Player Matchup

Vamana
Vamana
DVNNYT
Vamana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,576 Elo+
Solo
Ravana
Ravana
EdPool08
Ravana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,577 Elo+
Solo
Bellona
Bellona
GargleMyLoads
Bellona
Level 6
God Stats
1W - 1L
1,767 SR
Queue Stats
8W - 8L
1,636 Elo+
Solo
Sol
Sol
Resiliency44
Sol
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 106L
1,439 Elo+
Solo
Artemis
Artemis
ThaSnowPlug
Artemis
Level 22
God Stats
4W - 2L
1,670 SR
Queue Stats
76W - 69L
1,496 Elo+
Solo
Team Averages
Level 18
1,587 SR
1,545 Elo+

VS

Team Averages
Level 22
1,573 SR
1,587 Elo+
Set
Set
Ambob
Set
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 72L
1,449 Elo+
Solo
Kuzenbo
Kuzenbo
LoneGoon
Kuzenbo
Level 25
God Stats
12W - 10L
1,812 SR
Queue Stats
86W - 80L
1,545 Elo+
Party 1
Sun Wukong
Sun Wukong
LoneGoonJr
Sun Wukong
Level 16
God Stats
1W - 0L
1,551 SR
Queue Stats
28W - 22L
1,571 Elo+
Party 1
Agni
Agni
bingbongchong
Agni
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,832 Elo+
Solo
Gilgamesh
Gilgamesh
vivadox
Gilgamesh
Level 15
God Stats
14W - 17L
1,500 SR
Queue Stats
133W - 132L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DVNNYT
Vamana
20
5 / 4 / 12
16,458
968
41,119
48,863
56,097
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ravana
EdPool08
Ravana
20
1 / 3 / 12
14,589
858
13,721
19,900
17,828
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
20
7 / 9 / 8
16,040
944
24,375
42,902
50,146
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
2 / 10 / 8
14,542
855
20,420
36,867
12,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
ThaSnowPlug
Artemis
20
5 / 11 / 9
15,379
905
31,909
33,231
9,911
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

51

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Ambob
Set
20
8 / 12 / 16
15,796
929
32,434
33,424
17,802
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
LoneGoon
Kuzenbo
20
3 / 3 / 23
15,818
930
25,411
37,290
64,163
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
LoneGoonJr
Sun Wukong
20
9 / 1 / 21
17,161
1,009
27,554
24,175
33,036
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
13 / 1 / 20
18,266
1,074
70,822
20,429
9,699
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
vivadox
Gilgamesh
20
4 / 3 / 21
15,809
930
18,074
22,991
24,573
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
138
20
Kills
37
37
Deaths
20
49
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Set
Ambob
Set
8
12
16
1.33
L
Vamana
DVNNYT
Vamana
5
4
12
2.75
L
Ravana
EdPool08
Ravana
1
3
12
2.33
L
Bellona
7
9
8
1.22
W
Kuzenbo
LoneGoon
Kuzenbo
3
3
23
4.83
W
Sun Wukong
LoneGoonJr
Sun Wukong
9
1
21
19.5
L
2
10
8
0.6
L
Artemis
ThaSnowPlug
Artemis
5
11
9
0.86
W
13
1
20
23
W
Gilgamesh
vivadox
Gilgamesh
4
3
21
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,544
Damage
174,295
181,763
Taken
138,309
146,144
Mitigated
149,273
37,117
Healing
10,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
Ambob
Set
32,434
15,011
0
2,657
33,424
17,802
0
4,824
28,600
0
59,319
L
Vamana
DVNNYT
Vamana
41,119
23,106
594
14,338
48,863
56,097
0
25,733
22,605
0
98,492
L
Ravana
EdPool08
Ravana
13,721
3,191
1,067
4,762
19,900
17,828
0
11,057
8,546
0
48,461
L
Bellona
24,375
9,761
0
5,067
42,902
50,146
0
23,085
19,189
31
38,783
W
Kuzenbo
LoneGoon
Kuzenbo
25,411
6,516
0
3,630
37,290
64,163
0
9,181
28,109
42,739
0
W
Sun Wukong
LoneGoonJr
Sun Wukong
27,554
4,177
0
701
24,175
33,036
0
2,284
21,891
11,814
45,336
L
20,420
7,019
0
8,065
36,867
12,162
0
23,180
13,151
37,416
0
L
Artemis
ThaSnowPlug
Artemis
31,909
15,921
0
3,224
33,231
9,911
0
19,374
13,452
0
73,502
W
70,822
3,451
0
2,712
20,429
9,699
0
1,473
18,956
101,236
0
W
Gilgamesh
vivadox
Gilgamesh
18,074
4,764
0
857
22,991
24,573
0
2,676
20,315
6,523
27,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,008
Gold Earned
82,850
346
Minions Killed
301
8
Camps Cleared
8
1,579,258
Distance Traveled
1,773,818
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
15,796
929
58
3
3
315,940
0
L
Vamana
16,458
968
133
8
3
348,957
1
L
Ravana
14,589
858
70
4
1
323,727
3
L
Bellona
16,040
944
24
1
1
351,536
0
W
Kuzenbo
15,818
930
23
1
1
364,151
0
W
Sun Wukong
17,161
1,009
68
4
2
401,540
0
L
Sol
14,542
855
40
2
1
274,852
0
L
Artemis
15,379
905
79
5
2
280,186
0
W
Agni
18,266
1,074
113
7
1
359,579
0
W
Gilgamesh
15,809
930
39
2
1
332,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role