Player Matchup

Odin
Odin
ElFaroGrande
Odin
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,359 Elo+
Solo
Freya
Freya
Karrin--95--
Freya
Level 5
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 1L
1,683 Elo+
Solo
Persephone
Persephone
ReiRuge
Persephone
Level 28
God Stats
4W - 3L
1,527 SR
Queue Stats
71W - 67L
1,526 Elo+
Solo
Artemis
Artemis
SifraBoss
Artemis
Level 20
God Stats
4W - 1L
1,888 SR
Queue Stats
12W - 8L
1,569 Elo+
Solo
Mercury
Mercury
SilverSF
Mercury
Level 18
God Stats
1W - 2L
1,539 SR
Queue Stats
41W - 24L
1,565 Elo+
Solo
Team Averages
Level 19
1,634 SR
1,541 Elo+

VS

Team Averages
Level 18
1,529 SR
1,508 Elo+
Ganesha
Ganesha
Eita_bbs7
Ganesha
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 24L
1,499 Elo+
Solo
Cupid
Cupid
Satthanas
Cupid
Level 28
God Stats
5W - 5L
1,598 SR
Queue Stats
15W - 13L
1,400 Elo+
Solo
Bakasura
Bakasura
benjazamur
Bakasura
Level 27
God Stats
27W - 24L
1,547 SR
Queue Stats
27W - 27L
1,478 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
damicagem
Ah Muzen Cab
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 28L
1,421 Elo+
Solo
Nox
Nox
kanartez
Nox
Level 14
God Stats
3W - 3L
1,500 SR
Queue Stats
56W - 41L
1,744 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
8,234
294
2,063
7,227
2,261
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
2 / 14 / 10
11,717
418
15,614
34,841
12,345
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
ReiRuge
Persephone
20
5 / 8 / 11
14,601
521
15,334
22,905
8,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
SifraBoss
Artemis
20
4 / 10 / 6
13,654
488
20,700
27,113
9,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
SilverSF
Mercury
20
16 / 3 / 2
18,289
653
18,779
21,878
12,086
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Eita_bbs7
Ganesha
19
1 / 5 / 16
14,244
509
14,531
29,311
35,579
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cupid
Satthanas
Cupid
20
13 / 7 / 4
15,540
555
21,898
19,924
7,422
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
benjazamur
Bakasura
20
1 / 4 / 2
14,228
508
3,637
20,936
9,451
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ah Muzen Cab
damicagem
Ah Muzen Cab
20
2 / 6 / 6
14,967
535
15,209
16,434
7,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
21 / 6 / 3
19,153
684
32,600
22,905
10,361
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
69
27
Kills
38
38
Deaths
28
30
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Eita_bbs7
Ganesha
1
5
16
1.8
L
0
3
1
0.17
L
2
14
10
0.5
L
Persephone
ReiRuge
Persephone
5
8
11
1.31
W
Cupid
Satthanas
Cupid
13
7
4
2.14
L
Artemis
SifraBoss
Artemis
4
10
6
0.7
L
Mercury
SilverSF
Mercury
16
3
2
5.67
W
Bakasura
benjazamur
Bakasura
1
4
2
0.5
W
Ah Muzen Cab
damicagem
Ah Muzen Cab
2
6
6
0.83
W
21
6
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,490
Damage
87,875
113,964
Taken
109,510
44,261
Mitigated
70,749
34,214
Healing
32,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Eita_bbs7
Ganesha
14,531
1,028
0
4,599
29,311
35,579
116
7,313
21,721
30,444
0
L
2,063
607
60
840
7,227
2,261
0
1,221
6,006
0
7,111
L
15,614
5,315
0
11,682
34,841
12,345
0
13,976
20,745
69,215
0
L
Persephone
ReiRuge
Persephone
15,334
1,085
51
7,683
22,905
8,136
185
14,230
8,457
82,643
0
W
Cupid
Satthanas
Cupid
21,898
14,767
1,651
5,178
19,924
7,422
3,193
5,189
14,545
0
107,294
L
Artemis
SifraBoss
Artemis
20,700
14,976
0
8,266
27,113
9,433
3,674
10,635
16,478
0
101,722
L
Mercury
SilverSF
Mercury
18,779
10,362
0
5,632
21,878
12,086
893
7,063
14,605
0
167,946
W
Bakasura
benjazamur
Bakasura
3,637
3,096
0
9,840
20,936
9,451
1,477
5,385
15,488
0
78,694
W
Ah Muzen Cab
damicagem
Ah Muzen Cab
15,209
6,814
0
4,500
16,434
7,936
5,795
4,344
12,040
0
111,111
W
32,600
1,878
0
6,903
22,905
10,361
3,751
9,196
13,438
128,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,495
Gold Earned
78,132
685
Minions Killed
669
0
Camps Cleared
0
2,229,242
Distance Traveled
2,509,251
30
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
14,244
509
13
0
0
476,705
6
L
Odin
8,234
294
11
0
0
199,567
3
L
Freya
11,717
418
101
4
0
437,437
1
L
Persephone
14,601
521
143
5
0
492,723
1
W
Cupid
15,540
555
139
5
0
470,121
3
L
Artemis
13,654
488
143
5
0
408,113
8
L
Mercury
18,289
653
287
10
0
691,402
17
W
Bakasura
14,228
508
149
5
0
556,104
1
W
Ah Muzen Cab
14,967
535
191
7
0
490,603
4
W
Nox
19,153
684
177
6
0
515,718
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role