490
1,374
5,213
2,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 1 / 0
5,881
535
2,983
4,264
1,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

6
0 / 7 / 1
4,161
378
1,991
5,653
1,307
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Skadi
I bleeded
Skadi
8
1 / 3 / 1
4,747
432
3,383
5,423
1,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
Oldetown
Ne Zha
10
0 / 3 / 1
5,545
504
3,527
7,503
2,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 2 / 10
6,039
549
3,274
6,842
4,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
LFG Poor Boy
Ao Kuang
9
2 / 0 / 5
5,744
522
1,148
4,251
1,259
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Nytebud7
Heimdallr
10
4 / 1 / 5
6,253
568
5,120
6,865
1,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Agni
11
4 / 1 / 1
6,537
594
5,023
5,635
1,833
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Khepri
XDBigBenXD
Khepri
10
3 / 0 / 4
6,084
553
3,155
4,456
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
4
Kills
14
14
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
0
2
2
W
Ymir
 
Ymir
1
2
10
3
L
2
1
0
2
L
0
7
1
0.07
L
Skadi
I bleeded
Skadi
1
3
1
0.5
W
Ao Kuang
LFG Poor Boy
Ao Kuang
2
0
5
4.5
W
Heimdallr
Nytebud7
Heimdallr
4
1
5
6.5
L
Ne Zha
Oldetown
Ne Zha
0
3
1
0.17
W
Agni
4
1
1
4.5
W
Khepri
XDBigBenXD
Khepri
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,258
Damage
17,720
28,056
Taken
28,049
9,153
Mitigated
11,642
8,177
Healing
9,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,374
230
323
2,272
5,213
2,410
0
2,475
2,738
12,084
0
W
Ymir
 
Ymir
3,274
421
734
1,564
6,842
4,762
84
1,214
5,628
13,353
0
L
2,983
645
0
1,093
4,264
1,258
0
3,278
986
28,848
0
L
1,991
1,289
0
428
5,653
1,307
0
2,862
2,791
0
10,581
L
Skadi
I bleeded
Skadi
3,383
1,616
0
1,653
5,423
1,418
0
1,428
3,995
0
19,943
W
Ao Kuang
LFG Poor Boy
Ao Kuang
1,148
243
0
1,835
4,251
1,259
0
449
3,802
22,972
0
W
Heimdallr
Nytebud7
Heimdallr
5,120
2,432
0
2,451
6,865
1,975
286
677
6,188
0
37,601
L
Ne Zha
Oldetown
Ne Zha
3,527
1,611
0
2,408
7,503
2,760
0
2,557
4,946
0
33,284
W
Agni
5,023
245
0
1,866
5,635
1,833
432
875
4,760
36,288
0
W
Khepri
XDBigBenXD
Khepri
3,155
353
0
770
4,456
1,813
215
1,300
3,156
30,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,727
Gold Earned
30,657
197
Minions Killed
272
0
Camps Cleared
0
975,580
Distance Traveled
992,822
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,393
490
17
2
0
200,296
1
W
Ymir
6,039
549
18
2
0
201,146
1
L
Nu Wa
5,881
535
55
5
0
192,003
5
L
Neith
4,161
378
19
2
0
181,785
1
L
Skadi
4,747
432
34
3
0
218,628
1
W
Ao Kuang
5,744
522
46
4
0
205,827
2
W
Heimdallr
6,253
568
66
6
0
183,576
2
L
Ne Zha
5,545
504
72
7
0
182,868
2
W
Agni
6,537
594
95
9
0
188,301
4
W
Khepri
6,084
553
47
4
0
213,972
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role