Player Matchup

Hera
Hera
 
Hera
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Gustachio
Serqet
Level 28
God Stats
0W - 2L
1,309 SR
Queue Stats
51W - 42L
1,442 Elo+
Solo
Ares
Ares
Morephire
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,272 Elo+
Solo
Sun Wukong
Sun Wukong
Tashiki99
Sun Wukong
Level 6
God Stats
3W - 5L
1,500 SR
Queue Stats
20W - 24L
1,369 Elo+
Solo
Sobek
Sobek
TravisThePotato
Sobek
Level 16
God Stats
4W - 4L
1,704 SR
Queue Stats
28W - 27L
1,348 Elo+
Party 2
Team Averages
Level 16
1,503 SR
1,386 Elo+

VS

Team Averages
Level 22
1,432 SR
1,431 Elo+
Thanatos
Thanatos
DeadmanSr
Thanatos
Level 23
God Stats
1W - 0L
1,507 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Bellona
Bellona
Killerbii28
Bellona
Level 16
God Stats
6W - 4L
1,478 SR
Queue Stats
34W - 33L
1,104 Elo+
Party 1
Agni
Agni
Kubus2004PL
Agni
Level 6
God Stats
1W - 0L
1,353 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
SouleyeWAOS
Jormungandr
Level 29
God Stats
6W - 8L
1,243 SR
Queue Stats
75W - 84L
1,489 Elo+
Party 1
Izanami
Izanami
TTVxTheSouIy
Izanami
Level 34
God Stats
7W - 3L
1,579 SR
Queue Stats
161W - 148L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
9
1 / 4 / 1
5,226
523
2,930
5,103
1,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
Gustachio
Serqet
9
2 / 4 / 2
5,420
542
3,786
6,871
1,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
7
0 / 7 / 0
4,296
430
1,644
7,047
2,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Tashiki99
Sun Wukong
9
1 / 3 / 0
5,526
553
1,973
6,141
2,096
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
1 / 7 / 1
4,467
447
1,592
10,004
4,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DeadmanSr
Thanatos
9
3 / 2 / 4
5,850
585
6,745
7,436
2,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
Killerbii28
Bellona
10
2 / 0 / 0
6,318
632
2,878
3,406
2,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
2 / 3 / 1
5,269
527
1,272
5,192
1,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
SouleyeWAOS
Jormungandr
10
4 / 2 / 11
6,276
628
2,018
6,383
3,697
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
TTVxTheSouIy
Izanami
12
13 / 0 / 4
7,456
746
11,481
5,029
1,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
5
Kills
24
25
Deaths
7
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
4
1
0.38
W
Thanatos
DeadmanSr
Thanatos
3
2
4
2.5
L
Serqet
Gustachio
Serqet
2
4
2
0.75
W
Bellona
Killerbii28
Bellona
2
0
0
2
W
2
3
1
0.83
L
Ares
0
7
0
0
W
Jormungandr
SouleyeWAOS
Jormungandr
4
2
11
4.75
W
Izanami
TTVxTheSouIy
Izanami
13
0
4
15
L
Sun Wukong
Tashiki99
Sun Wukong
1
3
0
0.33
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,925
Damage
24,394
35,166
Taken
27,446
11,331
Mitigated
11,959
6,443
Healing
10,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
2,930
702
0
615
5,103
1,057
175
1,073
3,848
24,932
0
W
Thanatos
DeadmanSr
Thanatos
6,745
2,527
0
5,071
7,436
2,640
0
1,161
6,119
0
26,481
L
Serqet
Gustachio
Serqet
3,786
942
0
2,582
6,871
1,558
0
177
6,694
0
24,431
W
Bellona
Killerbii28
Bellona
2,878
631
0
1,679
3,406
2,647
845
0
3,406
0
27,223
W
1,272
92
39
202
5,192
1,324
186
1,765
3,427
13,689
0
L
Ares
1,644
310
0
132
7,047
2,590
0
642
6,367
6,819
0
W
Jormungandr
SouleyeWAOS
Jormungandr
2,018
891
22
30
6,383
3,697
562
1,620
4,729
12,272
0
W
Izanami
TTVxTheSouIy
Izanami
11,481
8,373
0
3,842
5,029
1,651
2,004
1,586
3,443
0
50,832
L
Sun Wukong
Tashiki99
Sun Wukong
1,973
844
0
1,765
6,141
2,096
0
0
6,141
0
20,121
L
1,592
394
0
1,349
10,004
4,030
0
1,178
8,826
9,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,935
Gold Earned
31,169
183
Minions Killed
237
0
Camps Cleared
0
881,488
Distance Traveled
906,161
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,226
523
50
5
0
177,763
4
W
Thanatos
5,850
585
40
4
0
196,547
1
L
Serqet
5,420
542
51
5
0
193,812
3
W
Bellona
6,318
632
66
7
0
169,885
1
W
Agni
5,269
527
17
2
0
153,740
1
L
Ares
4,296
430
10
1
0
178,445
1
W
Jormungandr
6,276
628
33
3
0
200,465
0
W
Izanami
7,456
746
81
8
0
185,524
0
L
Sun Wukong
5,526
553
58
6
0
179,564
2
L
Sobek
4,467
447
14
1
0
151,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role